Drifter



Rend
Signature Ability
0.5sCast DelaySwipe at enemies in a cone ahead of you, dealing
spirit damage. If the enemy is in close range, deal bonus
melee damage.


Stalker's Mark
Signature Ability
0.15sCast DelaySend out a mark that bleeds the first target it hits, dealing
spirit damage over time.
While the enemy is bleeding you can re-activate Stalker's Mark to instantly appear behind their back.


Bloodscent
Signature Ability

Eternal Night
Signature Ability
1.0sCast DelaySurround nearby enemy heroes in darkness, severely limiting their vision of other units. Affected enemies are briefly revealed to you and are considered isolated for the duration.
You gain
bonus sprint speed.


Crimson Grasp
Spreadshot
4
Frenzy
3
Blood Tribute
Toggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed.
4
Silencer
Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
3
Toxic Bullets
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.
4
Lucky Shot
Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.
Bonus damage cannot Crit.
4
Escalating Exposure
Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.
3
Superior Duration
Increases the duration of your abilities and items.
2
Arcane Surge
When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.
1
Spirit Strike
When you perform a Light or Heavy Melee attack against a hero, deal extra
spirit damage with the attack and reduce the target's Spirit Resist.
Cooldown is 2x longer for Light Melee hits.
1
Mystic Burst
Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.
4
Siphon Bullets
3
Metal Skin
Become immune to bullets.
3
Counterspell
Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.
3
Fortitude
After not taking damage for a period, gain health regen.
4
Plated Armor
Gain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.
Recent Matches
| Player | Result | Time | Souls | K/D/A |
|---|---|---|---|---|
| Backstabbers | Lost 4 days ago | 28:13 | 24.2k | 3/11/6 |
| Shiv-er Me Timbers | Lost 4 days ago | 16:13 | 9.2k | 0/8/0 |
| self explode | Lost 4 days ago | 15:39 | 10.2k | 2/6/3 |
| Kudzu Incorporated | Won 4 days ago | 35:33 | 49.8k | 8/3/19 |
| Freakatsuki | Won 4 days ago | 28:11 | 37.2k | 10/0/24 |
| FPS Lounge | Lost 3 weeks ago | 29:23 | 23.4k | 1/9/5 |
Related News
Starting Stats
Vitality
Damage
Movement
Spirit
Lore
An ancient vampire roaming across America, the nameless monstrosity known as The Drifter has been preying on the living for generations. Unlike most...