Kelvin



Frost Grenade
Signature Ability
0.1sCast Delay
1ChargesThrow a grenade that explodes in a cloud of freezing ice, damaging and reducing the move speed of enemies.


Ice Path
Signature Ability
0.2sCast DelayKelvin creates a floating trail of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail.
Press {g:citadel_binding:'Roll'} / {g:citadel_binding:'Crouch'} to travel up or down while in Ice Path.


Arctic Beam
Signature Ability
5.0sChannel DurationShoot freezing cold energy out in front of you, damaging targets and progressively reducing their movement and fire rate the longer you sustain the beam on them. You have reduced move speed while using Arctic Beam. The beam may also claim Souls.


Frozen Shelter
Signature Ability
0.2sCast DelayKelvin freezes the air around him, creating an impenetrable dome around himself. While in the dome, allies rapidly regenerate health and enemies are slowed.
Objectives becomes Invulnerable and Frozen under Frozen Shelter.


Expedition's End
Heavy Hitter
3
Ballistic Enchantment
Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.

2
Fleetfoot
1
Monster Rounds
3
Heroic Aura
Provides Bullet Resist to nearby friendly units.
2
Recharging Rush
Dealing significant weapon damage replenishes a charge for each of your charged abilities.
4
Transcendent Cooldown
Reduces the Cooldown of your abilities and items.
4
Escalating Exposure
Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.
4
Spirit Burn
Dealing significant Spirit Damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage and has half-cooldown on non-heroes.
4
Cursed Relic
Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.
4
Boundless Spirit
4
Divine Barrier
Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.
4
Healing Tempo
Applying
heal to yourself or an ally grants the target
bonus fire rate and
bonus move speed.
Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.
4
Juggernaut
4
Spellbreaker
The next instance of high spirit damage you take is significantly reduced.
2
Enchanter's Emblem
While you are above 65% health, gain bonus Spirit and Cooldown Reduction.
Recent Matches
| Player | Result | Time | Souls | K/D/A |
|---|---|---|---|---|
| Melee Creeps | Won 2 weeks ago2026-02-05 04:00 GMT+0 | 34:51 | 38.4k | 1/4/19 |
| Melee Creeps | Won 2 weeks ago2026-02-05 02:59 GMT+0 | 33:53 | 39.8k | 2/6/25 |
| Leviathan | Lost 2 weeks ago2026-01-31 20:44 GMT+0 | 28:30 | 21.9k | 1/7/6 |
| Lowkey W | Won 2 weeks ago2026-01-31 18:45 GMT+0 | 37:48 | 39.1k | 4/6/22 |
| Leviathan | Won 2 weeks ago2026-01-31 17:34 GMT+0 | 34:08 | 34.6k | 1/2/18 |
| Melee Creeps | Won 0 months ago2026-01-22 02:13 GMT+0 | 28:51 | 29.2k | 2/4/21 |
Starting Stats
Vitality
Damage
Movement
Spirit
Lore
A famed adventuring scientist, Kelvin made it his life's mission to explore and understand the unknowable. So naturally when rumors surfaced regardin...