Hydra Nation Victory
3732:3420
Hydra Nationas Hidden King
37 killsVictory
PlayerSoulsKDAPDODHItems
Warden
Warden

Warden

Brawler
Medium
InitiatorFearlessOne Man Army
45.3k
12
3
13
31.1k
56.7k
9.6k
Arcane Surge2
Arcane Surge

Arcane Surge

T2Spirit1.6k
7sDuration
+15%Ability Duration
+15Spirit Power
+15%Ability Range

When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.

8m
Majestic Leap3
Majestic Leap

Majestic Leap

T3Vitality3.2k
45sCooldown
5Interrupt Cooldown
140Barrier
8sBarrier Duration
Active

Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.

Cannot be used for 5s if attacked by enemy Hero.

10m
Cultist Sacrifice3
Cultist Sacrifice

Cultist Sacrifice

T3Weapon3.2k
270sCooldown
160sDuration
+30%Weapon Damage vs. NPCs
+2Out of Combat Regen
Active

Target an enemy NPC and consume it for 150% Bonus Souls and grants a powerful long lasting buff.

12m
Fleetfoot2
Fleetfoot

Fleetfoot

T2Weapon1.6k
16sCooldown
5sDuration
+3.0mmMove Speed
+35%Slide Distance
Active
13m
Superior Duration3
Superior Duration

Superior Duration

T3Spirit3.2k
+28%Ability Duration
+8%Bullet Resist

Increases the duration of your abilities and items.

17m
Boundless Spirit4
Boundless Spirit

Boundless Spirit

T4Spirit6.4k
+15%Spirit Power
+35Spirit Power
+75Bonus Health
+4Out of Combat Regen
21m
Mercurial Magnum4
Mercurial Magnum

Mercurial Magnum

T4Spirit6.4k
+7Spirit Power
+22%Fire Rate
60Damage
100%Bullets Reloaded

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus Spirit Damage based on your Spirit Power.

Alchemical Flask
24m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

27m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

29m
Lightning Scroll4
Lightning Scroll

Lightning Scroll

T4Spirit6.4k
150Damage
+50Bonus Health
0.75sStun Duration
3sDelay Before Effect

Damage from your ultimate applies a stun and deals bonus spirit damage after a short delay.

29m
Surge of Power3
Surge of Power

Surge of Power

T3Spirit3.2k
14sCooldown
+24Imbued Ability Spirit Power
20%Fire Rate Bonus
+1.75m mMove Speed

Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.

Last Stand
31m
Mystic Vulnerability2
Mystic Vulnerability

Mystic Vulnerability

T2Spirit1.6k
7sDuration
+-8%Spirit Resist
+8%Spirit Resist

When the target takes Spirit Damage, they have their Spirit Resist reduced.

31m
Sold
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Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
1m12m
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
+10%Fire Rate
44Damage
100%Bullets Reloaded
18sCharge-Up Time

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use.

Quicksilver Reload
3m24m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+3Health Regen
+1Out of Combat Regen
Extra Regen
5m31m
Battle Vest2
Battle Vest

Battle Vest

T2Vitality1.6k
+18%Bullet Resist
+3Out of Combat Regen
+15%Weapon Damage
+7%Fire Rate

While you are above 65% health, gain weapon damage and bonus fire rate.

Battle Vest
7m31m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
8m8m
Duration Extender2
Duration Extender

Duration Extender

T2Spirit1.6k
+22%Ability Duration

Imbue an ability to increase its Duration.

Duration Extender
15m17m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
15m27m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
17m17m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
Improved Spirit
17m21m
Mystic Slow2
Mystic Slow

Mystic Slow

T2Spirit1.6k
2sDuration
30%Movement Slow
-12%Dash Distance
+0.75mmSprint Speed

When the target takes Spirit Damage, they have their Move Speed reduced.

Mystic Slow
27m29m
Abrams
Abrams

Abrams

Brawler
Easy
TankBrawlerBull-Headed
Hydra Nation
39.9k
9
2
14
24.8k
34.4k
16.2k
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
12mmEnd Radius
60%Movement Slow
Active

Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.

2m
Spirit Shielding2
Spirit Shielding

Spirit Shielding

T2Vitality1.6k
45sCooldown
3.5sTime Frame
225Damage Threshold
300Barrier

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

6m
Fortitude3
Fortitude

Fortitude

T3Vitality3.2k
+375Bonus Health
+13 sRestore Delay
+2 %Max Health Regen
+1.25m mMove Speed

After not taking damage for a period, gain health regen.

13m
Spirit Snatch3
Spirit Snatch

Spirit Snatch

T3Spirit3.2k
6sCooldown
10sDuration
50Spirit Damage
12%Spirit Resist Steal

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power.

Effects are reduced to 70% for Light Melee hits.

14m
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+8Spirit Power
+40%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

16m
Hunter's Aura3
Hunter's Aura

Hunter's Aura

T3Weapon3.2k
+100Bonus Health
15mmRadius
+-8%Bullet Resist
-11%Fire Rate

Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is tripled.

19m
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

23m
Juggernaut4
Juggernaut

Juggernaut

T4Vitality6.4k
+50%Slow Resist
+25%Melee Resist
+8Health Regen
+2.0m mMove Speed
24m
Point Blank3
Point Blank

Point Blank

T3Weapon3.2k
+50%Weapon Damage
-25%Move Speed
2sSlow Duration
15mmClose Range

When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.

26m
Rebuttal1
Rebuttal

Rebuttal

T1Vitality800
+75Bonus Health
-2sParry Cooldown
6sBuff Duration
+30%Bonus Damage

On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.

26m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitality1.6k
40sCooldown
10sDuration
325Barrier
+6%Spirit Resist

Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept.

27m
Crushing Fists4
Crushing Fists

Crushing Fists

T4Weapon6.4k
+60%Heavy Melee Distance
7sCooldown
+12%Bullet Resist
+20%Melee Damage
+25%Bonus Heavy Damage

Your melee damagemelee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.

If the target reaches max stacks, they will be stunned.

31m
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Spirit Strike1
Spirit Strike

Spirit Strike

T1Spirit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

Spirit Strike
3m14m
Close Quarters1
Close Quarters

Close Quarters

T1Weapon800
+20%Weapon Damage
15mmClose Range
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

Close Quarters
6m26m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+25%Slow Resist
+2Out of Combat Regen

Reduces the effect of enemy Move Speed penalties.

Enduring Speed
8m24m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
8m8m
Melee Charge2
Melee Charge

Melee Charge

T2Weapon1.6k
+50%Heavy Melee Distance
7sCooldown
+6%Bullet Resist
+10%Melee Damage
+25%Bonus Heavy Damage

Your next Heavy Melee attack against an enemy deals increased damage.

Melee Charge
9m31m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
Extra Health
10m13m
Paige
Paige

Paige

Mystic
Easy
HelpfulProtectorBooksmart
hydration
proProfessional player
Hydra Nation
35.4k
2
4
20
13.9k
19.7k
3.7k
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitality1.6k
+10%Ability Range
45sCooldown
40mmCast Range
6sBuff Duration
200Barrier
Active

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

7m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

8m
Cultist Sacrifice3
Cultist Sacrifice

Cultist Sacrifice

T3Weapon3.2k
270sCooldown
160sDuration
+30%Weapon Damage vs. NPCs
+2Out of Combat Regen
Active

Target an enemy NPC and consume it for 150% Bonus Souls and grants a powerful long lasting buff.

13m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

17m
Suppressor2
Suppressor

Suppressor

T2Spirit1.6k
4sDuration
+6Spirit Power
-28%Fire Rate
+50Bonus Health

When you deal Spirit Damage to enemies, you also reduce their Fire Rate.

17m
Mystic Slow2
Mystic Slow

Mystic Slow

T2Spirit1.6k
2sDuration
30%Movement Slow
-12%Dash Distance
+0.75mmSprint Speed

When the target takes Spirit Damage, they have their Move Speed reduced.

18m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Spirit3.2k
+35%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

20m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

22m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Spirit3.2k
+30%Faster Time Between Charges
+2Bonus Ability Charges
+14%Cooldown Reduction For Charged Abilities
+10Bonus Spirit Power for Charged Abilities
24m
Superior Duration3
Superior Duration

Superior Duration

T3Spirit3.2k
+28%Ability Duration
+8%Bullet Resist

Increases the duration of your abilities and items.

26m
Mystic Vulnerability2
Mystic Vulnerability

Mystic Vulnerability

T2Spirit1.6k
7sDuration
+-8%Spirit Resist
+8%Spirit Resist

When the target takes Spirit Damage, they have their Spirit Resist reduced.

29m
Transcendent Cooldown4
Transcendent Cooldown

Transcendent Cooldown

T4Spirit6.4k
+25%Ability Cooldown Reduction
+25%Item Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities and items.

31m
Sold
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Headshot Booster1
Headshot Booster

Headshot Booster

T1Weapon800
9sCooldown
+45Head Shot Bonus Damage
+30Bonus Health

Your next headshot against an enemy Hero deals bonus weapon damage.

Headshot Booster
1m18m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
2m24m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
5m22m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
5m8m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
Improved Spirit
8m29m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
9m20m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
10m13m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

Superior Cooldown
28m31m
Mirage
Mirage

Mirage

Assassin
Medium
BodyguardTravellerFocused
rocaine
proProfessional player
Hydra Nation
39.4k
4
3
17
30.8k
50.5k
24.6k
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+8Spirit Power
+40%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

6m
Battle Vest2
Battle Vest

Battle Vest

T2Vitality1.6k
+18%Bullet Resist
+3Out of Combat Regen
+15%Weapon Damage
+7%Fire Rate

While you are above 65% health, gain weapon damage and bonus fire rate.

8m
Fortitude3
Fortitude

Fortitude

T3Vitality3.2k
+375Bonus Health
+13 sRestore Delay
+2 %Max Health Regen
+1.25m mMove Speed

After not taking damage for a period, gain health regen.

10m
Dispel Magic3
Dispel Magic

Dispel Magic

T3Vitality3.2k
+16%Spirit Resist
50sCooldown
+2mmMove Speed
3sBuff Duration
250HP Healed On Activate
Active
15m
Fleetfoot2
Fleetfoot

Fleetfoot

T2Weapon1.6k
16sCooldown
5sDuration
+3.0mmMove Speed
+35%Slide Distance
Active
17m
Toxic Bullets3
Toxic Bullets

Toxic Bullets

T3Weapon3.2k

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.

19m
Burst Fire3
Burst Fire

Burst Fire

T3Weapon3.2k
+10%Fire Rate
+50%Slide Distance

Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.

22m
Siphon Bullets4
Siphon Bullets

Siphon Bullets

T4Vitality6.4k
+15%Weapon Damage
+10%Bullet Resist
17sSteal Duration
1.2sMax Frequency
25m
Mercurial Magnum4
Mercurial Magnum

Mercurial Magnum

T4Spirit6.4k
+7Spirit Power
+22%Fire Rate
60Damage
100%Bullets Reloaded

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus Spirit Damage based on your Spirit Power.

Djinn's Mark
28m
Boundless Spirit4
Boundless Spirit

Boundless Spirit

T4Spirit6.4k
+15%Spirit Power
+35Spirit Power
+75Bonus Health
+4Out of Combat Regen
31m
Sold
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Restorative Shot1
Restorative Shot

Restorative Shot

T1Weapon800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

Restorative Shot
1m10m
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
+10%Fire Rate
44Damage
100%Bullets Reloaded
18sCharge-Up Time

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use.

Quicksilver Reload
3m28m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
Extra Health
6m10m
Rapid Rounds1
Rapid Rounds

Rapid Rounds

T1Weapon800
+9%Fire Rate
Rapid Rounds
7m22m
Debuff Reducer2
Debuff Reducer

Debuff Reducer

T2Vitality1.6k
+25%Debuff Resist

Reduces the duration of all negative effects applied to you.

Debuff Reducer
12m15m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
Improved Spirit
17m31m
Lash
Lash

Lash

Assassin
Hard
InitiatorHigh FlyingArrogant
LordNM
proProfessional player
Floormen
39.1k
5
6
17
23.7k
33.9k
11.1k
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
+10%Fire Rate
44Damage
100%Bullets Reloaded
18sCharge-Up Time

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use.

Flog
2m
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
12mmEnd Radius
60%Movement Slow
Active

Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.

6m
Majestic Leap3
Majestic Leap

Majestic Leap

T3Vitality3.2k
45sCooldown
5Interrupt Cooldown
140Barrier
8sBarrier Duration
Active

Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.

Cannot be used for 5s if attacked by enemy Hero.

9m
Mystic Shot2
Mystic Shot

Mystic Shot

T2Weapon1.6k
+7Spirit Power

Your next bullet deals bonus Spirit Damage.

12m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

15m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

17m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

22m
Stamina Mastery3
Stamina Mastery

Stamina Mastery

T3Vitality3.2k
+2Stamina
+18%Stamina Recovery
+23%Air Jump/Dash Distance
23m
Dispel Magic3
Dispel Magic

Dispel Magic

T3Vitality3.2k
+16%Spirit Resist
50sCooldown
+2mmMove Speed
3sBuff Duration
250HP Healed On Activate
Active
24m
Transcendent Cooldown4
Transcendent Cooldown

Transcendent Cooldown

T4Spirit6.4k
+25%Ability Cooldown Reduction
+25%Item Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities and items.

26m
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

27m
Spirit Burn4
Spirit Burn

Spirit Burn

T4Spirit6.4k
20sCooldown
+8%Ability Range
500Damage Threshold
110Explosion Damage

Dealing significant Spirit Damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage and has half-cooldown on non-heroes.

31m
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Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
3m17m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
4m9m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
11m19m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

Superior Cooldown
19m26m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
22m23m
Seven
Seven

Seven

Mystic
Easy
High VoltageMercilessArea Denial
Hydra Nation
50.9k
5
2
17
25.3k
48.2k
22.2k
Fortitude3
Fortitude

Fortitude

T3Vitality3.2k
+375Bonus Health
+13 sRestore Delay
+2 %Max Health Regen
+1.25m mMove Speed

After not taking damage for a period, gain health regen.

8m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

9m
Suppressor2
Suppressor

Suppressor

T2Spirit1.6k
4sDuration
+6Spirit Power
-28%Fire Rate
+50Bonus Health

When you deal Spirit Damage to enemies, you also reduce their Fire Rate.

12m
Fleetfoot2
Fleetfoot

Fleetfoot

T2Weapon1.6k
16sCooldown
5sDuration
+3.0mmMove Speed
+35%Slide Distance
Active
12m
Surge of Power3
Surge of Power

Surge of Power

T3Spirit3.2k
14sCooldown
+24Imbued Ability Spirit Power
20%Fire Rate Bonus
+1.75m mMove Speed

Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.

Power Surge
15m
Counterspell3
Counterspell

Counterspell

T3Vitality3.2k
20sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

18m
Spirit Lifesteal2
Spirit Lifesteal

Spirit Lifesteal

T2Vitality1.6k
+16%Spirit Lifesteal
+6Spirit Power
+70Bonus Health
18m
Boundless Spirit4
Boundless Spirit

Boundless Spirit

T4Spirit6.4k
+15%Spirit Power
+35Spirit Power
+75Bonus Health
+4Out of Combat Regen
23m
Ethereal Shift4
Ethereal Shift

Ethereal Shift

T4Spirit6.4k
45sCooldown
4.0sDuration
5sBuff Duration
+30%Spirit Resist
Active

You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist.
Can be canceled early.
Activation cancels any active ability.

25m
Spirit Resilience3
Spirit Resilience

Spirit Resilience

T3Vitality3.2k
+30%Spirit Resist
+22%Spirit Resist

When below 40% health, gain additional Spirit Resist.

27m
Superior Duration3
Superior Duration

Superior Duration

T3Spirit3.2k
+28%Ability Duration
+8%Bullet Resist

Increases the duration of your abilities and items.

28m
Transcendent Cooldown4
Transcendent Cooldown

Transcendent Cooldown

T4Spirit6.4k
+25%Ability Cooldown Reduction
+25%Item Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities and items.

30m
Sold
ItemBuySell
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
1m18m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
Improved Spirit
3m23m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
Extra Health
4m8m
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
12mmEnd Radius
60%Movement Slow
Active

Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.

Cold Front
6m25m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
9m19m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

Superior Cooldown
19m30m
Total
250.0k
37
20
98
149.7k
243.4k
87.5k
Lil Troopsas Archmother
20 killsDefeat
PlayerSoulsKDAPDODHItems
Wraith
Wraith

Wraith

Marksman
Easy
DuelistIsolatorTelekinetic
Floormen
37.6k
3
5
3
20.9k
47.5k
11.9k
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+3Health Regen
+1Out of Combat Regen
3m
Siphon Bullets4
Siphon Bullets

Siphon Bullets

T4Vitality6.4k
+15%Weapon Damage
+10%Bullet Resist
17sSteal Duration
1.2sMax Frequency
9m
Surge of Power3
Surge of Power

Surge of Power

T3Spirit3.2k
14sCooldown
+24Imbued Ability Spirit Power
20%Fire Rate Bonus
+1.75m mMove Speed

Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.

Card Trick
17m
Mercurial Magnum4
Mercurial Magnum

Mercurial Magnum

T4Spirit6.4k
+7Spirit Power
+22%Fire Rate
60Damage
100%Bullets Reloaded

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus Spirit Damage based on your Spirit Power.

Card Trick
19m
Titanic Magazine2
Titanic Magazine

Titanic Magazine

T2Weapon1.6k
+90%Max Ammo
+12%Weapon Damage
20m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
21m
Toxic Bullets3
Toxic Bullets

Toxic Bullets

T3Weapon3.2k

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.

25m
Capacitor4
Capacitor

Capacitor

T4Weapon6.4k
+5%Fire Rate
40sCooldown
0.25sMax Frequency
43Shock Damage
10mmJump Radius
Active

Launch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.

27m
Burst Fire3
Burst Fire

Burst Fire

T3Weapon3.2k
+10%Fire Rate
+50%Slide Distance

Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.

29m
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+8Spirit Power
+40%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

29m
Sold
ItemBuySell
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
1m29m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
2m25m
Rapid Rounds1
Rapid Rounds

Rapid Rounds

T1Weapon800
+9%Fire Rate
Rapid Rounds
4m29m
Extended Magazine1
Extended Magazine

Extended Magazine

T1Weapon800
+30%Max Ammo
+6%Weapon Damage
Extended Magazine
10m20m
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
+10%Fire Rate
44Damage
100%Bullets Reloaded
18sCharge-Up Time

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use.

Quicksilver Reload
13m19m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
13m17m
Tesla Bullets3
Tesla Bullets

Tesla Bullets

T3Weapon3.2k
0.25sMax Frequency
33Shock Damage
8mmJump Radius
15%Proc Chance

Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.

Tesla Bullets
17m27m
Sinclair
Sinclair

Sinclair

Mystic
Hard
TricksterCopycatVersatile
Chain Gang
25.0k
3
2
6
10.5k
21.3k
4.1k
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
2m
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+8Spirit Power
+40%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

3m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

6m
Majestic Leap3
Majestic Leap

Majestic Leap

T3Vitality3.2k
45sCooldown
5Interrupt Cooldown
140Barrier
8sBarrier Duration
Active

Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.

Cannot be used for 5s if attacked by enemy Hero.

9m
Fortitude3
Fortitude

Fortitude

T3Vitality3.2k
+375Bonus Health
+13 sRestore Delay
+2 %Max Health Regen
+1.25m mMove Speed

After not taking damage for a period, gain health regen.

16m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Audience Participation
16m
Silence Wave3
Silence Wave

Silence Wave

T3Spirit3.2k
35sCooldown
3sSilence Duration
40mmCast Range
+50Bonus Health
Active

Launch an expanding projectile which Silences enemies for a short duration and deals impact damage.

Silence does not interrupt channeling abilities.

19m
Spirit Shielding2
Spirit Shielding

Spirit Shielding

T2Vitality1.6k
45sCooldown
3.5sTime Frame
225Damage Threshold
300Barrier

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

19m
Vortex Web4
Vortex Web

Vortex Web

T4Spirit6.4k
42sCooldown
4.0sDuration
12mmCapture Radius
-35%Move Speed
Active
25m
Sold
ItemBuySell
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
12mmEnd Radius
60%Movement Slow
Active

Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.

Cold Front
6m6m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
30sCooldown
3.5sDuration
25mmCast Range
-20%Move Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Does not affect target's stamina usage.

Slowing Hex
13m25m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

Superior Cooldown
19m19m
Paradox
Paradox

Paradox

Marksman
Hard
CalculatedDisruptorTactician
Bunny with Clock
24.9k
1
10
4
14.3k
23.0k
7.5k
Mystic Shot2
Mystic Shot

Mystic Shot

T2Weapon1.6k
+7Spirit Power

Your next bullet deals bonus Spirit Damage.

5m
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+8Spirit Power
+40%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

11m
Fortitude3
Fortitude

Fortitude

T3Vitality3.2k
+375Bonus Health
+13 sRestore Delay
+2 %Max Health Regen
+1.25m mMove Speed

After not taking damage for a period, gain health regen.

14m
Headhunter3
Headhunter

Headhunter

T3Weapon3.2k
8sCooldown
+75Head Shot Bonus Damage
+5%Weapon Damage
+50Bonus Health

Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.

16m
Hollow Point3
Hollow Point

Hollow Point

T3Weapon3.2k
+35%Weapon Damage
+4.5Out of Combat Regen
+125Bonus Health
+-9%Bullet Resist

When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.

19m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Paradoxical Swap
19m
Stamina Mastery3
Stamina Mastery

Stamina Mastery

T3Vitality3.2k
+2Stamina
+18%Stamina Recovery
+23%Air Jump/Dash Distance
21m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

26m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
30sCooldown
3.5sDuration
25mmCast Range
-20%Move Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Does not affect target's stamina usage.

29m
Sold
ItemBuySell
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
1m14m
Headshot Booster1
Headshot Booster

Headshot Booster

T1Weapon800
9sCooldown
+45Head Shot Bonus Damage
+30Bonus Health

Your next headshot against an enemy Hero deals bonus weapon damage.

Headshot Booster
2m16m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+3Health Regen
+1Out of Combat Regen
Extra Regen
4m19m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
6m26m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
Extra Health
8m14m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
11m21m
Lady Geist
Lady Geist

Lady Geist

Mystic
Medium
LifestealSelf DamageFatale
Chain Gang
31.1k
4
5
6
21.3k
42.5k
37.2k
Radiant Regeneration3
Radiant Regeneration

Radiant Regeneration

T3Spirit3.2k
4 HP/sRegeneration
5sRegeneration Duration
+65Bonus Health

Heal and gain bonus Movement Speed for a short duration when you cast an ability.

7m
Fleetfoot2
Fleetfoot

Fleetfoot

T2Weapon1.6k
16sCooldown
5sDuration
+3.0mmMove Speed
+35%Slide Distance
Active
12m
Weighted Shots3
Weighted Shots

Weighted Shots

T3Weapon3.2k
+35%Weapon Damage
+16%Debuff Resist
+16%Spirit Resist
+-30%Bullet Velocity
+-20%Stamina Recovery
16m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Weapon1.6k
7sDuration
+25%Fire Rate
+6Temporary Ammo
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

16m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+25%Slow Resist
+2Out of Combat Regen

Reduces the effect of enemy Move Speed penalties.

17m
Spirit Resilience3
Spirit Resilience

Spirit Resilience

T3Vitality3.2k
+30%Spirit Resist
+22%Spirit Resist

When below 40% health, gain additional Spirit Resist.

18m
Berserker3
Berserker

Berserker

T3Weapon3.2k
+8%Bullet Resist

Your Weapon Damage increases as you take sustained damage.

20m
Spellslinger4
Spellslinger

Spellslinger

T4Weapon6.4k
+6%Ability Cooldown Reduction
+11%Fire Rate
+-10%Reload Time
18sBuff Duration

While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed.
Each stack refreshes the duration.

26m
Toxic Bullets3
Toxic Bullets

Toxic Bullets

T3Weapon3.2k

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.

31m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
31m
Sold
ItemBuySell
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+3Health Regen
+1Out of Combat Regen
Extra Regen
1m18m
Restorative Shot1
Restorative Shot

Restorative Shot

T1Weapon800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

Restorative Shot
2m17m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
3m20m
Mystic Regeneration1
Mystic Regeneration

Mystic Regeneration

T1Spirit800
4 HP/sRegeneration
5sRegeneration Duration
+40Bonus Health

Dealing Spirit Damage to enemy Heroes grants you Bonus Health Regen. Stacks when dealing damage to different heroes.

Mystic Regeneration
4m7m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
8m16m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

Enchanter's Emblem
10m31m
Backstabber2
Backstabber

Backstabber

T2Weapon1.6k
+50Bonus Health
-50%Footstep Sound Distance

Attacking enemies from behind with your weapon or melee opens a wound dealing spirit damage over time and reducing their bullet resist. During this time, if you or any allies are near the target, will see them through walls and be given bonus move speed.

Backstabber
16m26m
Tesla Bullets3
Tesla Bullets

Tesla Bullets

T3Weapon3.2k
0.25sMax Frequency
33Shock Damage
8mmJump Radius
15%Proc Chance

Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.

Tesla Bullets
31m31m
Viscous
Viscous

Viscous

Mystic
Medium
EvasiveDisruptorGooey
Lil Troops
26.1k
3
9
4
14.7k
28.2k
5.8k
Mystic Shot2
Mystic Shot

Mystic Shot

T2Weapon1.6k
+7Spirit Power

Your next bullet deals bonus Spirit Damage.

3m
Express Shot3
Express Shot

Express Shot

T3Weapon3.2k
+50%Bullet Velocity
8sCooldown
+5%Fire Rate
30%Extra Ammo Consumed
+100%Bullet Velocity

Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.

8m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

13m
Spirit Snatch3
Spirit Snatch

Spirit Snatch

T3Spirit3.2k
6sCooldown
10sDuration
50Spirit Damage
12%Spirit Resist Steal

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power.

Effects are reduced to 70% for Light Melee hits.

15m
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
12mmEnd Radius
60%Movement Slow
Active

Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.

17m
Melee Charge2
Melee Charge

Melee Charge

T2Weapon1.6k
+50%Heavy Melee Distance
7sCooldown
+6%Bullet Resist
+10%Melee Damage
+25%Bonus Heavy Damage

Your next Heavy Melee attack against an enemy deals increased damage.

19m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
19m
Hunter's Aura3
Hunter's Aura

Hunter's Aura

T3Weapon3.2k
+100Bonus Health
15mmRadius
+-8%Bullet Resist
-11%Fire Rate

Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is tripled.

22m
Knockdown3
Knockdown

Knockdown

T3Spirit3.2k
45mmCast Range
0.5sStun Duration
+75Bonus Health
+6%Ability Range
Active

Apply a Stun after 2s. Stun duration is increased against airborne targets.

26m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

31m
Sold
ItemBuySell
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
1m31m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
4m26m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+50%Bullet Velocity
+5%Fire Rate
High-Velocity Rounds
6m8m
Lifestrike3
Lifestrike

Lifestrike

T3Vitality3.2k
+16%Melee Damage
4sCooldown
-60%Move Speed
2.5sSlow Duration
160Heal on Melee Hit

Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount.

This heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

Lifestrike
15m15m
Yamato
Yamato

Yamato

Assassin
Hard
RelentlessAcrobaticsPursuer
Lil Troops
35.4k
6
6
6
24.8k
37.8k
22.0k
Mystic Shot2
Mystic Shot

Mystic Shot

T2Weapon1.6k
+7Spirit Power

Your next bullet deals bonus Spirit Damage.

5m
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
12mmEnd Radius
60%Movement Slow
Active

Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.

7m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

10m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

10m
Spirit Snatch3
Spirit Snatch

Spirit Snatch

T3Spirit3.2k
6sCooldown
10sDuration
50Spirit Damage
12%Spirit Resist Steal

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power.

Effects are reduced to 70% for Light Melee hits.

14m
Counterspell3
Counterspell

Counterspell

T3Vitality3.2k
20sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

16m
Torment Pulse3
Torment Pulse

Torment Pulse

T3Spirit3.2k
1.4sCooldown
+100Bonus Health
27Pulse Damage
9mmPulse Radius

Periodically deals Spirit Damage to the closest two enemies nearby.

18m
Restorative Locket2
Restorative Locket

Restorative Locket

T2Vitality1.6k
20sCooldown
+8%Spirit Resist
20Heal Per Stack
20Max Stacks
Active
19m
Transcendent Cooldown4
Transcendent Cooldown

Transcendent Cooldown

T4Spirit6.4k
+25%Ability Cooldown Reduction
+25%Item Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities and items.

21m
Diviner's Kevlar4
Diviner's Kevlar

Diviner's Kevlar

T4Vitality6.4k
64sCooldown
+35Spirit Power
1000Barrier
20sBuff Duration

Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.

27m
Sold
ItemBuySell
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
1m21m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+3Health Regen
+1Out of Combat Regen
Extra Regen
2m11m
Restorative Shot1
Restorative Shot

Restorative Shot

T1Weapon800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

Restorative Shot
3m27m
Spirit Strike1
Spirit Strike

Spirit Strike

T1Spirit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

Spirit Strike
11m14m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

Superior Cooldown
21m21m
Total
180.1k
20
37
29
106.5k
200.2k
88.5k