FPS Lounge dropped Game 1 decisively but adapted across three games to win the Deadlock Night Shift NA #35 finals 2-1 over Melee Creeps, led by Erebus's 21/16/38 series line and rocaine's Game 3 Lady Geist masterclass.
FPS Lounge came back from dropping Game 1 to beat Melee Creeps 2-1 in the #35 finals of Deadlock Night Shift NA. After the opener looked like it might turn into a Melee Creeps rout, FPS Lounge settled in, adjusted, and took the next two maps.
Game 1: Melee Creeps takes a strong lead
The opener lasted 30:43 with Melee Creeps finishing with a 47-22 kill lead and built a 224,585 to 161,542 soul advantage, a gap of more than 63,000.
JonJon was the standout on
Lady Geist, finishing 10/0/20 while also putting up 91,690 healing and 56,153 player damage. FPS Lounge never really had an answer for him. eidorian added a 10/2/24 line on
Apollo, while fishcake chipped in 10/5/19 on
Vyper with 54,987 player damage.
All six Melee Creeps players ended above a 4.0 KDA. On the other side, FPS Lounge never got much going. Their best line was Snakes going 6/8/9 on
Billy, which kind of says it all about how that map went.
Game 2: FPS Lounge flip the series
Game 2 was the longest map of the set at 35:42, and it was much closer in kills at 24-23. The bigger story was farm and map control. FPS Lounge won the soul battle 258,283 to 190,357, a huge edge in a game that stayed competitive on the scoreboard.
One of the biggest changes was Erebus moving onto
Bebop. After starting the series on
Paradox, the switch paid off right away. He finished 8/4/9 with 26,903 player damage and 28,054 healing. LOMEIN brought out
Mina and went 6/3/7 while farming up 217 last hits and 44,796 souls.
rocaine also had a huge map on
Venator, posting 253 last hits, 54,456 souls, and 85,178 objective damage. Lefaa kept grinding on
Infernus with 300 last hits and 67,634 objective damage, even if the kill line was only 1/6/15.
Melee Creeps still found kills. dew had 8 on
Shiv, and JonJon went 6/3/5 on Lady Geist. But they lost control of the economy and couldn’t turn enough of those fights into real map pressure.
Game 3: FPS Lounge finish the comeback
FPS Lounge controlled the deciding map for the entire game with a souls lead throughout. They won the map 37-23 in kills and never let Melee Creeps get comfortable.
rocaine picked up
Lady Geist, the same hero that had crushed FPS Lounge in Game 1, and turned it right back around. He went 7/2/15, finished with 40,460 souls and 74,210 objective damage, and added 71,942 healing in the process. It was one of the clearest swings of the series.
Erebus stayed hot on
Bebop and put up his best game of the set at 11/4/19 with 40,920 healing. LOMEIN moved again, this time onto
The Doorman, and finished 7/4/17. A near universal positive for fans who enjoyed watching the hero. Over the final two maps, FPS Lounge’s support play was a big part of the turnaround.
For Melee Creeps, Saiah had a rough Game 3 on
Silver at 1/10/12. dew did what he could on
Yamato and finished 7/7/10, but it wasn’t enough. JonJon, after the huge opener on Lady Geist, switched to
Venator and ended 4/8/8.
What changed
This series really turned on FPS Lounge’s adjustments after Game 1.
The biggest one was the Bebop switch. Erebus went from Paradox in the opener to Bebop for the final two maps, and FPS Lounge looked much better once that happened. LOMEIN also kept changing looks, going Shiv to Mina to The Doorman, which gave Melee Creeps different problems in each game.
Overall its clear much like EU, the top three teams in NA are very equal. Melee Creeps, Floorman and FPS Lounge all look very similar in skill and simple decisions in draft and key moments during matches often decide the outcome.

















