W Tourney 03Pro/Playoffs
Buff Enjoyers defeated Leviathan 3–2 in W Tourney 03.
Series Stats
| Player | M1 | M2 | M3 | SPM | K | D | A | LH | DN | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
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2![]() Improved SpiritT2Spirit1.6k +18Spirit Power 3![]() Torment PulseT3Spirit3.2k Periodically deals spirit damage to the closest two enemies nearby. 3![]() Cultist SacrificeT3Weapon3.2k Active Target an enemy NPC and consume it for 170% Bonus Souls and grants a powerful long lasting buff. 2![]() Spirit LifestealT2Vitality1.6k 2![]() Healing BoosterT2Vitality1.6k +20%Outgoing Healing Increases the effectiveness of your healing. 3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. 3![]() Superior CooldownT3Spirit3.2k Reduces the Cooldown of your abilities. 4![]() Ethereal ShiftT4Spirit6.4k Active Instantly enter a void state and become Invulnerable for a short duration. 3![]() Greater ExpansionT3Spirit3.2k Increases the range and effect radius of your abilities and items. | ![]() ![]()
2![]() Quicksilver ReloadT2Spirit1.6k Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. ![]() 2![]() Spirit SapT2Spirit1.6k Active Target an enemy to reduce their Spirit Resist and Spirit Power. 3![]() Stamina MasteryT3Vitality3.2k +2Stamina +18%Stamina Recovery +23%Air Jump/Dash Distance 3![]() Dispel MagicT3Vitality3.2k Active 3![]() TankbusterT3Spirit3.2k 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. 3![]() Toxic BulletsT3Weapon3.2k Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target. 4![]() Boundless SpiritT4Spirit6.4k +15%Spirit Power +30Spirit Power 3![]() Greater ExpansionT3Spirit3.2k Increases the range and effect radius of your abilities and items. 4![]() Spirit BurnT4Spirit6.4k Dealing significant
spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing. 4![]() Cheat DeathT4Vitality6.4k 3![]() Superior CooldownT3Spirit3.2k Reduces the Cooldown of your abilities. 4![]() IndomitableT4Vitality6.4k | ![]() ![]()
2![]() Intensifying MagazineT2Weapon1.6k +20%Max Ammo 2.5sTime for Max Damage Increases Weapon Damage as you continuously fire your weapon. 2![]() Swift StrikerT2Weapon1.6k +20%Fire Rate 2![]() FleetfootT2Weapon1.6k +35%Slide Distance Active 4![]() Mercurial MagnumT4Spirit6.4k +7Spirit Power 100%Bullets Reloaded Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power. ![]() 2![]() Enduring SpeedT2Vitality1.6k Reduces the effect of enemy Move Speed penalties. 3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. 3![]() Escalating ResilienceT3Weapon3.2k +35%Max Ammo 30%Max Bullet Resist 2%Bullet Resist per Stack 24sStack Duration +18%Weapon Damage Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack. 3![]() CounterspellT3Vitality3.2k Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit. 4![]() UnstoppableT4Vitality6.4k Active Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. 4![]() SpellslingerT4Weapon6.4k While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. 4![]() Armor PiercerT4Weapon6.4k +60%Bullet Velocity Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance. | 1,151 | 14 | 13 | 19 | 768 | 19 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1![]() Close QuartersT1Weapon800 +20%Melee Resist Deal additional Weapon Damage when in close range to your target. 2![]() Weakening HeadshotT2Weapon1.6k Landing a Headshot reduces their Bullet Resist. 3![]() FortitudeT3Vitality3.2k +10 sRestore Delay +2.25 %Max Health Regen After not taking damage for a period, gain health regen. 3![]() Dispel MagicT3Vitality3.2k Active 3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. 3![]() Weighted ShotsT3Weapon3.2k +-14%Stamina Recovery Your bullets build up a Movement Slow on enemies. 4![]() SilencerT4Weapon6.4k 6sDebuff Duration 10sImmunity Duration Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires. 3![]() Escalating ResilienceT3Weapon3.2k +35%Max Ammo 30%Max Bullet Resist 2%Bullet Resist per Stack 24sStack Duration +18%Weapon Damage Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack. 4![]() UnstoppableT4Vitality6.4k Active Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. | ![]() ![]()
2![]() Titanic MagazineT2Weapon1.6k +100%Max Ammo 2![]() Active ReloadT2Weapon1.6k While reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed. 3![]() Dispel MagicT3Vitality3.2k Active 4![]() CapacitorT4Weapon6.4k Active Launch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities. 2![]() Swift StrikerT2Weapon1.6k +20%Fire Rate 3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. 3![]() Escalating ResilienceT3Weapon3.2k +35%Max Ammo 30%Max Bullet Resist 2%Bullet Resist per Stack 24sStack Duration +18%Weapon Damage Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack. 2![]() SuppressorT2Spirit1.6k When you deal spirit damage to enemies, you also reduce their Fire Rate. 4![]() LeechT4Vitality6.4k Reduces the effect of enemy applied healing reduction. 4![]() Healing TempoT4Vitality6.4k +25%Outgoing Healing Applying
heal to yourself or an ally grants the target
bonus fire rate and
bonus move speed. 4![]() Boundless SpiritT4Spirit6.4k +15%Spirit Power +30Spirit Power 4![]() JuggernautT4Vitality6.4k +25%Melee Resist | ![]() ![]()
2![]() Titanic MagazineT2Weapon1.6k +100%Max Ammo 4![]() CapacitorT4Weapon6.4k Active Launch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities. 2![]() Active ReloadT2Weapon1.6k While reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed. 3![]() Dispel MagicT3Vitality3.2k Active 2![]() Swift StrikerT2Weapon1.6k +20%Fire Rate 2![]() Enduring SpeedT2Vitality1.6k Reduces the effect of enemy Move Speed penalties. 3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. 4![]() LeechT4Vitality6.4k Reduces the effect of enemy applied healing reduction. 3![]() Escalating ResilienceT3Weapon3.2k +35%Max Ammo 30%Max Bullet Resist 2%Bullet Resist per Stack 24sStack Duration +18%Weapon Damage Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack. 4![]() Healing TempoT4Vitality6.4k +25%Outgoing Healing Applying
heal to yourself or an ally grants the target
bonus fire rate and
bonus move speed. 4![]() UnstoppableT4Vitality6.4k Active Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. | 1,137 | 12 | 12 | 24 | 602 | 28 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1![]() Mystic BurstT1Spirit800 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage. 2![]() Quicksilver ReloadT2Spirit1.6k Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. ![]() 2![]() Cold FrontT2Spirit1.6k Active Release an expanding ice blast that deals spirit damage and Slows targets it hits. 3![]() Torment PulseT3Spirit3.2k Periodically deals spirit damage to the closest two enemies nearby. 3![]() Dispel MagicT3Vitality3.2k Active 3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. 2![]() Debuff ReducerT2Vitality1.6k Reduces the duration of all negative effects applied to you. 3![]() Bullet ResilienceT3Vitality3.2k When below 50% health, gain additional Bullet Resist. 4![]() Divine BarrierT4Vitality6.4k Active Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. | ![]() ![]()
2![]() Quicksilver ReloadT2Spirit1.6k Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. ![]() 1![]() RebuttalT1Vitality800 On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage. 3![]() Torment PulseT3Spirit3.2k Periodically deals spirit damage to the closest two enemies nearby. 2![]() Slowing HexT2Spirit1.6k Active Slows movement of enemy target. Also Silences their movement-based items and abilities. 3![]() Dispel MagicT3Vitality3.2k Active 3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. 4![]() UnstoppableT4Vitality6.4k Active Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. 4![]() ScourgeT4Spirit6.4k Active Apply Spirit Resist, Debuff Resist and an aura on a friendly target that deals
damage to enemies proportional to their max health. Existing debuffs on the target are reduced. 3![]() Superior DurationT3Spirit3.2k Increases the duration of your abilities and items. 4![]() Boundless SpiritT4Spirit6.4k +15%Spirit Power +30Spirit Power 3![]() TankbusterT3Spirit3.2k 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. | ![]() ![]()
1![]() Close QuartersT1Weapon800 +20%Melee Resist Deal additional Weapon Damage when in close range to your target. 3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. 3![]() Hunter's AuraT3Weapon3.2k Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled. 2![]() Debuff ReducerT2Vitality1.6k Reduces the duration of all negative effects applied to you. 2![]() Melee ChargeT2Weapon1.6k +50%Heavy Melee Distance Your next Heavy Melee attack against an enemy deals increased damage. 2![]() Bullet Resist ShredderT2Spirit1.6k Reduces Bullet Resist on enemies when you deal spirit damage. 3![]() Warp StoneT3Vitality3.2k Active Teleport straight ahead, gaining Bullet Resist. 4![]() Phantom StrikeT4Vitality6.4k Active Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm. 4![]() Plated ArmorT4Vitality6.4k Gain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets. 3![]() Superior DurationT3Spirit3.2k Increases the duration of your abilities and items. 4![]() JuggernautT4Vitality6.4k +25%Melee Resist | 945 | 9 | 17 | 25 | 421 | 11 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1![]() Mystic RegenerationT1Spirit800 Dealing spirit damage to enemy Heroes grants you Bonus regeneration. Stacks when dealing damage to different heroes. 2![]() HealbaneT2Vitality1.6k Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal. 3![]() Disarming HexT3Spirit3.2k Active Disarms enemy target and reduces their Bullet Resist. 3![]() Dispel MagicT3Vitality3.2k Active 3![]() Toxic BulletsT3Weapon3.2k Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target. 4![]() Diviner's KevlarT4Vitality6.4k Upon casting an ultimate ability gain a Barrier and temporary Spirit Power. 2![]() Titanic MagazineT2Weapon1.6k +100%Max Ammo 3![]() Superior CooldownT3Spirit3.2k Reduces the Cooldown of your abilities. 4![]() RicochetT4Weapon6.4k +18%Fire Rate Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage. | ![]() ![]()
2![]() HealbaneT2Vitality1.6k Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal. 3![]() Dispel MagicT3Vitality3.2k Active 3![]() Disarming HexT3Spirit3.2k Active Disarms enemy target and reduces their Bullet Resist. 3![]() Toxic BulletsT3Weapon3.2k Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target. 3![]() Spirit RendT3Weapon3.2k 4Max Stacks 2![]() Mystic VulnerabilityT2Spirit1.6k When an enemy takes spirit damage, they have their spirit resist reduced. 4![]() Diviner's KevlarT4Vitality6.4k Upon casting an ultimate ability gain a Barrier and temporary Spirit Power. 3![]() Superior CooldownT3Spirit3.2k Reduces the Cooldown of your abilities. 4![]() InhibitorT4Vitality6.4k 0.77%Buildup Per Shot Your bullets build up to reduce the target's outgoing damage and apply healing reduction. 2![]() Titanic MagazineT2Weapon1.6k +100%Max Ammo 4![]() RicochetT4Weapon6.4k +18%Fire Rate Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage. 4![]() SilencerT4Weapon6.4k 6sDebuff Duration 10sImmunity Duration Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires. | ![]() ![]()
3![]() Dispel MagicT3Vitality3.2k Active 3![]() Toxic BulletsT3Weapon3.2k Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target. 3![]() Spirit RendT3Weapon3.2k 4Max Stacks 4![]() InhibitorT4Vitality6.4k 0.77%Buildup Per Shot Your bullets build up to reduce the target's outgoing damage and apply healing reduction. 4![]() Siphon BulletsT4Vitality6.4k 3![]() Superior CooldownT3Spirit3.2k Reduces the Cooldown of your abilities. 4![]() RicochetT4Weapon6.4k +18%Fire Rate Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage. 2![]() Titanic MagazineT2Weapon1.6k +100%Max Ammo 3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. 4![]() Crippling HeadshotT4Weapon6.4k Landing a Headshot will reduce their Bullet, Spirit Resist, and Incoming Healing. 4![]() SilencerT4Weapon6.4k 6sDebuff Duration 10sImmunity Duration Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires. | 1,201 | 8 | 9 | 31 | 759 | 28 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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2![]() Improved SpiritT2Spirit1.6k +18Spirit Power 2![]() Spirit ShieldingT2Vitality1.6k Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame. 2![]() Weapon ShieldingT2Vitality1.6k Gain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame. 3![]() Rapid RechargeT3Spirit3.2k +2Bonus Ability Charges+14%Cooldown Reduction For Charged Abilities +14Bonus Spirit Power for Charged Abilities 2![]() Reactive BarrierT2Vitality1.6k Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced. 2![]() Arcane SurgeT2Spirit1.6k After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power. 3![]() CounterspellT3Vitality3.2k Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit. 3![]() Superior CooldownT3Spirit3.2k Reduces the Cooldown of your abilities. 4![]() Arctic BlastT4Spirit6.4k +10%Spirit Resist Active Release an expanding ice blast that deals
spirit damage, Freezing and then Slowing targets it hits. | ![]() ![]()
1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities 2![]() Arcane SurgeT2Spirit1.6k After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power. 1![]() Extra SpiritT1Spirit800 +10Spirit Power 2![]() Healing BoosterT2Vitality1.6k +20%Outgoing Healing Increases the effectiveness of your healing. 2![]() Restorative LocketT2Vitality1.6k 25Max Stacks Active 4![]() Divine BarrierT4Vitality6.4k Active Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. 4![]() Cursed RelicT4Spirit6.4k Active Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs. 3![]() Superior DurationT3Spirit3.2k Increases the duration of your abilities and items. 2![]() Compress CooldownT2Spirit1.6k Imbue an ability to reduce its Cooldown. ![]() 4![]() ScourgeT4Spirit6.4k Active Apply Spirit Resist, Debuff Resist and an aura on a friendly target that deals
damage to enemies proportional to their max health. Existing debuffs on the target are reduced. 4![]() IndomitableT4Vitality6.4k | ![]() ![]()
1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities 1![]() Extra SpiritT1Spirit800 +10Spirit Power 2![]() Arcane SurgeT2Spirit1.6k After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power. 2![]() Healing BoosterT2Vitality1.6k +20%Outgoing Healing Increases the effectiveness of your healing. 2![]() Restorative LocketT2Vitality1.6k 25Max Stacks Active 4![]() Divine BarrierT4Vitality6.4k Active Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. 3![]() Rescue BeamT3Vitality3.2k 2.5sChannel DurationActive Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast. 3![]() CounterspellT3Vitality3.2k Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit. 4![]() Cursed RelicT4Spirit6.4k Active Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs. 2![]() Reactive BarrierT2Vitality1.6k Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced. 4![]() Transcendent CooldownT4Spirit6.4k Reduces the Cooldown of your abilities and items. | 914 | 7 | 13 | 33 | 304 | 5 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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2![]() StalkerT2Weapon1.6k -50%Footstep Sound Distance Dealing
weapon damage at close range opens a wound and grants you
bonus move speed. 3![]() Spirit SnatchT3Spirit3.2k When you perform a Light or Heavy Melee attack against a hero, the attack deals extra
spirit damage and steals Spirit Resist and Spirit Power. 3![]() LifestrikeT3Vitality3.2k Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount. 2![]() Spirit ShieldingT2Vitality1.6k Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame. 2![]() Bullet Resist ShredderT2Spirit1.6k Reduces Bullet Resist on enemies when you deal spirit damage. 3![]() Hunter's AuraT3Weapon3.2k Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled. 3![]() CounterspellT3Vitality3.2k Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit. 3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. 3![]() Point BlankT3Weapon3.2k When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow. | ![]() ![]()
2![]() Battle VestT2Vitality1.6k While you are above 65% health, gain weapon damage and bonus fire rate. 3![]() SharpshooterT3Weapon3.2k Deal additional Weapon Damage when beyond a minimum distance from your target. 2![]() Opening RoundsT2Weapon1.6k +7Spirit Power Your attacks have additional Weapon Damage against enemies above 50% health. 3![]() Veil WalkerT3Vitality3.2k Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed. 3![]() Express ShotT3Weapon3.2k 2Extra Ammo Consumed Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo. 2![]() Slowing HexT2Spirit1.6k Active Slows movement of enemy target. Also Silences their movement-based items and abilities. 3![]() TankbusterT3Spirit3.2k 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. 2![]() HealbaneT2Vitality1.6k Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal. 4![]() Cursed RelicT4Spirit6.4k Active Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs. 4![]() Mystic ReverbT4Spirit6.4k ![]() 3![]() KnockdownT3Spirit3.2k Active Apply a Stun after 2s. Stun duration is increased against airborne targets. | ![]() ![]()
3![]() SharpshooterT3Weapon3.2k Deal additional Weapon Damage when beyond a minimum distance from your target. 2![]() Opening RoundsT2Weapon1.6k +7Spirit Power Your attacks have additional Weapon Damage against enemies above 50% health. 2![]() HealbaneT2Vitality1.6k Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal. 2![]() Slowing HexT2Spirit1.6k Active Slows movement of enemy target. Also Silences their movement-based items and abilities. 3![]() Veil WalkerT3Vitality3.2k Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed. 3![]() Express ShotT3Weapon3.2k 2Extra Ammo Consumed Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo. 3![]() TankbusterT3Spirit3.2k 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. 3![]() Hollow PointT3Weapon3.2k When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist. 4![]() Cursed RelicT4Spirit6.4k Active Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs. 3![]() Superior DurationT3Spirit3.2k Increases the duration of your abilities and items. 4![]() Mystic ReverbT4Spirit6.4k ![]() | 903 | 6 | 14 | 25 | 352 | 26 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Total | 6,251 | 56 | 78 | 157 | 3206 | 117 |
| Player | M1 | M2 | M3 | SPM | K | D | A | LH | DN | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1![]() Restorative ShotT1Weapon800 Your next bullet will heal you based on what target you hit. 2![]() Battle VestT2Vitality1.6k While you are above 65% health, gain weapon damage and bonus fire rate. 2![]() Bullet Resist ShredderT2Spirit1.6k Reduces Bullet Resist on enemies when you deal spirit damage. 1![]() Close QuartersT1Weapon800 +20%Melee Resist Deal additional Weapon Damage when in close range to your target. 3![]() Rapid RechargeT3Spirit3.2k +2Bonus Ability Charges+14%Cooldown Reduction For Charged Abilities +14Bonus Spirit Power for Charged Abilities 3![]() Dispel MagicT3Vitality3.2k Active 3![]() Hunter's AuraT3Weapon3.2k Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled. 3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. 3![]() BerserkerT3Weapon3.2k Your Weapon Damage increases as you take sustained damage. 2![]() Debuff ReducerT2Vitality1.6k Reduces the duration of all negative effects applied to you. 4![]() Plated ArmorT4Vitality6.4k Gain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets. | ![]() ![]()
2![]() StalkerT2Weapon1.6k -50%Footstep Sound Distance Dealing
weapon damage at close range opens a wound and grants you
bonus move speed. 2![]() Bullet Resist ShredderT2Spirit1.6k Reduces Bullet Resist on enemies when you deal spirit damage. 3![]() Dispel MagicT3Vitality3.2k Active 2![]() FleetfootT2Weapon1.6k +35%Slide Distance Active 3![]() FortitudeT3Vitality3.2k +10 sRestore Delay +2.25 %Max Health Regen After not taking damage for a period, gain health regen. 3![]() Spirit SnatchT3Spirit3.2k When you perform a Light or Heavy Melee attack against a hero, the attack deals extra
spirit damage and steals Spirit Resist and Spirit Power. 3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. 3![]() Shadow WeaveT3Weapon3.2k 20mmSpot Radius Active Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed. 4![]() SilencerT4Weapon6.4k 6sDebuff Duration 10sImmunity Duration Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires. 4![]() Crippling HeadshotT4Weapon6.4k Landing a Headshot will reduce their Bullet, Spirit Resist, and Incoming Healing. | ![]() ![]()
2![]() HealbaneT2Vitality1.6k Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal. 2![]() Spirit ShieldingT2Vitality1.6k Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame. 3![]() Rapid RechargeT3Spirit3.2k +2Bonus Ability Charges+14%Cooldown Reduction For Charged Abilities +14Bonus Spirit Power for Charged Abilities 3![]() Warp StoneT3Vitality3.2k Active Teleport straight ahead, gaining Bullet Resist. 3![]() TankbusterT3Spirit3.2k 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. 4![]() Divine BarrierT4Vitality6.4k Active Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. 3![]() Greater ExpansionT3Spirit3.2k Increases the range and effect radius of your abilities and items. 4![]() Boundless SpiritT4Spirit6.4k +15%Spirit Power +30Spirit Power 2![]() Recharging RushT2Weapon1.6k +20%Max Ammo Dealing significant weapon damage replenishes a charge for each of your charged abilities. 4![]() Spirit BurnT4Spirit6.4k Dealing significant
spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing. | 994 | 17 | 16 | 41 | 383 | 9 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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2![]() Quicksilver ReloadT2Spirit1.6k Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. ![]() 2![]() Spirit SapT2Spirit1.6k Active Target an enemy to reduce their Spirit Resist and Spirit Power. 3![]() Dispel MagicT3Vitality3.2k Active 2![]() Spirit ShieldingT2Vitality1.6k Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame. 3![]() Stamina MasteryT3Vitality3.2k +2Stamina +18%Stamina Recovery +23%Air Jump/Dash Distance 3![]() TankbusterT3Spirit3.2k 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. 4![]() Boundless SpiritT4Spirit6.4k +15%Spirit Power +30Spirit Power 3![]() Toxic BulletsT3Weapon3.2k Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target. 4![]() Spirit BurnT4Spirit6.4k Dealing significant
spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing. 3![]() Spirit RendT3Weapon3.2k 4Max Stacks 4![]() IndomitableT4Vitality6.4k | ![]() ![]()
2![]() Healing BoosterT2Vitality1.6k +20%Outgoing Healing Increases the effectiveness of your healing. 3![]() Dispel MagicT3Vitality3.2k Active 4![]() CapacitorT4Weapon6.4k Active Launch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities. 2![]() Swift StrikerT2Weapon1.6k +20%Fire Rate 3![]() Toxic BulletsT3Weapon3.2k Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target. 4![]() Boundless SpiritT4Spirit6.4k +15%Spirit Power +30Spirit Power 4![]() Mercurial MagnumT4Spirit6.4k +7Spirit Power 100%Bullets Reloaded Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power. ![]() 4![]() Cheat DeathT4Vitality6.4k 2![]() Spirit LifestealT2Vitality1.6k 4![]() UnstoppableT4Vitality6.4k Active Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. | ![]() ![]()
2![]() Battle VestT2Vitality1.6k While you are above 65% health, gain weapon damage and bonus fire rate. 3![]() Dispel MagicT3Vitality3.2k Active 4![]() CapacitorT4Weapon6.4k Active Launch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities. 3![]() Toxic BulletsT3Weapon3.2k Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target. 3![]() Surge of PowerT3Spirit3.2k Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking. ![]() 2![]() Swift StrikerT2Weapon1.6k +20%Fire Rate 4![]() Boundless SpiritT4Spirit6.4k +15%Spirit Power +30Spirit Power 4![]() UnstoppableT4Vitality6.4k Active Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. 4![]() RicochetT4Weapon6.4k +18%Fire Rate Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage. 4![]() Mercurial MagnumT4Spirit6.4k +7Spirit Power 100%Bullets Reloaded Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power. ![]() 4![]() Armor PiercerT4Weapon6.4k +60%Bullet Velocity Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance. | 1,382 | 16 | 6 | 40 | 851 | 24 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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2![]() Cold FrontT2Spirit1.6k Active Release an expanding ice blast that deals spirit damage and Slows targets it hits. 3![]() Cultist SacrificeT3Weapon3.2k Active Target an enemy NPC and consume it for 170% Bonus Souls and grants a powerful long lasting buff. 2![]() Swift StrikerT2Weapon1.6k +20%Fire Rate 3![]() Dispel MagicT3Vitality3.2k Active 3![]() Warp StoneT3Vitality3.2k Active Teleport straight ahead, gaining Bullet Resist. 3![]() TankbusterT3Spirit3.2k 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. 4![]() Spirit BurnT4Spirit6.4k Dealing significant
spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing. 3![]() Superior DurationT3Spirit3.2k Increases the duration of your abilities and items. 4![]() Cheat DeathT4Vitality6.4k 4![]() Transcendent CooldownT4Spirit6.4k Reduces the Cooldown of your abilities and items. 3![]() Greater ExpansionT3Spirit3.2k Increases the range and effect radius of your abilities and items. 4![]() Boundless SpiritT4Spirit6.4k +15%Spirit Power +30Spirit Power | ![]() ![]()
2![]() HealbaneT2Vitality1.6k Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal. 3![]() Torment PulseT3Spirit3.2k Periodically deals spirit damage to the closest two enemies nearby. 2![]() Spirit ShieldingT2Vitality1.6k Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame. 4![]() WitchmailT4Vitality6.4k Taking heavy hits of spirit damage from an enemy reduces a random ability cooldown. 3![]() TankbusterT3Spirit3.2k 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. 3![]() Greater ExpansionT3Spirit3.2k Increases the range and effect radius of your abilities and items. 3![]() Dispel MagicT3Vitality3.2k Active 4![]() Escalating ExposureT4Spirit6.4k 0.7sMax Frequency Per Target +17%Spirit Resist Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target. 4![]() IndomitableT4Vitality6.4k 4![]() SpellslingerT4Weapon6.4k While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. | ![]() ![]()
2![]() Spirit LifestealT2Vitality1.6k 2![]() HealbaneT2Vitality1.6k Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal. 3![]() Torment PulseT3Spirit3.2k Periodically deals spirit damage to the closest two enemies nearby. 3![]() Greater ExpansionT3Spirit3.2k Increases the range and effect radius of your abilities and items. 4![]() WitchmailT4Vitality6.4k Taking heavy hits of spirit damage from an enemy reduces a random ability cooldown. 3![]() Bullet ResilienceT3Vitality3.2k When below 50% health, gain additional Bullet Resist. 3![]() TankbusterT3Spirit3.2k 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. 4![]() Escalating ExposureT4Spirit6.4k 0.7sMax Frequency Per Target +17%Spirit Resist Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target. 4![]() Spirit BurnT4Spirit6.4k Dealing significant
spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing. 4![]() UnstoppableT4Vitality6.4k Active Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. 4![]() ScourgeT4Spirit6.4k Active Apply Spirit Resist, Debuff Resist and an aura on a friendly target that deals
damage to enemies proportional to their max health. Existing debuffs on the target are reduced. | 1,332 | 14 | 6 | 32 | 878 | 7 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1![]() Restorative ShotT1Weapon800 Your next bullet will heal you based on what target you hit. 2![]() Battle VestT2Vitality1.6k While you are above 65% health, gain weapon damage and bonus fire rate. 1![]() Close QuartersT1Weapon800 +20%Melee Resist Deal additional Weapon Damage when in close range to your target. 2![]() StalkerT2Weapon1.6k -50%Footstep Sound Distance Dealing
weapon damage at close range opens a wound and grants you
bonus move speed. 2![]() FleetfootT2Weapon1.6k +35%Slide Distance Active 3![]() Dispel MagicT3Vitality3.2k Active 2![]() Bullet Resist ShredderT2Spirit1.6k Reduces Bullet Resist on enemies when you deal spirit damage. 3![]() Spirit SnatchT3Spirit3.2k When you perform a Light or Heavy Melee attack against a hero, the attack deals extra
spirit damage and steals Spirit Resist and Spirit Power. 3![]() Heroic AuraT3Weapon3.2k Active Provides Bullet Resist to nearby friendly units. 3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. 4![]() JuggernautT4Vitality6.4k +25%Melee Resist | ![]() ![]()
2![]() StalkerT2Weapon1.6k -50%Footstep Sound Distance Dealing
weapon damage at close range opens a wound and grants you
bonus move speed. 2![]() Melee ChargeT2Weapon1.6k +50%Heavy Melee Distance Your next Heavy Melee attack against an enemy deals increased damage. 3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. 2![]() Spirit ShieldingT2Vitality1.6k Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame. 4![]() Phantom StrikeT4Vitality6.4k Active Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm. 3![]() Hunter's AuraT3Weapon3.2k Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled. 3![]() CounterspellT3Vitality3.2k Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit. 3![]() BerserkerT3Weapon3.2k Your Weapon Damage increases as you take sustained damage. 4![]() SpellbreakerT4Vitality6.4k The next instance of high spirit damage you take is significantly reduced. 3![]() Weighted ShotsT3Weapon3.2k +-14%Stamina Recovery Your bullets build up a Movement Slow on enemies. | ![]() ![]()
2![]() Quicksilver ReloadT2Spirit1.6k Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. ![]() 2![]() HealbaneT2Vitality1.6k Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal. 2![]() Cold FrontT2Spirit1.6k Active Release an expanding ice blast that deals spirit damage and Slows targets it hits. 3![]() Torment PulseT3Spirit3.2k Periodically deals spirit damage to the closest two enemies nearby. 4![]() UnstoppableT4Vitality6.4k Active Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. 3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. 2![]() Slowing HexT2Spirit1.6k Active Slows movement of enemy target. Also Silences their movement-based items and abilities. 3![]() Superior DurationT3Spirit3.2k Increases the duration of your abilities and items. 4![]() JuggernautT4Vitality6.4k +25%Melee Resist 1![]() Extra SpiritT1Spirit800 +10Spirit Power 4![]() ScourgeT4Spirit6.4k Active Apply Spirit Resist, Debuff Resist and an aura on a friendly target that deals
damage to enemies proportional to their max health. Existing debuffs on the target are reduced. | 984 | 14 | 12 | 44 | 480 | 10 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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2![]() Opening RoundsT2Weapon1.6k +7Spirit Power Your attacks have additional Weapon Damage against enemies above 50% health. 2![]() Spirit ShieldingT2Vitality1.6k Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame. 4![]() Divine BarrierT4Vitality6.4k Active Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. 3![]() Alchemical FireT3Weapon3.2k Active Throw a flask that explodes on contact, creating an area that does increasing
spirit damage per second and reduces enemy Bullet Resist. 4![]() Vortex WebT4Spirit6.4k Active 3![]() Greater ExpansionT3Spirit3.2k Increases the range and effect radius of your abilities and items. 3![]() Superior CooldownT3Spirit3.2k Reduces the Cooldown of your abilities. | ![]() ![]()
2![]() HealbaneT2Vitality1.6k Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal. 2![]() Spirit ShieldingT2Vitality1.6k Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame. 2![]() Arcane SurgeT2Spirit1.6k After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power. 2![]() Improved SpiritT2Spirit1.6k +18Spirit Power 3![]() Rapid RechargeT3Spirit3.2k +2Bonus Ability Charges+14%Cooldown Reduction For Charged Abilities +14Bonus Spirit Power for Charged Abilities 3![]() Alchemical FireT3Weapon3.2k Active Throw a flask that explodes on contact, creating an area that does increasing
spirit damage per second and reduces enemy Bullet Resist. 4![]() IndomitableT4Vitality6.4k 2![]() Spirit ShredderT2Weapon1.6k Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them. 4![]() Divine BarrierT4Vitality6.4k Active Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. 4![]() Cursed RelicT4Spirit6.4k Active Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs. | ![]() ![]()
3![]() Rapid RechargeT3Spirit3.2k +2Bonus Ability Charges+14%Cooldown Reduction For Charged Abilities +14Bonus Spirit Power for Charged Abilities 1![]() Extra StaminaT1Vitality800 +1Stamina +12%Stamina Recovery 2![]() Recharging RushT2Weapon1.6k +20%Max Ammo Dealing significant weapon damage replenishes a charge for each of your charged abilities. 2![]() HealbaneT2Vitality1.6k Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal. 3![]() Veil WalkerT3Vitality3.2k Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed. 3![]() Superior DurationT3Spirit3.2k Increases the duration of your abilities and items. 4![]() Cursed RelicT4Spirit6.4k Active Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs. 3![]() TankbusterT3Spirit3.2k 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. 4![]() IndomitableT4Vitality6.4k 2![]() Compress CooldownT2Spirit1.6k Imbue an ability to reduce its Cooldown. ![]() 4![]() Boundless SpiritT4Spirit6.4k +15%Spirit Power +30Spirit Power | 936 | 9 | 13 | 43 | 370 | 2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1![]() Extra SpiritT1Spirit800 +10Spirit Power 2![]() Opening RoundsT2Weapon1.6k +7Spirit Power Your attacks have additional Weapon Damage against enemies above 50% health. 2![]() HealbaneT2Vitality1.6k Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal. 3![]() Dispel MagicT3Vitality3.2k Active 3![]() Superior CooldownT3Spirit3.2k Reduces the Cooldown of your abilities. 4![]() Vortex WebT4Spirit6.4k Active 3![]() Greater ExpansionT3Spirit3.2k Increases the range and effect radius of your abilities and items. 2![]() Guardian WardT2Vitality1.6k Active Provide the target with a Barrier and temporary Move Speed. 3![]() Alchemical FireT3Weapon3.2k Active Throw a flask that explodes on contact, creating an area that does increasing
spirit damage per second and reduces enemy Bullet Resist. | ![]() ![]()
2![]() Swift StrikerT2Weapon1.6k +20%Fire Rate 2![]() Battle VestT2Vitality1.6k While you are above 65% health, gain weapon damage and bonus fire rate. 3![]() SharpshooterT3Weapon3.2k Deal additional Weapon Damage when beyond a minimum distance from your target. 3![]() Stamina MasteryT3Vitality3.2k +2Stamina +18%Stamina Recovery +23%Air Jump/Dash Distance 3![]() Rapid RechargeT3Spirit3.2k +2Bonus Ability Charges+14%Cooldown Reduction For Charged Abilities +14Bonus Spirit Power for Charged Abilities 3![]() TankbusterT3Spirit3.2k 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. 3![]() Superior CooldownT3Spirit3.2k Reduces the Cooldown of your abilities. 4![]() Boundless SpiritT4Spirit6.4k +15%Spirit Power +30Spirit Power 3![]() CounterspellT3Vitality3.2k Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit. 4![]() Spirit BurnT4Spirit6.4k Dealing significant
spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing. | ![]() ![]()
2![]() Cold FrontT2Spirit1.6k Active Release an expanding ice blast that deals spirit damage and Slows targets it hits. 2![]() Spirit ShieldingT2Vitality1.6k Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame. 2![]() Weapon ShieldingT2Vitality1.6k Gain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame. 2![]() Improved SpiritT2Spirit1.6k +18Spirit Power 3![]() Rapid RechargeT3Spirit3.2k +2Bonus Ability Charges+14%Cooldown Reduction For Charged Abilities +14Bonus Spirit Power for Charged Abilities 2![]() Arcane SurgeT2Spirit1.6k After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power. 4![]() Divine BarrierT4Vitality6.4k Active Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. 3![]() Superior CooldownT3Spirit3.2k Reduces the Cooldown of your abilities. 3![]() Disarming HexT3Spirit3.2k Active Disarms enemy target and reduces their Bullet Resist. 3![]() Heroic AuraT3Weapon3.2k Active Provides Bullet Resist to nearby friendly units. 4![]() IndomitableT4Vitality6.4k | 974 | 8 | 3 | 40 | 440 | 8 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Total | 6,602 | 78 | 56 | 240 | 3402 | 60 |







































































































































