McGinnis



Mini Turret
Signature Ability
0.2sCast Delay
1ChargesDeploy a turret that shoots enemies, dealing
spirit damage over time. The turret expires after a limited lifetime.
Turrets deal reduced damage to troopers and objectives.


Medicinal Specter
Signature Ability
0.2sCast DelayDeploy a spirit that provides healing to nearby allies.


Spectral Wall
Signature AbilityCast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies.
After casting, press
or Ability 3 to erupt the wall early.
Can be Destroyed with Melee Attacks


Heavy Barrage
Signature Ability
0.2sCast DelayUnleashes a volley of rockets that home in on a targeted location.
McGinnis is slowed and is still able to use stamina.


citadel_weapon_engineer_set
Heavy Artillery
1
Monster Rounds
2
Intensifying Magazine
Increases Weapon Damage as you continuously fire your weapon.
2
Swift Striker
2
Enduring Speed
Reduces the effect of enemy Move Speed penalties.
4
Mercurial Magnum
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

2
Fleetfoot
2
Battle Vest
While you are above 65% health, gain weapon damage and bonus fire rate.
3
Burst Fire
Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.
4
Vampiric Burst
2
Titanic Magazine
3
Berserker
Your Weapon Damage increases as you take sustained damage.
| Item | Buy | Sell |
|---|---|---|
1![]() Extended MagazineT1Weapon800 +30%Max Ammo | 2m | 21m |
2![]() Quicksilver ReloadT2Spirit1.6k Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. | 9m | 14m |
2![]() Bullet LifestealT2Vitality1.6k | 10m | 21m |
2
Intensifying Magazine
Increases Weapon Damage as you continuously fire your weapon.
2
Suppressor
When you deal spirit damage to enemies, you also reduce their Fire Rate.
3
Heroic Aura
Provides Bullet Resist to nearby friendly units.
2
Healbane
Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.
3
Rapid Recharge
+2Bonus Ability Charges
1
Mystic Expansion
Imbue an ability to increase its range and effect radius.

1
Extra Stamina
4
Escalating Exposure
Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.
1
Rebuttal
On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.
4
Juggernaut
3
Escalating Resilience
Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.
2
Healing Booster
Increases the effectiveness of your healing.
| Item | Buy | Sell |
|---|---|---|
1![]() Monster RoundsT1Weapon800 | 0m | 25m |
1![]() Extra HealthT1Vitality800 | 5m | 37m |
1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities | 13m | 18m |
2![]() Mystic VulnerabilityT2Spirit1.6k When an enemy takes spirit damage, they have their spirit resist reduced. | 22m | 25m |
2
Intensifying Magazine
Increases Weapon Damage as you continuously fire your weapon.
1
Monster Rounds
2
Fleetfoot
2
Enduring Speed
Reduces the effect of enemy Move Speed penalties.
4
Mercurial Magnum
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

3
Spirit Resilience
When below 50% health, gain additional Spirit Resist.
4
Vampiric Burst
4
Crippling Headshot
Landing a Headshot will reduce their Bullet and Spirit Resist and applies Healing Reduction.
3
Escalating Resilience
Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.
3
Dispel Magic
4
Armor Piercing Rounds
Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.
4
Silencer
Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
| Item | Buy | Sell |
|---|---|---|
1![]() Extended MagazineT1Weapon800 +30%Max Ammo | 4m | 24m |
2![]() Weakening HeadshotT2Weapon1.6k Landing a Headshot reduces their Bullet Resist. | 6m | 24m |
2![]() Quicksilver ReloadT2Spirit1.6k Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. | 8m | 15m |
1![]() Sprint BootsT1Vitality800 | 11m | 11m |
2![]() Bullet LifestealT2Vitality1.6k | 18m | 20m |
2
Intensifying Magazine
Increases Weapon Damage as you continuously fire your weapon.
3
Heroic Aura
Provides Bullet Resist to nearby friendly units.
2
Fleetfoot
1
Monster Rounds
3
Escalating Resilience
Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.
2
Arcane Surge
After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.
1
Mystic Expansion
Imbue an ability to increase its range and effect radius.
2
Mystic Slow
When the target takes spirit damage, they have their Move Speed reduced.
1
Extra Charge
+1Bonus Ability Charges
4
Mercurial Magnum
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.
2
Healbane
Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.
2
Enduring Speed
Reduces the effect of enemy Move Speed penalties.
4
Indomitable
2
Battle Vest
While you are above 65% health, gain weapon damage and bonus fire rate.
3
Counterspell
Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.
| Hero | Player | Result | Event | SPM | KDA |
|---|---|---|---|---|---|
![]() | Victoryvs Poppers Pupils | Deadlock Night Shift NA#52 · Game 3 · 13 hours ago | 1,049 | 8/6/1938:03 | |
![]() | Victoryvs Poppers Pupils | Deadlock Night Shift NA#52 · Game 2 · 14 hours ago | 1,186 | 5/4/1530:11 | |
![]() | Victoryvs Melee Creeps | Deadlock Night Shift NA#52 · Game 1 · 15 hours ago | 1,275 | 7/5/1129:43 | |
![]() | Victoryvs Vanguard | Deadlock Night Shift NA#52 · Game 1 · 16 hours ago | 1,331 | 11/1/1628:21 | |
![]() | Victoryvs Abrahams | Deadlock Night Shift EU#52 · Game 2 · 17 hours ago | 1,503 | 5/2/1135:30 | |
![]() | Defeatvs Buff Enjoyers | Deadlock Night Shift EU#52 · Game 1 · 18 hours ago | 1,052 | 2/6/1035:43 | |
![]() | Victoryvs Leviathan | Deadlock Night Shift EU#52 · Game 1 · 19 hours ago | 1,149 | 3/1/1130:43 | |
![]() | Defeatvs Buff Enjoyers | Deadlock Night Shift EU#51 · Game 2 · 1 week ago | 897 | 1/9/1137:58 |
Presence
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Starting Stats
Vitality
Damage
Movement
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Lore
Maggie McGinnis always had a knack for building things. At 4 she was using Lincoln Logs to recreate architectural marvels. At 10 she built and rewir...






