Abrams



Siphon Life
Signature AbilityDrain health from nearby enemies, dealing spirit damage over time and healing for a portion of the damage dealt.


Shoulder Charge
Signature AbilityCharge forward,
pulling enemies you hit. Pushing a hero into a wall applies
stun.
If you collide with a hero you move faster during your charge.


Infernal Resilience
Signature AbilityGain bonus defensive attributes. Taking damage grants temporary regeneration for a portion of the damage taken.


Seismic Impact
Signature AbilityLeap high into the air before crashing into the ground, dealing spirit damage and applying stun.


Case Closed
Shotgun
1
Close Quarters
Deal additional Weapon Damage when in close range to your target.
1
Melee Lifesteal
Your next Melee attack heals you.
This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
2
Stalker
Dealing
weapon damage at close range opens a wound and grants you
bonus move speed.
Wounded enemies take
spirit damage over time, have reduced bullet resist, and are revealed through walls.
2
Melee Charge
Your next Heavy Melee attack against an enemy deals increased damage.
3
Warp Stone
Teleport straight ahead, gaining Bullet Resist.
2
Bullet Resist Shredder
Reduces Bullet Resist on enemies when you deal spirit damage.
1
Rebuttal
On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.
4
Phantom Strike
Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.
3
Counterspell
Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.
3
Superior Duration
Increases the duration of your abilities and items.
4
Juggernaut
3
Hunter's Aura
Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.
| Item | Buy | Sell |
|---|---|---|
1![]() Monster RoundsT1Weapon800 | 3m | 33m |
3![]() BerserkerT3Weapon3.2k Your Weapon Damage increases as you take sustained damage. | 33m | 33m |
2
Arcane Surge
After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.
1
Extra Spirit
1
Mystic Expansion
Imbue an ability to increase its range and effect radius.

2
Duration Extender
Imbue an ability to increase its Duration.

2
Enchanter's Emblem
While you are above 65% health, gain bonus Spirit and Cooldown Reduction.
1
Rebuttal
On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.
2
Trophy Collector
Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death.
3
Dispel Magic
3
Spirit Resilience
When below 50% health, gain additional Spirit Resist.
2
Spirit Shielding
Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.
2
Compress Cooldown
Imbue an ability to reduce its Cooldown.

| Item | Buy | Sell |
|---|---|---|
1![]() Extra RegenT1Vitality800 | 1m | 13m |
1![]() Restorative ShotT1Weapon800 Your next bullet will heal you based on what target you hit. | 3m | 16m |
3![]() Superior CooldownT3Spirit3.2k Reduces the Cooldown of your abilities. | 16m | 16m |
1
Monster Rounds
1
Melee Lifesteal
Your next Melee attack heals you.
This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
2
Melee Charge
Your next Heavy Melee attack against an enemy deals increased damage.
2
Stalker
Dealing
weapon damage at close range opens a wound and grants you
bonus move speed.
Wounded enemies take
spirit damage over time, have reduced bullet resist, and are revealed through walls.
2
Slowing Hex
Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.
2
Bullet Resist Shredder
Reduces Bullet Resist on enemies when you deal spirit damage.
3
Warp Stone
Teleport straight ahead, gaining Bullet Resist.
3
Hunter's Aura
Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.
3
Superior Duration
Increases the duration of your abilities and items.
4
Divine Barrier
Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.
3
Spirit Resilience
When below 50% health, gain additional Spirit Resist.
3
Point Blank
When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.
| Item | Buy | Sell |
|---|---|---|
1![]() Close QuartersT1Weapon800 +20%Melee Resist Deal additional Weapon Damage when in close range to your target. | 1m | 28m |
1![]() GritT1Vitality800 Active Gain a Barrier for a short duration. | 19m | 23m |
2![]() Guardian WardT2Vitality1.6k Active Provide the target with a Barrier and temporary Move Speed. | 23m | 27m |
2
Melee Charge
Your next Heavy Melee attack against an enemy deals increased damage.
3
Hunter's Aura
Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.
2
Stalker
Dealing
weapon damage at close range opens a wound and grants you
bonus move speed.
Wounded enemies take
spirit damage over time, have reduced bullet resist, and are revealed through walls.
1
Close Quarters
Deal additional Weapon Damage when in close range to your target.
1
Monster Rounds
2
Bullet Resist Shredder
Reduces Bullet Resist on enemies when you deal spirit damage.
3
Superior Duration
Increases the duration of your abilities and items.
2
Slowing Hex
Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.
2
Arcane Surge
After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.
3
Spirit Snatch
When you perform a Light or Heavy Melee attack against a hero, the attack deals extra
spirit damage and steals Spirit Resist and Spirit Power.
Effects are reduced by 30% for Light Melee hits.
3
Warp Stone
Teleport straight ahead, gaining Bullet Resist.
4
Phantom Strike
Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.
3
Counterspell
Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.
3
Dispel Magic
3
Spirit Resilience
When below 50% health, gain additional Spirit Resist.
| Hero | Player | Result | Event | SPM | KDA |
|---|---|---|---|---|---|
![]() | Victoryvs Abrahams | W Tourney 02Playoff · Game 3 · 6 days ago | 1,027 | 4/6/1524:05 | |
![]() | Defeatvs Abrahams | W Tourney 02Playoff · Game 1 · 1 week ago | 654 | 1/8/122:58 | |
![]() | Defeatvs Kastalia | W Tourney 02Playoff · Game 2 · 1 week ago | 852 | 3/13/831:39 | |
![]() | Defeatvs Leviathan | W Tourney 02Playoff · Game 2 · 1 week ago | 819 | 3/8/1336:00 | |
![]() | Victoryvs Pulsar Esports | Deadlock Night Shift NA#57 · Game 1 · 1 week ago | 1,066 | 4/5/1629:49 | |
![]() | Defeatvs Abrahams | W Tourney 02Group Stage · Game 2 · 1 week ago | 739 | 1/10/325:30 | |
![]() | Defeatvs Mischief | W Tourney 02Group Stage · Game 3 · 1 week ago | 657 | 0/10/128:55 | |
![]() | Defeatvs Mischief | W Tourney 02Group Stage · Game 2 · 1 week ago | 857 | 6/6/1837:49 |
Presence
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Starting Stats
Vitality
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Movement
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Lore
Hard hitting, hard headed, and hard drinking; Detective Abrams has been a fixture on the New York investigating scene for years. From stolen art, to...





