Viscous



Splatter
Signature Ability
0.001sCast DelayThrow a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.


The Cube
Signature Ability
0.1sCast DelayEncase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press Jump / mantle to escape early.


Puddle Punch
Signature Ability
1ChargesMaterialize a fist in the world that punches everyone in the area, applying
knockup.
Punching an enemy deals melee damage and applies slow.
You and your allies have increased Air Control.


Goo Ball
Signature Ability
0.55sCast DelayMorph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.


Deep Sea Interpreter
Projectile
3
Express Shot
Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.
4
Crushing Fists
Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.
If the target reaches max stacks, they will be stunned.
2
Mystic Shot
Your next bullet deals bonus spirit damage.
2
Melee Charge
Your next Heavy Melee attack against an enemy deals increased damage.
2
Recharging Rush
Dealing significant weapon damage replenishes a charge for each of your charged abilities.
4
Echo Shard

4
Scourge
Apply Spirit Resist and an aura on a friendly target that deals
damage to enemies proportional to their max health.
Can be self cast.
4
Spirit Burn
Dealing significant
spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage and has half-cooldown on non-heroes.
4
Boundless Spirit
3
Superior Cooldown
Reduces the Cooldown of your abilities.
3
Rescue Beam
2.5sChannel DurationHeals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.
4
Divine Barrier
Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.
2
Healbane
Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.
2
Debuff Reducer
Reduces the duration of all negative effects applied to you.
3
Veil Walker
Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.
| Hero | Player | Result | Event | SPMSouls per minute | KDA |
|---|---|---|---|---|---|
![]() | Victoryvs AUSKR | APAC Pro LeagueSeason 8 · Game 3 · 1 day ago | 1,081 | 3/5/2264:08 | |
![]() | Defeatvs OT | APAC Pro LeagueSeason 8 · Game 2 · 1 day ago | 876 | 2/8/942:11 | |
![]() | Victoryvs OT | APAC Pro LeagueSeason 8 · Game 1 · 1 day ago | 981 | 5/6/1843:19 | |
![]() | Defeatvs AUSKR | APAC Pro LeagueSeason 8 · Game 2 · 1 day ago | 728 | 1/10/1127:10 | |
![]() | Defeatvs AUSKR | APAC Pro LeagueSeason 8 · Game 1 · 1 day ago | 802 | 1/6/227:22 | |
![]() | Victoryvs Mudkip FC | APAC Pro LeagueSeason 8 · Game 3 · 1 day ago | 1,113 | 3/3/2034:25 | |
![]() | Victoryvs Chud Champs | APAC Pro LeagueSeason 8 · Game 2 · 1 day ago | 899 | 5/2/1234:41 | |
![]() | Victoryvs Mudkip FC | APAC Pro LeagueSeason 8 · Game 1 · 1 day ago | 1,081 | 2/1/1729:03 |
Related News
Starting Stats
Vitality
Damage
Movement
Spirit
Lore
The Bermuda Triangle was never a myth, it was a shadowline nexus deep underneath the Atlantic Ocean. For the most part, the things that escaped this...