Infernus



Napalm
Signature Ability
0.1sCast Delay
1ChargesSpew an incendiary mixture, dealing
spirit damage, applying
slow, and coating targets in napalm.


Flame Dash
Signature Ability
0.2sCast DelayDash forward, gaining
slow resistance while leaving a flaming trail that deals
spirit damage over time.
Hold{g:citadel_binding:'MoveForward'}while active to dash farther.


Afterburn
Signature Ability
8.1%Buildup Per Bullet
15.4%Buildup Per HeadshotWeapon hits build up a burning effect, dealing
spirit damage over time.
Bullets and abilities refresh the burn duration.


Concussive Combustion
Signature AbilityBecome a living bomb, dealing
spirit damage and applying
stun to all nearby enemies after a delay.
Once cast, Concussive Combustion cannot be interrupted.


Incendiary Remarks
Rapid Fire
4
Ricochet
Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.
4
Silencer
Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
3
Toxic Bullets
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.
3
Escalating Resilience
Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.
2
Spirit Shredder Bullets
Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.
4
Mercurial Magnum
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus Spirit Damage based on your Spirit Power.

4
Boundless Spirit
3
Superior Duration
Increases the duration of your abilities and items.
4
Escalating Exposure
Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.
2
Spirit Sap
Target an enemy to reduce their Spirit Resist and Spirit Power.
4
Plated Armor
Gain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.
4
Leech
Reduces the effect of enemy applied healing reduction.
4
Spellbreaker
The next instance of high spirit damage you take is significantly reduced.
3
Dispel Magic
3
Stamina Mastery
Recent Matches
| Player | Result | Time | Souls | K/D/A |
|---|---|---|---|---|
| MeBonBon | Lost 1 week ago2026-02-08 04:18 GMT+0 | 31:41 | 30.1k | 5/8/6 |
| Melee Creeps | Won 2 weeks ago2026-02-05 04:00 GMT+0 | 34:51 | 39.4k | 4/5/10 |
| Melee Creeps | Won 3 weeks ago2026-01-29 03:00 GMT+0 | 34:06 | 41.7k | 6/6/15 |
| Melee Creeps | Won 0 months ago2026-01-22 02:13 GMT+0 | 28:51 | 32.4k | 1/5/19 |
| Melee Creeps | Won 1 month ago2026-01-15 03:00 GMT+0 | 30:58 | 34.7k | 6/2/8 |
| Melee Creeps | Won 1 month ago2026-01-15 02:06 GMT+0 | 27:54 | 37.0k | 5/1/16 |
Starting Stats
Vitality
Damage
Movement
Spirit
Lore
Like most teenagers; Infernus was wild, rebellious, and impetuous. Unlike most teenagers, Infernus was a creature from another plane and had a supern...