Lash



Ground Strike
Signature Ability
0.15sCast DelayStomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.


Grapple
Signature Ability
1ChargesPull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.


Flog
Signature Ability
0.15sCast DelayStrike enemies in front of you with your whip, healing for a portion of the damage dealt.


Death Slam
Signature Ability
0.3sCharge Time
2.3sChannel DurationFocus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed.
Press
to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.


Tale of The Tape
Burst Fire
4
Silencer
Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
4
Spellslinger
While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed.
Each stack refreshes the duration.
3
Headhunter
Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.
3
Sharpshooter
Deal additional Weapon Damage when beyond a minimum distance from your target.
4
Crippling Headshot
Landing a Headshot on Heroes will reduce their Bullet and Spirit Resist and applies Healing Reduction.
4
Mercurial Magnum
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

4
Boundless Spirit
3
Rapid Recharge
+2Bonus Ability Charges
3
Tankbuster
Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.
2
Quicksilver Reload
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.

4
Unstoppable
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.
4
Siphon Bullets
4
Inhibitor
Your bullets build up to reduce the target's outgoing damage and apply healing reduction.
4
Indomitable
4
Juggernaut
Related News
Starting Stats
Vitality
Damage
Movement
Spirit
Lore
Jacob Lash is an asshole.