Seven



Lightning Ball
Signature Ability
0.2sCast Delay
1ChargesShoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.


Static Charge
Signature Ability
0.2sCast DelayApply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.


Power Surge
Signature Ability
0.2sCast DelayPower up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.


Storm Cloud
Signature Ability
7sChannel DurationChannel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.


Cold Calculus
Burst Fire
4
Silencer
Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
4
Spiritual Overflow
Gain bonus Fire Rate, Spirit Power and Ability Duration by charging up when shooting enemy heroes.
4
Ricochet
Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.
3
Toxic Bullets
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.
3
Ballistic Enchantment
Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.

4
Mercurial Magnum
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus Spirit Damage based on your Spirit Power.

4
Escalating Exposure
Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.
3
Superior Duration
Increases the duration of your abilities and items.
2
Quicksilver Reload
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.

4
Boundless Spirit
4
Diviner's Kevlar
Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.
4
Leech
Reduces the effect of enemy applied healing reduction.
Counterspell
Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.
2
Bullet Lifesteal
2
Reactive Barrier
Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept.
Recent Matches
| Player | Result | Time | Souls | K/D/A |
|---|---|---|---|---|
| FPS Lounge | Won 3 weeks ago | 32:50 | 42.1k | 3/4/11 |
| Bird with Clock | Lost 1 month ago | 29:28 | 30.3k | 1/10/6 |
| Abrahams | Lost 1 month ago | 42:03 | 52.2k | 0/3/11 |
| Equinox | Lost 1 month ago | 24:18 | 24.0k | 3/7/1 |
| RoB | Won 1 month ago | 29:24 | 35.2k | 4/4/14 |
| Floormen | Won 1 month ago | 32:23 | 37.4k | 4/5/17 |
Related News
Starting Stats
Vitality
Damage
Movement
Spirit
Lore
When mystic energy awoke on Earth, the world changed... anything was possible. But just because anything WAS possible, didn’t mean that anything SHOU...