Viscous



Splatter
Signature Ability
0.001sCast DelayThrow a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.


The Cube
Signature Ability
0.1sCast DelayEncase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press Jump / mantle to escape early.


Puddle Punch
Signature Ability
1ChargesMaterialize a fist in the world that punches everyone in the area, applying
knockup.
Punching an enemy deals
melee damage and applies
slow.
You and your allies have increased Air Control.


Goo Ball
Signature Ability
0.55sCast DelayMorph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.


Deep Sea Interpreter
Projectile
2
Melee Charge
Your next Heavy Melee attack against an enemy deals increased damage.
2
Recharging Rush
Dealing significant weapon damage replenishes a charge for each of your charged abilities.
2
Opening Rounds
Your attacks have additional Weapon Damage against enemies above 50% health.
2
Mystic Shot
Your next bullet deals bonus spirit damage.
1
Monster Rounds
4
Mystic Reverb

4
Boundless Spirit
4
Spirit Burn
Dealing significant
spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage and has half-cooldown on non-heroes.
3
Greater Expansion
Increases the range and effect radius of your abilities and items.
3
Superior Duration
Increases the duration of your abilities and items.
3
Warp Stone
Teleport straight ahead, gaining Bullet Resist.
2
Enchanter's Emblem
While you are above 65% health, gain bonus Spirit and Cooldown Reduction.
3
Rescue Beam
2.5sChannel DurationHeals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.
2
Healbane
Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.
1
Melee Lifesteal
Your next Melee attack heals you.
This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
| Player | Result | Time | Souls | K/D/A |
|---|---|---|---|---|
| Melee Creeps | Lost 1 day ago | 27:39 | 17.5k | 0/9/6 |
| Melee Creeps | Won 1 day ago | 29:57 | 27.6k | 4/5/17 |
| Leviathan | Lost 1 day ago | 22:58 | 15.9k | 0/7/3 |
| FPS Lounge | Won 3 days ago | 25:44 | 27.7k | 1/4/24 |
| FPS Lounge | Won 3 days ago | 29:26 | 30.2k | 7/3/21 |
| Chubby Bunnies | Won 3 days ago | 41:29 | 45.3k | 7/5/22 |
Related News
Starting Stats
Vitality
Damage
Movement
Spirit
Lore
The Bermuda Triangle was never a myth, it was a shadowline nexus deep underneath the Atlantic Ocean. For the most part, the things that escaped this...