Death Slam Invitational NA #3Pro/Qualifier

Brazil flagBrazilRequiemdefeatsXX flagJugglenauts(10)
Best of 1
Lower Bracket
2 weeks ago
Requiem Victory
5121:239
-50.0k+50.0kJugglenauts Guardian (Lane 4) · 6:55Jugglenauts Guardian (Lane 1) · 8:54Jugglenauts Guardian (Lane 3) · 9:34Requiem Guardian (Lane 4) · 10:01Jugglenauts Walker (Lane 4) · 12:20Jugglenauts Walker (Lane 3) · 14:03Jugglenauts Walker (Lane 1) · 15:20Jugglenauts Barrack Boss (Lane 3) · 16:50Jugglenauts Shrine · 18:25Jugglenauts Shrine · 18:37Jugglenauts Barrack Boss (Lane 4) · 19:19Jugglenauts Titan · 19:23Jugglenauts Patron · 21:23Kelvin killed by Grey Talon · 2:58Victor killed by Pocket · 4:20Viscous killed by Pocket · 4:22Kelvin killed by Lash · 5:04Billy killed by Lash · 5:17Apollo killed · 5:23Warden killed by Lash · 6:05Silver killed by Mirage · 6:13Pocket killed by Victor · 6:28Billy killed by Apollo · 6:34Celeste killed by Viscous · 6:36Silver killed by Mirage · 7:01Billy killed by Grey Talon · 7:05Warden killed by Mirage · 7:21Lash killed by Pocket · 7:25Lash killed by Celeste · 8:06Silver killed by Mirage · 8:25Warden killed by Grey Talon · 8:47Apollo killed by Pocket · 8:59Silver killed by Mirage · 9:27Kelvin killed by Mirage · 10:23Celeste killed by Grey Talon · 10:28Warden killed by Mirage · 10:31Viscous killed by Pocket · 11:12Warden killed by Victor · 11:36Celeste killed by Mirage · 12:01Lash killed by Pocket · 12:12Pocket killed by Victor · 12:13Viscous killed by Silver · 12:28Celeste killed by Lash · 13:36Pocket killed by Grey Talon · 13:39Billy killed by Apollo · 13:44Kelvin killed by Lash · 13:47Warden killed by Mirage · 14:05Kelvin killed by Lash · 14:52Pocket killed by Lash · 15:12Warden killed by Apollo · 15:22Celeste killed by Victor · 16:09Pocket killed by Lash · 16:15Silver killed by Lash · 16:35Pocket killed by Apollo · 17:19Silver killed by Victor · 18:02Kelvin killed by Victor · 18:05Celeste killed by Apollo · 18:08Billy killed by Lash · 18:11Pocket killed by Lash · 18:13Warden killed by Mirage · 18:19Billy killed by Mirage · 18:52Viscous killed by Warden · 18:57Celeste killed by Apollo · 19:00Silver killed by Grey Talon · 19:01Pocket killed by Mirage · 19:08Warden killed by Victor · 19:09Silver killed by Grey Talon · 20:21Warden killed by Mirage · 20:33Billy killed by Mirage · 20:52Kelvin killed by Apollo · 20:57Pocket killed by Mirage · 20:59Celeste killed by Victor · 21:04Silver killed by Lash · 21:10Warden killed by Mirage · 21:190:005:0010:0015:0020:00RequiemJugglenauts
Requiemas Hidden King
51 killsVictory
PlayerSPMSouls per minuteKDAPDODHItems
Grey Talon
Grey Talon

Grey Talon

Marksman
Medium
PrecisionHunterArea Denial
Requiem
1,222
7
0
20
27.6k
26.1k
108
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+8%Weapon Damage
+30%Weapon Damage
+60%Bullet Velocity
+4Spirit Power

Your attacks have additional Weapon Damage against enemies above 50% health.

5m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+18%Spirit Resist
+5%Ability Cooldown Reduction
+2Out of Combat Regen
+15Spirit Power

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

7m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Weapon1.6k
7sDuration
+6Temporary Ammo
+25%Fire Rate
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

9m
Mystic Shot2
Mystic Shot

Mystic Shot

T2Weapon1.6k
+7Spirit Power

Your next bullet deals bonus spirit damage.

10m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

12m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

14m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Spirit3.2k
+2Bonus Ability Charges
+30%Faster Time Between Charges
+14Bonus Spirit Power for Charged Abilities
+14%Cooldown Reduction For Charged Abilities
17m
Boundless Spirit4
Boundless Spirit

Boundless Spirit

T4Spirit6.4k
+15%Spirit Power
+75Bonus Health
+4Out of Combat Regen
+30Spirit Power
19m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+210Bonus Health
20m
Sold
ItemBuySell
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
0m12m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
3m6m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
3m17m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
5m5m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
Improved Spirit
6m19m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
8m9m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
10m14m
Victor
Victor

Victor

Brawler
Medium
YouCan'tKill Me
Requiem
1,299
8
1
14
27.2k
47.3k
10.8k
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+8%Weapon Damage
+30%Weapon Damage
+60%Bullet Velocity
+4Spirit Power

Your attacks have additional Weapon Damage against enemies above 50% health.

4m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Weapon1.6k
7sDuration
+6Temporary Ammo
+25%Fire Rate
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

7m
Intensifying Magazine2
Intensifying Magazine

Intensifying Magazine

T2Weapon1.6k
45%Max Weapon Damage
+20%Max Ammo
2.5sTime for Max Damage

Increases Weapon Damage as you continuously fire your weapon.

7m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
9m
Battle Vest2
Battle Vest

Battle Vest

T2Vitality1.6k
+18%Bullet Resist
+18%Weapon Damage
+7%Fire Rate
+3Out of Combat Regen

While you are above 65% health, gain weapon damage and bonus fire rate.

9m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+18%Spirit Resist
+5%Ability Cooldown Reduction
+2Out of Combat Regen
+15Spirit Power

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

11m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+2Out of Combat Regen
+25%Slow Resist

Reduces the effect of enemy Move Speed penalties.

11m
Berserker3
Berserker

Berserker

T3Weapon3.2k
+8%Bullet Resist

Your Weapon Damage increases as you take sustained damage.

13m
Dispel Magic3
Dispel Magic

Dispel Magic

T3Vitality3.2k
+10%Spirit Resist
45sCooldown
+2mmMove Speed
3sBuff Duration
250HP Healed On Activate
Active
15m
Slowing Bullets2
Slowing Bullets

Slowing Bullets

T2Weapon1.6k
+15%Weapon Damage
0.7%Buildup Per Shot
-22%Dash Distance
3.5sSlow Duration

Your bullets build up a Movement Slow on enemies.

17m
Mercurial Magnum4
Mercurial Magnum

Mercurial Magnum

T4Spirit6.4k
14sCharge-Up Time
100%Bullets Reloaded
+20%Max Ammo
+22%Fire Rate

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

Aura of Suffering
20m
Sold
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
0m4m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
2m20m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
7m7m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
11m11m
Lash
Lash

Lash

Assassin
Hard
InitiatorHigh FlyingArrogant
1,128
12
3
24
30.0k
21.5k
14.2k
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+2.5Health Regen
+1.5Out of Combat Regen
2m
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
18sCharge-Up Time
100%Bullets Reloaded
+10%Fire Rate
44Damage

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.

Flog
5m
Headhunter3
Headhunter

Headhunter

T3Weapon3.2k
8sCooldown
+5%Weapon Damage
+50Bonus Health
+1.75m mMove Speed

Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.

9m
Recharging Rush2
Recharging Rush

Recharging Rush

T2Weapon1.6k
+10%Weapon Damage
+20%Max Ammo

Dealing significant weapon damage replenishes a charge for each of your charged abilities.

11m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
11m
Bullet Resist Shredder2
Bullet Resist Shredder

Bullet Resist Shredder

T2Spirit1.6k
8sDuration
+9%Weapon Damage
+-10%Bullet Resist
+9%Bullet Resist

Reduces Bullet Resist on enemies when you deal spirit damage.

13m
Restorative Locket2
Restorative Locket

Restorative Locket

T2Vitality1.6k
20sCooldown
16Heal Per Stack
25Max Stacks
3Max Stamina Restore
Active
14m
Weighted Shots3
Weighted Shots

Weighted Shots

T3Weapon3.2k
+40%Weapon Damage
+-0.5m mMove Speed
0.7%Buildup Per Shot
-22%Dash Distance
3.5sSlow Duration

Your bullets build up a Movement Slow on enemies.

16m
Stamina Mastery3
Stamina Mastery

Stamina Mastery

T3Vitality3.2k
+23%Air Jump/Dash Distance
+2Stamina
+18%Stamina Recovery
19m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

19m
Sold
ItemBuySell
Headshot Booster1
Headshot Booster

Headshot Booster

T1Weapon800
9sCooldown
+30Bonus Health
+45Head Shot Bonus Damage

Your next headshot against an enemy Hero deals bonus weapon damage.

Headshot Booster
0m9m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
6m19m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
14m19m
Slowing Bullets2
Slowing Bullets

Slowing Bullets

T2Weapon1.6k
+15%Weapon Damage
0.7%Buildup Per Shot
-22%Dash Distance
3.5sSlow Duration

Your bullets build up a Movement Slow on enemies.

Slowing Bullets
16m16m
Mirage
Mirage

Mirage

Assassin
Medium
BodyguardTravellerFocused
1,545
16
0
12
23.1k
35.4k
17.9k
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
0m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+2.5Health Regen
+1.5Out of Combat Regen
2m
Suppressor2
Suppressor

Suppressor

T2Spirit1.6k
5sDuration
+8%Bullet Resist
-28%Fire Rate
+6Spirit Power

When you deal spirit damage to enemies, you also reduce their Fire Rate.

5m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

6m
Toxic Bullets3
Toxic Bullets

Toxic Bullets

T3Weapon3.2k

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.

11m
Recharging Rush2
Recharging Rush

Recharging Rush

T2Weapon1.6k
+10%Weapon Damage
+20%Max Ammo

Dealing significant weapon damage replenishes a charge for each of your charged abilities.

12m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+18%Spirit Resist
+5%Ability Cooldown Reduction
+2Out of Combat Regen
+15Spirit Power

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

15m
Escalating Exposure4
Escalating Exposure

Escalating Exposure

T4Spirit6.4k
12sDuration
+4.5%Spirit Amp per Stack
12Max Stacks
0.7sMax Frequency Per Target

Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.

15m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Weapon1.6k
7sDuration
+6Temporary Ammo
+25%Fire Rate
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

17m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

17m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+210Bonus Health
17m
Spirit Rend3
Spirit Rend

Spirit Rend

T3Weapon3.2k
+75Bonus Health
8sDebuff Duration
-7%Spirit Resist on Headshot
4Max Stacks
20m
Sold
ItemBuySell
Mystic Vulnerability2
Mystic Vulnerability

Mystic Vulnerability

T2Spirit1.6k
7sDuration
+-8%Spirit Resist
+8%Spirit Resist

When an enemy takes spirit damage, they have their spirit resist reduced.

Mystic Vulnerability
7m15m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
9m17m
Viscous
Viscous

Viscous

Mystic
Medium
EvasiveDisruptorGooey
Requiem
986
1
4
21
14.9k
22.8k
7.4k
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

2m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+2.5Health Regen
+1.5Out of Combat Regen
4m
Decay3
Decay

Decay

T3Spirit3.2k
20mmCast Range
30sCooldown
10sDuration
+65Bonus Health
Active

Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.

10m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
10m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Splatter
11m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
35mmCast Range
2.5sChannel Duration
60sCooldown
+0m mMove Speed
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

14m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
15m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

17m
Knockdown3
Knockdown

Knockdown

T3Spirit3.2k
45mmCast Range
+75Bonus Health
0.5sStun Duration
+5%Ability Range
Active

Apply a Stun after 2s. Stun duration is increased against airborne targets.

Increases the target's gravity for the duration of the stun.

19m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+210Bonus Health
19m
Sold
ItemBuySell
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
6m17m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
30mmCast Range
70sCooldown
+2mmSprint Speed
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
14m14m
Apollo
Apollo

Apollo

Assassin
Medium
FinesseMobilityA Cut Above
Requiem
1,203
7
2
27
24.7k
23.1k
9.6k
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Flawless Advance
3m
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
95Damage
10mmEnd Radius
Active

Release an expanding ice blast that deals spirit damage and Slows targets it hits.

6m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

8m
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
11mmTeleport Range
16sCooldown
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

11m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

12m
Boundless Spirit4
Boundless Spirit

Boundless Spirit

T4Spirit6.4k
+15%Spirit Power
+75Bonus Health
+4Out of Combat Regen
+30Spirit Power
15m
Mystic Vulnerability2
Mystic Vulnerability

Mystic Vulnerability

T2Spirit1.6k
7sDuration
+-8%Spirit Resist
+8%Spirit Resist

When an enemy takes spirit damage, they have their spirit resist reduced.

17m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+210Bonus Health
19m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

19m
Sold
ItemBuySell
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
0m12m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
3m5m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
Improved Spirit
5m15m
Total
7,382
51
10
118
147.5k
176.3k
59.9k
Jugglenautsas Archmother
9 killsDefeat
PlayerSPMSouls per minuteKDAPDODHItems
Silver
Silver

Silver

Marksman
Easy
FeralHot MessTransformation
Jugglenauts
736
1
9
6
11.7k
16.1k
10.4k
Melee Lifesteal1
Melee Lifesteal

Melee Lifesteal

T1Vitality800
+12%Melee Damage
8sCooldown
100Heal on Melee Hit

Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

1m
Stalker2
Stalker

Stalker

T2Weapon1.6k
+50Bonus Health
-50%Footstep Sound Distance

Dealing weapon damage at close range opens a wound and grants you bonus move speed.

Wounded enemies take spirit damage over time, have reduced bullet resist, and are revealed through walls.

5m
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+8%Weapon Damage
+30%Weapon Damage
+60%Bullet Velocity
+4Spirit Power

Your attacks have additional Weapon Damage against enemies above 50% health.

7m
Restorative Locket2
Restorative Locket

Restorative Locket

T2Vitality1.6k
20sCooldown
16Heal Per Stack
25Max Stacks
3Max Stamina Restore
Active
10m
Slowing Bullets2
Slowing Bullets

Slowing Bullets

T2Weapon1.6k
+15%Weapon Damage
0.7%Buildup Per Shot
-22%Dash Distance
3.5sSlow Duration

Your bullets build up a Movement Slow on enemies.

14m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
14m
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+3Health Regen
+20%Healing Effectiveness
+1Out of Combat Regen

Increases the effectiveness of your healing.

14m
Counterspell3
Counterspell

Counterspell

T3Vitality3.2k
23sCooldown
+50Bonus Health
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

16m
Sold
ItemBuySell
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
3m14m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
7m7m
Pocket
Pocket

Pocket

Assassin
Medium
TricksterBurst DamageFrogs
Jugglenauts
949
6
9
2
24.8k
24.9k
3.3k
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
95Damage
10mmEnd Radius
Active

Release an expanding ice blast that deals spirit damage and Slows targets it hits.

4m
Swift Striker2
Swift Striker

Swift Striker

T2Weapon1.6k
+20%Fire Rate
+0.75mmSprint Speed
7m
Cultist Sacrifice3
Cultist Sacrifice

Cultist Sacrifice

T3Weapon3.2k
270sCooldown
160sDuration
+10%Weapon Damage
+50Bonus Health
Active

Target an enemy NPC and consume it for 180% Bonus Souls and grants a powerful long lasting buff.

9m
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
11mmTeleport Range
16sCooldown
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

12m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Affliction
12m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
15m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
15m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

17m
Superior Duration3
Superior Duration

Superior Duration

T3Spirit3.2k
+28%Ability Duration
+8%Bullet Resist

Increases the duration of your abilities and items.

20m
Sold
ItemBuySell
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
1m20m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
30mmCast Range
70sCooldown
+2mmSprint Speed
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
2m17m
Billy
Billy

Billy

Brawler
Hard
PunkChaoticG.O.A.T.
Jugglenauts
747
0
7
2
8.7k
19.3k
3.1k
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
3m
Close Quarters1
Close Quarters

Close Quarters

T1Weapon800
15mmClose Range
+20%Weapon Damage
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

6m
Stalker2
Stalker

Stalker

T2Weapon1.6k
+50Bonus Health
-50%Footstep Sound Distance

Dealing weapon damage at close range opens a wound and grants you bonus move speed.

Wounded enemies take spirit damage over time, have reduced bullet resist, and are revealed through walls.

8m
Slowing Bullets2
Slowing Bullets

Slowing Bullets

T2Weapon1.6k
+15%Weapon Damage
0.7%Buildup Per Shot
-22%Dash Distance
3.5sSlow Duration

Your bullets build up a Movement Slow on enemies.

10m
Dispel Magic3
Dispel Magic

Dispel Magic

T3Vitality3.2k
+10%Spirit Resist
45sCooldown
+2mmMove Speed
3sBuff Duration
250HP Healed On Activate
Active
12m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+210Bonus Health
14m
Bullet Resist Shredder2
Bullet Resist Shredder

Bullet Resist Shredder

T2Spirit1.6k
8sDuration
+9%Weapon Damage
+-10%Bullet Resist
+9%Bullet Resist

Reduces Bullet Resist on enemies when you deal spirit damage.

15m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Chain Gang
16m
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
11mmTeleport Range
16sCooldown
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

19m
Sold
ItemBuySell
Melee Lifesteal1
Melee Lifesteal

Melee Lifesteal

T1Vitality800
+12%Melee Damage
8sCooldown
100Heal on Melee Hit

Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

Melee Lifesteal
1m19m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
4m16m
Celeste
Celeste

Celeste

Marksman
Medium
PerformerDisruptiveDazzling
Jugglenauts
779
1
8
3
15.3k
29.3k
5.4k
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+2.5Health Regen
+1.5Out of Combat Regen
3m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Weapon1.6k
7sDuration
+6Temporary Ammo
+25%Fire Rate
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

5m
Swift Striker2
Swift Striker

Swift Striker

T2Weapon1.6k
+20%Fire Rate
+0.75mmSprint Speed
8m
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+8%Weapon Damage
+30%Weapon Damage
+60%Bullet Velocity
+4Spirit Power

Your attacks have additional Weapon Damage against enemies above 50% health.

10m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+210Bonus Health
10m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

12m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
15m
Restorative Locket2
Restorative Locket

Restorative Locket

T2Vitality1.6k
20sCooldown
16Heal Per Stack
25Max Stacks
3Max Stamina Restore
Active
15m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

17m
Sold
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
1m10m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
4m5m
Rapid Rounds1
Rapid Rounds

Rapid Rounds

T1Weapon800
+9%Fire Rate
Rapid Rounds
7m8m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
10m15m
Kelvin
Kelvin

Kelvin

Brawler
Medium
ProtectorExplorerIce Cold
Jugglenauts
642
0
7
5
8.5k
17.1k
15.0k
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
2m
Knockdown3
Knockdown

Knockdown

T3Spirit3.2k
45mmCast Range
+75Bonus Health
0.5sStun Duration
+5%Ability Range
Active

Apply a Stun after 2s. Stun duration is increased against airborne targets.

Increases the target's gravity for the duration of the stun.

7m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
30mmCast Range
70sCooldown
+2mmSprint Speed
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

9m
Recharging Rush2
Recharging Rush

Recharging Rush

T2Weapon1.6k
+10%Weapon Damage
+20%Max Ammo

Dealing significant weapon damage replenishes a charge for each of your charged abilities.

12m
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+8%Weapon Damage
+30%Weapon Damage
+60%Bullet Velocity
+4Spirit Power

Your attacks have additional Weapon Damage against enemies above 50% health.

14m
Arcane Surge2
Arcane Surge

Arcane Surge

T2Spirit1.6k
7sCast Window
+15%Ability Duration
+20Spirit Power
+1Stamina

After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.

16m
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+3Health Regen
+20%Healing Effectiveness
+1Out of Combat Regen

Increases the effectiveness of your healing.

19m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+18%Spirit Resist
+5%Ability Cooldown Reduction
+2Out of Combat Regen
+15Spirit Power

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

21m
Sold
ItemBuySell
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
1m21m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
4m14m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
16m19m
Warden
Warden

Warden

Brawler
Medium
InitiatorFearlessOne Man Army
Jugglenauts
889
1
11
3
17.1k
32.6k
2.5k
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+8%Weapon Damage
+30%Weapon Damage
+60%Bullet Velocity
+4Spirit Power

Your attacks have additional Weapon Damage against enemies above 50% health.

4m
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
18sCharge-Up Time
100%Bullets Reloaded
+10%Fire Rate
44Damage

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.

Alchemical Flask
7m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Weapon1.6k
7sDuration
+6Temporary Ammo
+25%Fire Rate
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

9m
Battle Vest2
Battle Vest

Battle Vest

T2Vitality1.6k
+18%Bullet Resist
+18%Weapon Damage
+7%Fire Rate
+3Out of Combat Regen

While you are above 65% health, gain weapon damage and bonus fire rate.

13m
Slowing Bullets2
Slowing Bullets

Slowing Bullets

T2Weapon1.6k
+15%Weapon Damage
0.7%Buildup Per Shot
-22%Dash Distance
3.5sSlow Duration

Your bullets build up a Movement Slow on enemies.

13m
Bullet Lifesteal2
Bullet Lifesteal

Bullet Lifesteal

T2Vitality1.6k
+13%Bullet Lifesteal
+6%Weapon Damage
+90Bonus Health
16m
Hollow Point3
Hollow Point

Hollow Point

T3Weapon3.2k
+35%Weapon Damage
+125Bonus Health
+-9%Bullet Resist
8sDebuff Duration

When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.

17m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+2Out of Combat Regen
+25%Slow Resist

Reduces the effect of enemy Move Speed penalties.

18m
Berserker3
Berserker

Berserker

T3Weapon3.2k
+8%Bullet Resist

Your Weapon Damage increases as you take sustained damage.

21m
Sold
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
0m4m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
2m20m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
4m17m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
8m9m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
14m18m
Total
4,742
9
51
21
86.0k
139.3k
39.8k