Billy



Bashdown
Signature Ability
0.3sChannel Duration
1ChargesSlam your bat into the ground,
pulling enemies down and dealing
melee damage.
The slam creates a shockwave that deals
spirit damage and applies
knockup.


Rising Ram
Signature Ability
0.35sCast DelayCharge head-first into an enemy and send them into the air along with Billy.


Blasted
Signature Ability
0.28sCast DelayPassive: Melee hits restore ammo and inflict wrecked on the victim.


Chain Gang
Signature Ability
0.0sCast DelayChain nearby enemies to you. Chained enemies cannot use movement abilities and receive a heavy
slow when they pull on the chain.
After a delay, yank everyone towards Billy and deal
spirit damage.
The chain breaks if you lose line of sight for a short while.


Biquette
Close Range
4
Crushing Fists
Your
melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.
If the target reaches max stacks, they will be stunned.
4
Silencer
Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
3
Alchemical Fire
Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and reduces enemy Bullet Resist.
50% less effective vs non-heroes.
3
Point Blank
When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.
2
Backstabber
Attacking enemies from behind with your weapon or melee opens a wound dealing spirit damage over time and reducing their bullet resist. During this time, if you or any allies are near the target, will see them through walls and be given bonus move speed.
4
Transcendent Cooldown
Reduces the Cooldown of your abilities and items.
4
Boundless Spirit
4
Ethereal Shift
You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist.
Can be canceled early.
Activation cancels any active ability.
2
Compress Cooldown
Imbue an ability to reduce its Cooldown.

4
Refresher
Reset the cooldown of all your abilities and restore all your charges.
4
Spellbreaker
The next instance of high spirit damage you take is significantly reduced.
4
Phantom Strike
Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.
4
Divine Barrier
Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.
4
Inhibitor
Your bullets build up to reduce the target's outgoing damage and apply healing reduction.
4
Unstoppable
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.
Recent Matches
| Player | Result | Time | Souls | K/D/A |
|---|---|---|---|---|
| Floormen | Lost 20 hours ago2026-02-19 02:54 GMT+0 | 32:26 | 33.7k | 5/5/10 |
| Melee Creeps | Won 21 hours ago2026-02-19 02:01 GMT+0 | 29:55 | 35.0k | 7/4/24 |
| No Earnings | Lost 22 hours ago2026-02-19 01:04 GMT+0 | 32:02 | 24.9k | 1/11/3 |
| Leviathan | Lost 1 day ago2026-02-18 21:28 GMT+0 | 33:17 | 28.6k | 1/8/4 |
| Floormen | Lost 1 week ago2026-02-12 03:01 GMT+0 | 29:14 | 30.4k | 1/7/1 |
| Melee Creeps | Won 1 week ago2026-02-12 02:01 GMT+0 | 32:59 | 36.0k | 5/6/18 |
Starting Stats
Vitality
Damage
Movement
Spirit
Lore
Billy is a white hot ball of rage, furious at the very notion of...something. Maybe it’s the cops. Maybe it’s magic regulations. Maybe it’s the ser...