Hydra Nation Victory
4125:1817
Hydra Nationas Hidden King
41 killsVictory
PlayerSoulsKDAPDODHItems
Abrams
Abrams

Abrams

Brawler
Easy
TankBrawlerBull-Headed
hydration
proProfessional player
Hydra Nation
30.2k
8
1
12
20.4k
19.6k
22.7k
Close Quarters1
Close Quarters

Close Quarters

T1Weapon800
+20%Weapon Damage
15mmClose Range
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

1m
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
12mmEnd Radius
60%Movement Slow
Active

Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.

6m
Battle Vest2
Battle Vest

Battle Vest

T2Vitality1.6k
+18%Bullet Resist
+3Out of Combat Regen
+15%Weapon Damage
+7%Fire Rate

While you are above 65% health, gain weapon damage and bonus fire rate.

9m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

9m
Melee Charge2
Melee Charge

Melee Charge

T2Weapon1.6k
+50%Heavy Melee Distance
7sCooldown
+6%Bullet Resist
+10%Melee Damage
+25%Bonus Heavy Damage

Your next Heavy Melee attack against an enemy deals increased damage.

10m
Fleetfoot2
Fleetfoot

Fleetfoot

T2Weapon1.6k
16sCooldown
5sDuration
+3.0mmMove Speed
+35%Slide Distance
Active
12m
Fortitude3
Fortitude

Fortitude

T3Vitality3.2k
+375Bonus Health
+13 sRestore Delay
+2 %Max Health Regen
+1.25m mMove Speed

After not taking damage for a period, gain health regen.

13m
Lifestrike3
Lifestrike

Lifestrike

T3Vitality3.2k
+16%Melee Damage
4sCooldown
-60%Move Speed
2.5sSlow Duration
160Heal on Melee Hit

Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount.

This heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

15m
Spirit Snatch3
Spirit Snatch

Spirit Snatch

T3Spirit3.2k
6sCooldown
10sDuration
50Spirit Damage
12%Spirit Resist Steal

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power.

Effects are reduced to 70% for Light Melee hits.

18m
Heroic Aura3
Heroic Aura

Heroic Aura

T3Weapon3.2k
25sCooldown
7sDuration
+26%Fire Rate
30mmRadius
Active

Provides Bullet Resist to nearby friendly units.

22m
Dispel Magic3
Dispel Magic

Dispel Magic

T3Vitality3.2k
+16%Spirit Resist
50sCooldown
+2mmMove Speed
3sBuff Duration
250HP Healed On Activate
Active
22m
Spirit Resilience3
Spirit Resilience

Spirit Resilience

T3Vitality3.2k
+30%Spirit Resist
+22%Spirit Resist

When below 40% health, gain additional Spirit Resist.

24m
Sold
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Melee Lifesteal1
Melee Lifesteal

Melee Lifesteal

T1Vitality800
+12%Melee Damage
8sCooldown
100Heal on Melee Hit

Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

Melee Lifesteal
2m15m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+3Health Regen
+1Out of Combat Regen
Extra Regen
4m12m
Spirit Strike1
Spirit Strike

Spirit Strike

T1Spirit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

Spirit Strike
6m18m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
Extra Health
10m13m
Debuff Reducer2
Debuff Reducer

Debuff Reducer

T2Vitality1.6k
+25%Debuff Resist

Reduces the duration of all negative effects applied to you.

Debuff Reducer
21m22m
Paradox
Paradox

Paradox

Marksman
Hard
CalculatedDisruptorTactician
LordNM
proProfessional player
Floormen
32.7k
7
5
8
18.5k
30.4k
20.0k
Backstabber2
Backstabber

Backstabber

T2Weapon1.6k
+50Bonus Health
-50%Footstep Sound Distance

Attacking enemies from behind with your weapon or melee opens a wound dealing spirit damage over time and reducing their bullet resist. During this time, if you or any allies are near the target, will see them through walls and be given bonus move speed.

4m
Mystic Shot2
Mystic Shot

Mystic Shot

T2Weapon1.6k
+7Spirit Power

Your next bullet deals bonus Spirit Damage.

6m
Fortitude3
Fortitude

Fortitude

T3Vitality3.2k
+375Bonus Health
+13 sRestore Delay
+2 %Max Health Regen
+1.25m mMove Speed

After not taking damage for a period, gain health regen.

8m
Headhunter3
Headhunter

Headhunter

T3Weapon3.2k
8sCooldown
+75Head Shot Bonus Damage
+5%Weapon Damage
+50Bonus Health

Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.

11m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
30sCooldown
3.5sDuration
25mmCast Range
-20%Move Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Does not affect target's stamina usage.

14m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

16m
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

19m
Hollow Point3
Hollow Point

Hollow Point

T3Weapon3.2k
+35%Weapon Damage
+4.5Out of Combat Regen
+125Bonus Health
+-9%Bullet Resist

When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.

21m
Crippling Headshot4
Crippling Headshot

Crippling Headshot

T4Weapon6.4k
+125Bonus Health
-16%Bullet Resist
-16%Spirit Resist
-35%Healing Reduction

Landing a Headshot on Heroes will reduce their Bullet and Spirit Resist and applies Healing Reduction.

23m
Debuff Reducer2
Debuff Reducer

Debuff Reducer

T2Vitality1.6k
+25%Debuff Resist

Reduces the duration of all negative effects applied to you.

23m
Sold
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Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
1m16m
Headshot Booster1
Headshot Booster

Headshot Booster

T1Weapon800
9sCooldown
+45Head Shot Bonus Damage
+30Bonus Health

Your next headshot against an enemy Hero deals bonus weapon damage.

Headshot Booster
1m11m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
Extra Health
7m8m
Weakening Headshot2
Weakening Headshot

Weakening Headshot

T2Weapon1.6k
-13%Bullet Resist
12sDebuff Duration
+50Bonus Health

Landing a Headshot on Heroes reduces their Bullet Resist.

Weakening Headshot
13m23m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
15m16m
Viscous
Viscous

Viscous

Mystic
Medium
EvasiveDisruptorGooey
Hydra Nation
29.1k
6
3
16
26.9k
26.5k
14.0k
Mystic Shot2
Mystic Shot

Mystic Shot

T2Weapon1.6k
+7Spirit Power

Your next bullet deals bonus Spirit Damage.

3m
Express Shot3
Express Shot

Express Shot

T3Weapon3.2k
+50%Bullet Velocity
8sCooldown
+5%Fire Rate
30%Extra Ammo Consumed
+100%Bullet Velocity

Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.

6m
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
12mmEnd Radius
60%Movement Slow
Active

Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.

7m
Fortitude3
Fortitude

Fortitude

T3Vitality3.2k
+375Bonus Health
+13 sRestore Delay
+2 %Max Health Regen
+1.25m mMove Speed

After not taking damage for a period, gain health regen.

10m
Melee Charge2
Melee Charge

Melee Charge

T2Weapon1.6k
+50%Heavy Melee Distance
7sCooldown
+6%Bullet Resist
+10%Melee Damage
+25%Bonus Heavy Damage

Your next Heavy Melee attack against an enemy deals increased damage.

13m
Spirit Snatch3
Spirit Snatch

Spirit Snatch

T3Spirit3.2k
6sCooldown
10sDuration
50Spirit Damage
12%Spirit Resist Steal

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power.

Effects are reduced to 70% for Light Melee hits.

16m
Hunter's Aura3
Hunter's Aura

Hunter's Aura

T3Weapon3.2k
+100Bonus Health
15mmRadius
+-8%Bullet Resist
-11%Fire Rate

Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is tripled.

20m
Phantom Strike4
Phantom Strike

Phantom Strike

T4Vitality6.4k
35sCooldown
25mmCast Range
+8Spirit Power
+15%Weapon Damage
Active

Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.

22m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

24m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Puddle Punch
24m
Sold
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Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
1m24m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+50%Bullet Velocity
+5%Fire Rate
High-Velocity Rounds
6m6m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
Extra Health
7m10m
Spirit Strike1
Spirit Strike

Spirit Strike

T1Spirit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

Spirit Strike
16m16m
Lady Geist
Lady Geist

Lady Geist

Mystic
Medium
LifestealSelf DamageFatale
Floormen
32.7k
6
4
11
32.3k
43.6k
57.7k
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

3m
Radiant Regeneration3
Radiant Regeneration

Radiant Regeneration

T3Spirit3.2k
4 HP/sRegeneration
5sRegeneration Duration
+65Bonus Health

Heal and gain bonus Movement Speed for a short duration when you cast an ability.

5m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Weapon1.6k
7sDuration
+25%Fire Rate
+6Temporary Ammo
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

8m
Fleetfoot2
Fleetfoot

Fleetfoot

T2Weapon1.6k
16sCooldown
5sDuration
+3.0mmMove Speed
+35%Slide Distance
Active
9m
Backstabber2
Backstabber

Backstabber

T2Weapon1.6k
+50Bonus Health
-50%Footstep Sound Distance

Attacking enemies from behind with your weapon or melee opens a wound dealing spirit damage over time and reducing their bullet resist. During this time, if you or any allies are near the target, will see them through walls and be given bonus move speed.

9m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitality1.6k
40sCooldown
10sDuration
325Barrier
+6%Spirit Resist

Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept.

11m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+25%Slow Resist
+2Out of Combat Regen

Reduces the effect of enemy Move Speed penalties.

12m
Berserker3
Berserker

Berserker

T3Weapon3.2k
+8%Bullet Resist

Your Weapon Damage increases as you take sustained damage.

15m
Healing Tempo4
Healing Tempo

Healing Tempo

T4Vitality6.4k
+25%Healing Effectiveness
+10%Spirit Resist
+6Health Regen
+4Out of Combat Regen

Applying heal to yourself or an ally grants the target bonus fire rate and bonus move speed.

Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.

17m
Weighted Shots3
Weighted Shots

Weighted Shots

T3Weapon3.2k
+35%Weapon Damage
+16%Debuff Resist
+16%Spirit Resist
+-30%Bullet Velocity
+-20%Stamina Recovery
21m
Spirit Resilience3
Spirit Resilience

Spirit Resilience

T3Vitality3.2k
+30%Spirit Resist
+22%Spirit Resist

When below 40% health, gain additional Spirit Resist.

24m
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

24m
Sold
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Restorative Shot1
Restorative Shot

Restorative Shot

T1Weapon800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

Restorative Shot
1m1m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+3Health Regen
+1Out of Combat Regen
Extra Regen
1m15m
Mystic Regeneration1
Mystic Regeneration

Mystic Regeneration

T1Spirit800
4 HP/sRegeneration
5sRegeneration Duration
+40Bonus Health

Dealing Spirit Damage to enemy Heroes grants you Bonus Health Regen. Stacks when dealing damage to different heroes.

Mystic Regeneration
2m5m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
7m8m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
11m12m
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+20%Healing Effectiveness
+3Health Regen
+1Out of Combat Regen

Increases the effectiveness of your healing.

Healing Booster
15m17m
Yamato
Yamato

Yamato

Assassin
Hard
RelentlessAcrobaticsPursuer
rocaine
proProfessional player
Hydra Nation
32.7k
5
3
15
20.7k
40.7k
19.7k
Mystic Shot2
Mystic Shot

Mystic Shot

T2Weapon1.6k
+7Spirit Power

Your next bullet deals bonus Spirit Damage.

2m
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
12mmEnd Radius
60%Movement Slow
Active

Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.

5m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitality1.6k
40sCooldown
10sDuration
325Barrier
+6%Spirit Resist

Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept.

7m
Express Shot3
Express Shot

Express Shot

T3Weapon3.2k
+50%Bullet Velocity
8sCooldown
+5%Fire Rate
30%Extra Ammo Consumed
+100%Bullet Velocity

Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.

8m
Radiant Regeneration3
Radiant Regeneration

Radiant Regeneration

T3Spirit3.2k
4 HP/sRegeneration
5sRegeneration Duration
+65Bonus Health

Heal and gain bonus Movement Speed for a short duration when you cast an ability.

11m
Spirit Strike1
Spirit Strike

Spirit Strike

T1Spirit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

13m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

16m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

16m
Torment Pulse3
Torment Pulse

Torment Pulse

T3Spirit3.2k
1.4sCooldown
+100Bonus Health
27Pulse Damage
9mmPulse Radius

Periodically deals Spirit Damage to the closest two enemies nearby.

18m
Lifestrike3
Lifestrike

Lifestrike

T3Vitality3.2k
+16%Melee Damage
4sCooldown
-60%Move Speed
2.5sSlow Duration
160Heal on Melee Hit

Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount.

This heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

21m
Diviner's Kevlar4
Diviner's Kevlar

Diviner's Kevlar

T4Vitality6.4k
64sCooldown
+35Spirit Power
1000Barrier
20sBuff Duration

Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.

24m
Sold
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Restorative Shot1
Restorative Shot

Restorative Shot

T1Weapon800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

Restorative Shot
1m18m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+50%Bullet Velocity
+5%Fire Rate
High-Velocity Rounds
6m8m
Seven
Seven

Seven

Mystic
Easy
High VoltageMercilessArea Denial
Hydra Nation
36.8k
9
1
11
19.7k
38.4k
17.3k
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
12mmEnd Radius
60%Movement Slow
Active

Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.

4m
Spirit Shielding2
Spirit Shielding

Spirit Shielding

T2Vitality1.6k
45sCooldown
3.5sTime Frame
225Damage Threshold
300Barrier

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

7m
Suppressor2
Suppressor

Suppressor

T2Spirit1.6k
4sDuration
+6Spirit Power
-28%Fire Rate
+50Bonus Health

When you deal Spirit Damage to enemies, you also reduce their Fire Rate.

9m
Fortitude3
Fortitude

Fortitude

T3Vitality3.2k
+375Bonus Health
+13 sRestore Delay
+2 %Max Health Regen
+1.25m mMove Speed

After not taking damage for a period, gain health regen.

12m
Boundless Spirit4
Boundless Spirit

Boundless Spirit

T4Spirit6.4k
+15%Spirit Power
+35Spirit Power
+75Bonus Health
+4Out of Combat Regen
15m
Spirit Rend3
Spirit Rend

Spirit Rend

T3Weapon3.2k
2.25sMax Frequency
+75Bonus Health
4Max Stacks
-7%Spirit Resist on Headshot
17m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

17m
Spirit Resilience3
Spirit Resilience

Spirit Resilience

T3Vitality3.2k
+30%Spirit Resist
+22%Spirit Resist

When below 40% health, gain additional Spirit Resist.

19m
Fleetfoot2
Fleetfoot

Fleetfoot

T2Weapon1.6k
16sCooldown
5sDuration
+3.0mmMove Speed
+35%Slide Distance
Active
19m
Toxic Bullets3
Toxic Bullets

Toxic Bullets

T3Weapon3.2k

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.

22m
Bullet Resilience3
Bullet Resilience

Bullet Resilience

T3Vitality3.2k
+30%Bullet Resist
+22%Bullet Resist

When below 40% health, gain additional Bullet Resist.

22m
Counterspell3
Counterspell

Counterspell

T3Vitality3.2k
20sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

24m
Sold
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Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
1m19m
Restorative Shot1
Restorative Shot

Restorative Shot

T1Weapon800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

Restorative Shot
3m22m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
6m12m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
Extra Health
6m12m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
12m17m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
Improved Spirit
12m15m
Spirit Shredder Bullets2
Spirit Shredder Bullets

Spirit Shredder Bullets

T2Weapon1.6k
+-8%Spirit Resist
8sDebuff Duration
+8%Spirit Lifesteal

Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.

Spirit Shredder Bullets
13m17m
Total
194.3k
41
17
73
138.5k
199.2k
151.5k
PKPas Archmother
17 killsDefeat
PlayerSoulsKDAPDODHItems
Lash
Lash

Lash

Assassin
Hard
InitiatorHigh FlyingArrogant
JonJon
proProfessional player
Melee Creeps
28.9k
3
2
5
19.4k
33.4k
8.5k
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
+10%Fire Rate
44Damage
100%Bullets Reloaded
18sCharge-Up Time

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use.

Flog
2m
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
12mmEnd Radius
60%Movement Slow
Active

Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.

6m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
8m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

9m
Cultist Sacrifice3
Cultist Sacrifice

Cultist Sacrifice

T3Weapon3.2k
270sCooldown
160sDuration
+30%Weapon Damage vs. NPCs
+2Out of Combat Regen
Active

Target an enemy NPC and consume it for 150% Bonus Souls and grants a powerful long lasting buff.

12m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

13m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

16m
Stamina Mastery3
Stamina Mastery

Stamina Mastery

T3Vitality3.2k
+2Stamina
+18%Stamina Recovery
+23%Air Jump/Dash Distance
21m
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

21m
Transcendent Cooldown4
Transcendent Cooldown

Transcendent Cooldown

T4Spirit6.4k
+25%Ability Cooldown Reduction
+25%Item Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities and items.

23m
Sold
ItemBuySell
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
3m16m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
4m12m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
13m21m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
15m17m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

Superior Cooldown
17m23m
Infernus
Infernus

Infernus

Marksman
Easy
ArsonistExplosiveBurn Rubber
24.6k
2
5
5
14.6k
21.5k
8.6k
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
12mmEnd Radius
60%Movement Slow
Active

Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.

3m
Swift Striker2
Swift Striker

Swift Striker

T2Weapon1.6k
+18%Fire Rate
+0.75mmSprint Speed
10m
Spirit Lifesteal2
Spirit Lifesteal

Spirit Lifesteal

T2Vitality1.6k
+16%Spirit Lifesteal
+6Spirit Power
+70Bonus Health
10m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
10m
Spirit Shredder Bullets2
Spirit Shredder Bullets

Spirit Shredder Bullets

T2Weapon1.6k
+-8%Spirit Resist
8sDebuff Duration
+8%Spirit Lifesteal

Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.

13m
Toxic Bullets3
Toxic Bullets

Toxic Bullets

T3Weapon3.2k

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.

15m
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

17m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Spirit3.2k
+30%Faster Time Between Charges
+2Bonus Ability Charges
+14%Cooldown Reduction For Charged Abilities
+10Bonus Spirit Power for Charged Abilities
20m
Extended Magazine1
Extended Magazine

Extended Magazine

T1Weapon800
+30%Max Ammo
+6%Weapon Damage
20m
Counterspell3
Counterspell

Counterspell

T3Vitality3.2k
20sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

24m
Sold
ItemBuySell
Restorative Shot1
Restorative Shot

Restorative Shot

T1Weapon800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

Restorative Shot
1m24m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
4m17m
Rapid Rounds1
Rapid Rounds

Rapid Rounds

T1Weapon800
+9%Fire Rate
Rapid Rounds
6m10m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
7m10m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
17m20m
Bebop
Bebop

Bebop

Brawler
Medium
HookBombPunch
Goober
proProfessional player
Floormen
24.0k
5
7
7
18.0k
17.6k
2.2k
Battle Vest2
Battle Vest

Battle Vest

T2Vitality1.6k
+18%Bullet Resist
+3Out of Combat Regen
+15%Weapon Damage
+7%Fire Rate

While you are above 65% health, gain weapon damage and bonus fire rate.

5m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

7m
Fleetfoot2
Fleetfoot

Fleetfoot

T2Weapon1.6k
16sCooldown
5sDuration
+3.0mmMove Speed
+35%Slide Distance
Active
12m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+25%Slow Resist
+2Out of Combat Regen

Reduces the effect of enemy Move Speed penalties.

12m
Extended Magazine1
Extended Magazine

Extended Magazine

T1Weapon800
+30%Max Ammo
+6%Weapon Damage
12m
Weighted Shots3
Weighted Shots

Weighted Shots

T3Weapon3.2k
+35%Weapon Damage
+16%Debuff Resist
+16%Spirit Resist
+-30%Bullet Velocity
+-20%Stamina Recovery
15m
Burst Fire3
Burst Fire

Burst Fire

T3Weapon3.2k
+10%Fire Rate
+50%Slide Distance

Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.

17m
Hunter's Aura3
Hunter's Aura

Hunter's Aura

T3Weapon3.2k
+100Bonus Health
15mmRadius
+-8%Bullet Resist
-11%Fire Rate

Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is tripled.

20m
Fortitude3
Fortitude

Fortitude

T3Vitality3.2k
+375Bonus Health
+13 sRestore Delay
+2 %Max Health Regen
+1.25m mMove Speed

After not taking damage for a period, gain health regen.

20m
Sold
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Restorative Shot1
Restorative Shot

Restorative Shot

T1Weapon800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

Restorative Shot
1m20m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+3Health Regen
+1Out of Combat Regen
Extra Regen
3m12m
Rapid Rounds1
Rapid Rounds

Rapid Rounds

T1Weapon800
+9%Fire Rate
Rapid Rounds
12m17m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
12m12m
Mirage
Mirage

Mirage

Assassin
Medium
BodyguardTravellerFocused
30.1k
2
6
5
21.2k
38.2k
6.4k
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
+10%Fire Rate
44Damage
100%Bullets Reloaded
18sCharge-Up Time

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use.

Djinn's Mark
2m
Battle Vest2
Battle Vest

Battle Vest

T2Vitality1.6k
+18%Bullet Resist
+3Out of Combat Regen
+15%Weapon Damage
+7%Fire Rate

While you are above 65% health, gain weapon damage and bonus fire rate.

4m
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+8Spirit Power
+40%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

7m
Siphon Bullets4
Siphon Bullets

Siphon Bullets

T4Vitality6.4k
+15%Weapon Damage
+10%Bullet Resist
17sSteal Duration
1.2sMax Frequency
12m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Weapon1.6k
7sDuration
+25%Fire Rate
+6Temporary Ammo
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

14m
Spirit Resilience3
Spirit Resilience

Spirit Resilience

T3Vitality3.2k
+30%Spirit Resist
+22%Spirit Resist

When below 40% health, gain additional Spirit Resist.

16m
Burst Fire3
Burst Fire

Burst Fire

T3Weapon3.2k
+10%Fire Rate
+50%Slide Distance

Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.

20m
Counterspell3
Counterspell

Counterspell

T3Vitality3.2k
20sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

20m
Sharpshooter3
Sharpshooter

Sharpshooter

T3Weapon3.2k
+20%Weapon Fall-off Range
+25%Weapon Zoom
+70%Weapon Damage
15mmMin. Distance
+-1m mMove Speed
+1.0mmSprint Speed

Deal additional Weapon Damage when beyond a minimum distance from your target.

22m
Toxic Bullets3
Toxic Bullets

Toxic Bullets

T3Weapon3.2k

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.

24m
Sold
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Mystic Regeneration1
Mystic Regeneration

Mystic Regeneration

T1Spirit800
4 HP/sRegeneration
5sRegeneration Duration
+40Bonus Health

Dealing Spirit Damage to enemy Heroes grants you Bonus Health Regen. Stacks when dealing damage to different heroes.

Mystic Regeneration
3m24m
Long Range2
Long Range

Long Range

T2Weapon1.6k
+40%Weapon Damage
15mmMin. Distance
+0.75mmSprint Speed
+4%Weapon Fall-off Range

Deal additional Weapon Damage when beyond a minimum distance from your target.

Long Range
10m22m
Rapid Rounds1
Rapid Rounds

Rapid Rounds

T1Weapon800
+9%Fire Rate
Rapid Rounds
20m20m
Sinclair
Sinclair

Sinclair

Mystic
Hard
TricksterCopycatVersatile
Saiah
proProfessional player
Melee Creeps
23.0k
1
12
4
14.1k
26.3k
2.9k
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
1m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+3Health Regen
+1Out of Combat Regen
3m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

7m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
9m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Spirit3.2k
+30%Faster Time Between Charges
+2Bonus Ability Charges
+14%Cooldown Reduction For Charged Abilities
+10Bonus Spirit Power for Charged Abilities
12m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Vexing Bolt
14m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

16m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

17m
Echo Shard4
Echo Shard

Echo Shard

T4Spirit6.4k
+5%Fire Rate
+5%Spirit Resist
+5%Bullet Resist
+5%Ability Range
Active
Rabbit Hex
23m
Sold
ItemBuySell
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
2m12m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
4m16m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
17m17m
Warden
Warden

Warden

Brawler
Medium
InitiatorFearlessOne Man Army
PKP
25.2k
4
9
8
25.6k
27.4k
13.0k
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
+10%Fire Rate
44Damage
100%Bullets Reloaded
18sCharge-Up Time

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use.

Alchemical Flask
2m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

6m
Battle Vest2
Battle Vest

Battle Vest

T2Vitality1.6k
+18%Bullet Resist
+3Out of Combat Regen
+15%Weapon Damage
+7%Fire Rate

While you are above 65% health, gain weapon damage and bonus fire rate.

10m
Arcane Surge2
Arcane Surge

Arcane Surge

T2Spirit1.6k
7sDuration
+15%Ability Duration
+15Spirit Power
+15%Ability Range

When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.

10m
Majestic Leap3
Majestic Leap

Majestic Leap

T3Vitality3.2k
45sCooldown
5Interrupt Cooldown
140Barrier
8sBarrier Duration
Active

Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.

Cannot be used for 5s if attacked by enemy Hero.

13m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

13m
Fleetfoot2
Fleetfoot

Fleetfoot

T2Weapon1.6k
16sCooldown
5sDuration
+3.0mmMove Speed
+35%Slide Distance
Active
16m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Last Stand
18m
Superior Duration3
Superior Duration

Superior Duration

T3Spirit3.2k
+28%Ability Duration
+8%Bullet Resist

Increases the duration of your abilities and items.

19m
Mystic Slow2
Mystic Slow

Mystic Slow

T2Spirit1.6k
2sDuration
30%Movement Slow
-12%Dash Distance
+0.75mmSprint Speed

When the target takes Spirit Damage, they have their Move Speed reduced.

20m
Sold
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Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
3m16m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
4m18m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
7m10m
Duration Extender2
Duration Extender

Duration Extender

T2Spirit1.6k
+22%Ability Duration

Imbue an ability to increase its Duration.

Duration Extender
15m19m
Total
155.8k
17
41
34
112.9k
164.4k
41.6k