Vyper



Screwjab Dagger
Signature Ability
0.2sCast Delay
2ChargesThrow a dagger, dealing
spirit damage and applying slow.
Every subsequent dagger against the same target stacks in
spirit damage and slow.


Lethal Venom
Signature AbilityInject a target with lethal venom. After a delay the venom triggers, dealing Spirit Damage. The damage is increased by the target's missing health.
Lethal Venom will ignore Petrify's damage block.


Slither
Signature AbilityYou have increased Slide Distance, can Slide up hills, and can turn faster while Sliding.


Petrifying Bola
Signature Ability
0.1sCast DelayThrow an explosive bola. On exploding, the bola
Direct hits deal


The Rattler
Rapid Fire
1
Close Quarters
Deal additional Weapon Damage when in close range to your target.
2
Weakening Headshot
Landing a Headshot reduces their Bullet Resist.
2
Split Shot
Make your weapon fire multishot.
Hitting more than one Hero per attack will grant a stacking weapon damage bonus.
Targets can only be hit once per multishot.
3
Burst Fire
Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.
2
Weapon Shielding
Gain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame.
3
Counterspell
Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.
4
Mercurial Magnum
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

4
Spiritual Overflow
Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.
3
Dispel Magic
| Item | Buy | Sell |
|---|---|---|
1![]() Extra RegenT1Vitality800 | 0m | 24m |
1![]() GritT1Vitality800 Active Gain a Barrier for a short duration. | 4m | 10m |
1![]() Rapid RoundsT1Weapon800 +9%Fire Rate | 9m | 9m |
2![]() Quicksilver ReloadT2Spirit1.6k Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. | 12m | 16m |
2![]() Spirit LifestealT2Vitality1.6k | 18m | 22m |
2
Opening Rounds
Your attacks have additional Weapon Damage against enemies above 50% health.
3
Burst Fire
Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.
2
Split Shot
Make your weapon fire multishot.
Hitting more than one Hero per attack will grant a stacking weapon damage bonus.
Targets can only be hit once per multishot.
3
Stamina Mastery
4
Mercurial Magnum
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

2
Improved Spirit
2
Bullet Lifesteal
4
Unstoppable
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.
3
Point Blank
When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.
| Item | Buy | Sell |
|---|---|---|
1![]() Close QuartersT1Weapon800 +20%Melee Resist Deal additional Weapon Damage when in close range to your target. | 1m | 28m |
1![]() Extra SpiritT1Spirit800 +10Spirit Power | 3m | 23m |
1![]() High-Velocity RoundsT1Weapon800 | 5m | 5m |
1![]() Extra StaminaT1Vitality800 +1Stamina +12%Stamina Recovery | 10m | 13m |
2![]() Debuff ReducerT2Vitality1.6k Reduces the duration of all negative effects applied to you. | 15m | 25m |
2![]() Quicksilver ReloadT2Spirit1.6k Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. | 16m | 18m |
2
Opening Rounds
Your attacks have additional Weapon Damage against enemies above 50% health.
1
Close Quarters
Deal additional Weapon Damage when in close range to your target.
2
Split Shot
Make your weapon fire multishot.
Hitting more than one Hero per attack will grant a stacking weapon damage bonus.
Targets can only be hit once per multishot.
3
Burst Fire
Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.
2
Reactive Barrier
Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.
4
Mercurial Magnum
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

3
Stamina Mastery
3
Fortitude
After not taking damage for a period, gain health regen.
4
Unstoppable
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.
4
Vampiric Burst
| Item | Buy | Sell |
|---|---|---|
1![]() Extra RegenT1Vitality800 | 0m | 26m |
1![]() High-Velocity RoundsT1Weapon800 | 3m | 3m |
1![]() Rapid RoundsT1Weapon800 +9%Fire Rate | 6m | 13m |
1![]() Extra HealthT1Vitality800 | 8m | 26m |
1![]() Extra StaminaT1Vitality800 +1Stamina +12%Stamina Recovery | 14m | 24m |
2![]() Quicksilver ReloadT2Spirit1.6k Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. | 16m | 19m |
2![]() Bullet LifestealT2Vitality1.6k | 22m | 33m |
2![]() Debuff ReducerT2Vitality1.6k Reduces the duration of all negative effects applied to you. | 29m | 30m |
3
Burst Fire
Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.
2
Split Shot
Make your weapon fire multishot.
Hitting more than one Hero per attack will grant a stacking weapon damage bonus.
Targets can only be hit once per multishot.
1
Close Quarters
Deal additional Weapon Damage when in close range to your target.
2
Weakening Headshot
Landing a Headshot reduces their Bullet Resist.
2
Opening Rounds
Your attacks have additional Weapon Damage against enemies above 50% health.
4
Mercurial Magnum
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.
1
Extra Spirit
2
Improved Spirit
3
Stamina Mastery
4
Unstoppable
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.
2
Spirit Shielding
Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.
3
Counterspell
Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.
3
Spirit Resilience
When below 50% health, gain additional Spirit Resist.
| Hero | Player | Result | Event | SPM | KDA |
|---|---|---|---|---|---|
![]() | Defeatvs Leviathan | Deadlock Night Shift EU#57 · Game 2 · 1 week ago | 959 | 2/6/227:03 | |
![]() | Defeatvs Abrahams | W Tourney 02Group Stage · Game 1 · 1 week ago | 911 | 1/6/231:37 | |
![]() | Defeatvs Oblivion | W Tourney 02Group Stage · Game 1 · 1 week ago | 1,076 | 5/6/932:10 | |
![]() | Defeatvs Leviathan | Deadlock Night Shift EU#57 · Game 1 · 1 week ago | 971 | 11/5/534:54 | |
![]() | Defeatvs Pulsar Esports | Freak Fest TournamentFreak Fest $1000 Tournament · Game 1 · 2 weeks ago | 1,094 | 7/11/941:08 | |
![]() | Defeatvs Poppers Pupils | Deadlock Night Shift NA#56 · Game 2 · 2 weeks ago | 1,068 | 6/5/738:33 | |
![]() | Victoryvs Melee Creeps | Deadlock Night Shift NA#56 · Game 1 · 2 weeks ago | 1,395 | 9/2/1633:50 | |
![]() | Defeatvs Poppers Pupils | Deadlock Night Shift NA#54 · Game 2 · 1 month ago | 1,075 | 3/7/337:39 |
Presence
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Starting Stats
Vitality
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Movement
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Lore
When it comes to breaking the law, not getting caught is a pretty important part of the job. Vyper never got that memo. Luckily for her, if there’s...








