Mo & Krill



Scorn
Signature Ability
0.2sCast DelayDeal damage to nearby enemies and heal yourself based on the damage done. Heal is stronger against enemy heroes.


Burrow
Signature Ability
1sCast Delay
5sChannel DurationBurrow underground, moving faster, and gaining spirit and bullet armor. Damage from enemy heroes will reduce the speed bonus.
When you jump out, deal
spirit damage,
slow, and
knockup.


Sand Blast
Signature Ability
0.15sCast DelaySpray sand that disarms enemies in front of you and deals damage.


Combo
Signature Ability
2.4sChannel DurationHold the target in place, stunning them and dealing damage during the channel. If they die during, or within 3 seconds of Combo ending, you permanently gain max health.


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Spreadshot
3
Weighted Shots
Your bullets build up a Movement Slow on enemies.
2
Fleetfoot
3
Hunter's Aura
Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.
1
Monster Rounds
3
Alchemical Fire
Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and reduces enemy Bullet Resist.
50% less effective vs non-heroes.
4
Escalating Exposure
Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.
4
Boundless Spirit
4
Refresher
Reset the cooldown of all your abilities and restore all your charges.
4
Magic Carpet
Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet.
Cannot use abilities while the carpet is being summoned.
3
Superior Duration
Increases the duration of your abilities and items.
Healing Tempo
Applying
heal to yourself or an ally grants the target
bonus fire rate and
bonus move speed.
Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.
Spellbreaker
The next instance of high spirit damage you take is significantly reduced.
4
Colossus
Grow larger in size, gaining
bullet resist,
spirit resist, and
melee damage.
Nearby enemies suffer from
slow and have reduced dash speed.
4
Witchmail
Taking heavy hits of spirit damage from an enemy reduces a random ability cooldown.
4
Divine Barrier
Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.
Recent Matches
| Player | Result | Time | Souls | K/D/A |
|---|---|---|---|---|
| Pulsar | Won 1 week ago | 40:50 | 38.2k | 1/7/17 |
| Leviathan | Lost 1 week ago | 50:56 | 47.2k | 3/11/8 |
| Echo | Won 2 weeks ago | 29:09 | 31.3k | 7/6/25 |
| Chud Champs | Lost 2 weeks ago | 25:58 | 23.6k | 4/9/8 |
| ZKWASZ | Won 2 weeks ago | 23:35 | 27.7k | 6/2/10 |
| Chud Champs | Lost 2 weeks ago | 22:59 | 17.0k | 2/7/5 |
Related News
Starting Stats
Vitality
Damage
Movement
Spirit
Lore
Mo and Krill are members of The Tunnel Rats, a group that help facilitate illicit trade and commerce between the boroughs thanks to a network of under...