Holliday



Powder Keg
Signature Ability
0.125sCast Delay
1ChargesThrow a barrel that explodes after a delay, dealing
spirit damage and applying
knockup.
The barrel can be detonated early by being shot, melee'd, or detonated by another barrel.


Bounce Pad
Signature Ability
0.08sCast Delay
1ChargesDrop a bounce pad in the world that launches any hero.
You explode on landing, dealing


Crackshot
Signature Ability
0.15sCast DelayHeadshots deal bonus
Cooldown is reduced by 50% on NPC hits.
Crackshot ignores range damage fall-off and does not apply to objectives.


Spirit Lasso
Signature Ability
0.5sCast DelayThrow out your lasso, dealing
spirit damage,
pulling, and applying
stun.
Using a Bounce Pad extends the duration of Spirit Lasso.


Doc's Orders
Pistol
4
Lucky Shot
Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.
Bonus damage cannot Crit.
3
Hunter's Aura
Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is tripled.
3
Alchemical Fire
Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and reduces enemy Bullet Resist.
50% less effective vs non-heroes.
2
Recharging Rush
Dealing significant weapon damage replenishes a charge for each of your charged abilities.
3
Ballistic Enchantment
Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.

4
Mystic Reverb

4
Mercurial Magnum
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus Spirit Damage based on your Spirit Power.

4
Cursed Relic
Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.
4
Spirit Burn
Dealing significant Spirit Damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage and has half-cooldown on non-heroes.
4
Vortex Web
4
Spellbreaker
The next instance of high spirit damage you take is significantly reduced.
4
Plated Armor
Gain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.
3
Fortitude
After not taking damage for a period, gain health regen.
3
Stamina Mastery
4
Divine Barrier
Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.
Recent Matches
| Player | Result | Time | Souls | K/D/A |
|---|---|---|---|---|
| Floormen | Won 23 hours ago2026-02-19 01:04 GMT+0 | 32:02 | 34.2k | 4/1/27 |
| Floormen | Won 1 week ago2026-02-12 00:55 GMT+0 | 34:02 | 36.0k | 3/2/23 |
| Leviathan | Lost 1 week ago2026-02-11 22:49 GMT+0 | 28:12 | 20.0k | 0/12/2 |
| Pulsar | Lost 1 week ago2026-02-08 12:36 GMT+0 | 23:39 | 19.0k | 4/3/5 |
| OT | Won 1 week ago2026-02-08 11:45 GMT+0 | 33:29 | 40.9k | 8/2/22 |
| Pulsar | Won 1 week ago2026-02-08 10:42 GMT+0 | 39:50 | 40.0k | 5/4/16 |
Starting Stats
Vitality
Damage
Movement
Spirit
Lore
There are people who spent their whole lives dreaming about moving to New York. Holliday isn't one of those people. Content with being a Sheriff in...