McGinnis



Mini Turret
Signature Ability
0.2sCast Delay
1ChargesDeploy a turret that shoots enemies, dealing
spirit damage over time. The turret expires after a limited lifetime.
Turrets deal reduced damage to troopers and objectives.


Medicinal Specter
Signature Ability
0.2sCast DelayDeploy a spirit that provides healing to nearby allies.


Spectral Wall
Signature AbilityCast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies.
After casting, press
or Ability 3 to erupt the wall early.
Can be Destroyed with Melee Attacks


Heavy Barrage
Signature Ability
0.2sCast DelayUnleashes a volley of rockets that home in on a targeted location.
McGinnis is slowed and is still able to use stamina.


citadel_weapon_engineer_set
Heavy Artillery
3
Heroic Aura
Provides Bullet Resist to nearby friendly units.
2
Intensifying Magazine
Increases Weapon Damage as you continuously fire your weapon.
4
Echo Shard

4
Lightning Scroll
Damage from your ultimate applies a stun and deals bonus spirit damage after a short delay.
2
Mystic Vulnerability
When an enemy takes
spirit damage, they have their
spirit resist reduced.
2
Arcane Surge
When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.
1
Extra Charge
+1Bonus Ability Charges
2
Healbane
Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.
3
Stamina Mastery
2
Restorative Locket
Recent Matches
Related News
Starting Stats
Vitality
Damage
Movement
Spirit
Lore
Maggie McGinnis always had a knack for building things. At 4 she was using Lincoln Logs to recreate architectural marvels. At 10 she built and rewir...