Seven



Lightning Ball
Signature Ability
0.2sCast Delay
1ChargesShoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.


Static Charge
Signature Ability
0.2sCast Delay
3.5sDelay Before StunApply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.


Power Surge
Signature Ability
0.2sCast DelayPower up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.


Storm Cloud
Signature Ability
7sChannel DurationChannel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.


Cold Calculus
Burst Fire
3
Ballistic Enchantment
Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.

4
Spiritual Overflow
Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.
2
Opening Rounds
Your attacks have additional Weapon Damage against enemies above 50% health.
2
Slowing Bullets
Your bullets build up a Movement Slow on enemies.
2
Recharging Rush
Dealing significant weapon damage replenishes a charge for each of your charged abilities.
4
Boundless Spirit
4
Escalating Exposure
Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.
4
Mercurial Magnum
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

3
Surge of Power
Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.

2
Suppressor
When you deal spirit damage to enemies, you also reduce their Fire Rate.
4
Unstoppable
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.
3
Spirit Resilience
When below 50% health, gain additional Spirit Resist.
4
Leech
Reduces the effect of enemy applied healing reduction.
2
Battle Vest
While you are above 65% health, gain weapon damage and bonus fire rate.
4
Indomitable
Recent Matches
| Player | Result | Time | Souls | K/D/A |
|---|---|---|---|---|
| FPS Lounge | Won 2 months ago | 32:50 | 42.1k | 3/4/11 |
| Bird with Clock | Lost 2 months ago | 29:28 | 30.3k | 1/10/6 |
| Abrahams | Lost 2 months ago | 42:03 | 52.2k | 0/3/11 |
| Equinox | Lost 3 months ago | 24:18 | 24.0k | 3/7/1 |
| RoB | Won 3 months ago | 29:24 | 35.2k | 4/4/14 |
| Floormen | Won 3 months ago | 32:23 | 37.4k | 4/5/17 |
Related News
Starting Stats
Vitality
Damage
Movement
Spirit
Lore
When mystic energy awoke on Earth, the world changed... anything was possible. But just because anything WAS possible, didn’t mean that anything SHOU...