Rem
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Victory
vs Abrahams · 3 weeks ago
3/4/27 · 1,113 SPM
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

3m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
5m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
9m
Arcane Surge2
Arcane Surge

Arcane Surge

T2Spirit1.6k
7sCast Window
+15%Ability Duration
+20Spirit Power
+12%Ability Range

After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.

11m
Restorative Locket2
Restorative Locket

Restorative Locket

T2Vitality1.6k
20sCooldown
+8%Spirit Resist
16Heal Per Stack
25Max Stacks
Active
14m
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+20%Outgoing Healing
+3Health Regen
+1Out of Combat Regen

Increases the effectiveness of your healing.

16m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitality1.6k
55sCooldown
10sDuration
325Barrier
+1.0Out of Combat Regen

Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

18m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitality6.4k
45sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Active

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

21m
Counterspell3
Counterspell

Counterspell

T3Vitality3.2k
23sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

26m
Scourge4
Scourge

Scourge

T4Spirit6.4k
35sCooldown
10sDuration
35mmCast Range
2.3%Max Health per second
Active

Apply Spirit Resist, Debuff Resist and an aura on a friendly target that deals damage to enemies proportional to their max health. Existing debuffs on the target are reduced.
Can be self cast.

29m
Superior Duration3
Superior Duration

Superior Duration

T3Spirit3.2k
+28%Ability Duration
+8%Bullet Resist

Increases the duration of your abilities and items.

31m
Echo Shard4
Echo Shard

Echo Shard

T4Spirit6.4k
+5%Spirit Resist
+5%Bullet Resist
100%Imbued Ability Cooldown
Active
Tag Along
34m
Sold
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
0m3m
Grit1
Grit

Grit

T1Vitality800
60sCooldown
200Barrier
+1.0Out of Combat Regen
4sBarrier Duration
Active

Gain a Barrier for a short duration.

Grit
4m11m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
29sCooldown
3.5sDuration
25mmCast Range
-16%Move Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.

Slowing Hex
9m34m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
10m11m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitality1.6k
+8%Ability Range
60sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Active

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

Guardian Ward
11m21m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
14m16m
Victory
vs AUSKR · 2 months ago
2/2/22 · 1,103 SPM
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

2m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
5m
Arcane Surge2
Arcane Surge

Arcane Surge

T2Spirit1.6k
7sCast Window
+15%Ability Duration
+20Spirit Power
+12%Ability Range

After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.

6m
Spirit Shielding2
Spirit Shielding

Spirit Shielding

T2Vitality1.6k
45sCooldown
3.5sTime Frame
225Damage Threshold
300Barrier

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

10m
Decay3
Decay

Decay

T3Spirit3.2k
30sCooldown
12sDuration
20mmCast Range
+8Spirit Power
Active

Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.

13m
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+20%Outgoing Healing
+3Health Regen
+1Out of Combat Regen

Increases the effectiveness of your healing.

14m
Knockdown3
Knockdown

Knockdown

T3Spirit3.2k
45mmCast Range
+75Bonus Health
+5%Ability Range
Active

Apply a Stun after 2s. Stun duration is increased against airborne targets.

Increases the target's gravity for the duration of the stun.

17m
Dispel Magic3
Dispel Magic

Dispel Magic

T3Vitality3.2k
+10%Spirit Resist
45sCooldown
+2mmMove Speed
3sBuff Duration
250HP Healed On Activate
Active
19m
Echo Shard4
Echo Shard

Echo Shard

T4Spirit6.4k
+5%Spirit Resist
+5%Bullet Resist
100%Imbued Ability Cooldown
Active
Tag Along
23m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
25m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Tag Along
25m
Sold
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
1m2m
Victory
vs Abrahams · 1 week ago
2/1/22 · 979 SPM
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
2m
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

3m
Restorative Locket2
Restorative Locket

Restorative Locket

T2Vitality1.6k
20sCooldown
+8%Spirit Resist
16Heal Per Stack
25Max Stacks
Active
8m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
29sCooldown
3.5sDuration
25mmCast Range
-16%Move Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.

9m
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+20%Outgoing Healing
+3Health Regen
+1Out of Combat Regen

Increases the effectiveness of your healing.

10m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitality6.4k
45sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Active

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

15m
Duration Extender2
Duration Extender

Duration Extender

T2Spirit1.6k
+22%Ability Duration

Imbue an ability to increase its Duration.

Tag Along
17m
Heroic Aura3
Heroic Aura

Heroic Aura

T3Weapon3.2k
22sCooldown
7sDuration
+26%Fire Rate
35mmRadius
Active

Provides Bullet Resist to nearby friendly units.

19m
Sold
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
1m3m
Grit1
Grit

Grit

T1Vitality800
60sCooldown
200Barrier
+1.0Out of Combat Regen
4sBarrier Duration
Active

Gain a Barrier for a short duration.

Grit
5m6m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitality1.6k
+8%Ability Range
60sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Active

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

Guardian Ward
6m15m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
10m10m
Weapon
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

Opening Rounds
66%62%
Heroic Aura3
Heroic Aura

Heroic Aura

T3Weapon3.2k
22sCooldown
7sDuration
+26%Fire Rate
35mmRadius
Active

Provides Bullet Resist to nearby friendly units.

Heroic Aura
21%57%
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
6%33%
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
4%25%
Alchemical Fire3
Alchemical Fire

Alchemical Fire

T3Weapon3.2k
30sCooldown
5sDuration
45Damage Per Second
95Max DPS
Active

Throw a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.

Alchemical Fire
3%33%
Spirit
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
87%54%
Arcane Surge2
Arcane Surge

Arcane Surge

T2Spirit1.6k
7sCast Window
+15%Ability Duration
+20Spirit Power
+12%Ability Range

After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.

Arcane Surge
52%53%
Superior Duration3
Superior Duration

Superior Duration

T3Spirit3.2k
+28%Ability Duration
+8%Bullet Resist

Increases the duration of your abilities and items.

Superior Duration
47%61%
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
Improved Spirit
45%52%
Scourge4
Scourge

Scourge

T4Spirit6.4k
35sCooldown
10sDuration
35mmCast Range
2.3%Max Health per second
Active

Apply Spirit Resist, Debuff Resist and an aura on a friendly target that deals damage to enemies proportional to their max health. Existing debuffs on the target are reduced.
Can be self cast.

Scourge
42%61%
Vitality
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+20%Outgoing Healing
+3Health Regen
+1Out of Combat Regen

Increases the effectiveness of your healing.

Healing Booster
96%53%
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitality6.4k
45sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Active

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

Divine Barrier
73%58%
Restorative Locket2
Restorative Locket

Restorative Locket

T2Vitality1.6k
20sCooldown
+8%Spirit Resist
16Heal Per Stack
25Max Stacks
Active
Restorative Locket
73%58%
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitality1.6k
55sCooldown
10sDuration
325Barrier
+1.0Out of Combat Regen

Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

Reactive Barrier
16%56%
Counterspell3
Counterspell

Counterspell

T3Vitality3.2k
23sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

Counterspell
13%85%
HeroPlayerResultEventSPMKDA
Rem
Victoryvs Pulsar Esports
Deadlock Night Shift NA#58 · Game 2 · 3 days ago
1,161
4/0/2627:57
Rem
Defeatvs Leviathan
W Tourney 02Playoff · Game 3 · 6 days ago
656
2/4/1024:05
Rem
Victoryvs Abrahams
W Tourney 02Playoff · Game 2 · 1 week ago
979
2/1/2221:01
Rem
Defeatvs Leviathan
W Tourney 02Playoff · Game 1 · 1 week ago
769
2/7/935:45
Rem
Victoryvs Kastalia
W Tourney 02Playoff · Game 3 · 1 week ago
1,107
4/2/2225:34
Rem
Defeatvs Kastalia
W Tourney 02Playoff · Game 2 · 1 week ago
900
2/6/2539:17
Rem
Victoryvs Kastalia
W Tourney 02Playoff · Game 1 · 1 week ago
986
4/1/2022:58
Rem
Victoryvs Kastalia
W Tourney 02Playoff · Game 3 · 1 week ago
1,054
1/0/1622:11
TierB1
Presence
69%10%
Win%
52%7%
Pick%
47%3%
Ban%
22%7%
Last 90 days (98 matches)

Presence

Monthly, last 6 months
0%50%100%AprMayJunJulAugSep

Win Rate

Monthly, last 6 months
0%25%50%75%100%AprMayJunJulAugSep

Starting Stats

Vitality

Health680
Health Regen2
Stamina3
Stamina Regen Per Second0.22

Damage

Melee Damage58
Melee Damage116
Weapon Power0
Weapon Power Scale1

Movement

Move Speed7.20
Sprint Speed4
Crouch Speed4.75
Move Acceleration4

Spirit

Duration1
Range1
Resource Max0
Resource Regen Per Second0

Lore

An accidental stowaway from the world of dreams, Rem has found himself stranded in the city that never sleeps. Driven by his curious nature, Rem and...