Bird with Clock Victory
3320:554
Bird with Clockas Hidden King
33 killsVictory
PlayerSoulsKDAPDODHItems
Venator
Venator

Venator

Marksman
Medium
DevoutArms ExpertTactical
Bird with Clock
28.0k
7
0
11
15.5k
31.0k
5.8k
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+8Spirit Power
+40%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

3m
Point Blank3
Point Blank

Point Blank

T3Weapon3.2k
+50%Weapon Damage
-25%Move Speed
2sSlow Duration
15mmClose Range

When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.

5m
Bullet Lifesteal2
Bullet Lifesteal

Bullet Lifesteal

T2Vitality1.6k
+16%Bullet Lifesteal
+90Bonus Health
6m
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

9m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
10m
Hollow Point3
Hollow Point

Hollow Point

T3Weapon3.2k
+35%Weapon Damage
+4.5Out of Combat Regen
+125Bonus Health
+-9%Bullet Resist

When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.

13m
Weighted Shots3
Weighted Shots

Weighted Shots

T3Weapon3.2k
+35%Weapon Damage
+16%Debuff Resist
+16%Spirit Resist
+-30%Bullet Velocity
+-20%Stamina Recovery
15m
Spirit Resilience3
Spirit Resilience

Spirit Resilience

T3Vitality3.2k
+30%Spirit Resist
+22%Spirit Resist

When below 40% health, gain additional Spirit Resist.

17m
Ballistic Enchantment3
Ballistic Enchantment

Ballistic Enchantment

T3Weapon3.2k
14sDuration
+30%Ability Range
+18%Weapon Damage per Stack
+4%Non-Hero Weapon Damage

Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.

Consecrating Grenade
19m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+25%Slow Resist
+2Out of Combat Regen

Reduces the effect of enemy Move Speed penalties.

19m
Sold
ItemBuySell
Close Quarters1
Close Quarters

Close Quarters

T1Weapon800
+20%Weapon Damage
15mmClose Range
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

Close Quarters
0m5m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
19m19m
Calico
Calico

Calico

Assassin
Medium
TricksySlipperyBurst Damage
Bird with Clock
26.1k
6
0
15
15.0k
27.7k
12.1k
Backstabber2
Backstabber

Backstabber

T2Weapon1.6k
+50Bonus Health
-50%Footstep Sound Distance

Attacking enemies from behind with your weapon or melee opens a wound dealing spirit damage over time and reducing their bullet resist. During this time, if you or any allies are near the target, will see them through walls and be given bonus move speed.

3m
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
12mmEnd Radius
60%Movement Slow
Active

Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.

5m
Lifestrike3
Lifestrike

Lifestrike

T3Vitality3.2k
+16%Melee Damage
4sCooldown
-60%Move Speed
2.5sSlow Duration
160Heal on Melee Hit

Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount.

This heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

10m
Torment Pulse3
Torment Pulse

Torment Pulse

T3Spirit3.2k
1.4sCooldown
+100Bonus Health
27Pulse Damage
9mmPulse Radius

Periodically deals Spirit Damage to the closest two enemies nearby.

13m
Spirit Snatch3
Spirit Snatch

Spirit Snatch

T3Spirit3.2k
6sCooldown
10sDuration
50Spirit Damage
12%Spirit Resist Steal

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power.

Effects are reduced to 70% for Light Melee hits.

13m
Hunter's Aura3
Hunter's Aura

Hunter's Aura

T3Weapon3.2k
+100Bonus Health
15mmRadius
+-8%Bullet Resist
-11%Fire Rate

Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is tripled.

15m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+25%Slow Resist
+2Out of Combat Regen

Reduces the effect of enemy Move Speed penalties.

16m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

19m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitality1.6k
40sCooldown
10sDuration
325Barrier
+6%Spirit Resist

Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept.

19m
Sold
ItemBuySell
Melee Lifesteal1
Melee Lifesteal

Melee Lifesteal

T1Vitality800
+12%Melee Damage
8sCooldown
100Heal on Melee Hit

Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

Melee Lifesteal
0m10m
Spirit Strike1
Spirit Strike

Spirit Strike

T1Spirit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

Spirit Strike
7m13m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
7m16m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
17m19m
Yamato
Yamato

Yamato

Assassin
Hard
RelentlessAcrobaticsPursuer
Bird with Clock
26.2k
5
0
11
31.0k
34.4k
17.7k
Restorative Shot1
Restorative Shot

Restorative Shot

T1Weapon800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

1m
Mystic Shot2
Mystic Shot

Mystic Shot

T2Weapon1.6k
+7Spirit Power

Your next bullet deals bonus Spirit Damage.

3m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
6m
Spirit Strike1
Spirit Strike

Spirit Strike

T1Spirit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

6m
Torment Pulse3
Torment Pulse

Torment Pulse

T3Spirit3.2k
1.4sCooldown
+100Bonus Health
27Pulse Damage
9mmPulse Radius

Periodically deals Spirit Damage to the closest two enemies nearby.

9m
Fortitude3
Fortitude

Fortitude

T3Vitality3.2k
+375Bonus Health
+13 sRestore Delay
+2 %Max Health Regen
+1.25m mMove Speed

After not taking damage for a period, gain health regen.

11m
Mystic Reverb4
Mystic Reverb

Mystic Reverb

T4Spirit6.4k
6.25sCooldown
50%Damage
3sDelay Duration
16mmRadius
Power Slash
15m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

16m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

19m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

19m
Sold
ItemBuySell
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
Extra Health
4m11m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
10m11m
Mo & Krill
Mo & Krill

Mo & Krill

Brawler
Hard
Tag-TeamInitiatorBurrower
Bird with Clock
26.0k
8
1
15
17.4k
28.8k
26.3k
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

1m
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
+10%Fire Rate
44Damage
100%Bullets Reloaded
18sCharge-Up Time

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use.

Scorn
3m
Torment Pulse3
Torment Pulse

Torment Pulse

T3Spirit3.2k
1.4sCooldown
+100Bonus Health
27Pulse Damage
9mmPulse Radius

Periodically deals Spirit Damage to the closest two enemies nearby.

6m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

7m
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

10m
Arcane Surge2
Arcane Surge

Arcane Surge

T2Spirit1.6k
7sDuration
+15%Ability Duration
+15Spirit Power
+15%Ability Range

When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.

11m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Combo
13m
Duration Extender2
Duration Extender

Duration Extender

T2Spirit1.6k
+22%Ability Duration

Imbue an ability to increase its Duration.

Combo
13m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitality6.4k
45sCooldown
40mmCast Range
6sBuff Duration
600Barrier
Active

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

17m
Sold
ItemBuySell
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
11m11m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitality1.6k
+10%Ability Range
45sCooldown
40mmCast Range
6sBuff Duration
200Barrier
Active

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

Guardian Ward
17m17m
The Doorman
The Doorman

The Doorman

Mystic
Easy
DisorientingMap ControlMind Games
Bird with Clock
23.9k
3
1
18
15.7k
23.7k
2.7k
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Spirit3.2k
+30%Faster Time Between Charges
+2Bonus Ability Charges
+14%Cooldown Reduction For Charged Abilities
+10Bonus Spirit Power for Charged Abilities
6m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Doorway
6m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
11m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
30sCooldown
3.5sDuration
25mmCast Range
-20%Move Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Does not affect target's stamina usage.

11m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

14m
Majestic Leap3
Majestic Leap

Majestic Leap

T3Vitality3.2k
45sCooldown
5Interrupt Cooldown
140Barrier
8sBarrier Duration
Active

Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.

Cannot be used for 5s if attacked by enemy Hero.

15m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitality1.6k
+10%Ability Range
45sCooldown
40mmCast Range
6sBuff Duration
200Barrier
Active

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

19m
Mystic Reverb4
Mystic Reverb

Mystic Reverb

T4Spirit6.4k
6.25sCooldown
50%Damage
3sDelay Duration
16mmRadius
Call Bell
19m
Sold
ItemBuySell
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
0m6m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
2m14m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
8m19m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitality1.6k
+10%Ability Range
45sCooldown
40mmCast Range
6sBuff Duration
200Barrier
Active

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

Guardian Ward
9m19m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
10m11m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitality6.4k
45sCooldown
40mmCast Range
6sBuff Duration
600Barrier
Active

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

Divine Barrier
19m19m
Sinclair
Sinclair

Sinclair

Mystic
Hard
TricksterCopycatVersatile
Bird with Clock
24.0k
4
2
14
11.7k
25.5k
3.0k
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
2m
Swift Striker2
Swift Striker

Swift Striker

T2Weapon1.6k
+18%Fire Rate
+0.75mmSprint Speed
4m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
30sCooldown
3.5sDuration
25mmCast Range
-20%Move Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Does not affect target's stamina usage.

7m
Alchemical Fire3
Alchemical Fire

Alchemical Fire

T3Weapon3.2k
30sCooldown
5sDuration
45Damage Per Second
95Max DPS
Active

Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.

11m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Rabbit Hex
13m
Mystic Slow2
Mystic Slow

Mystic Slow

T2Spirit1.6k
2sDuration
30%Movement Slow
-12%Dash Distance
+0.75mmSprint Speed

When the target takes Spirit Damage, they have their Move Speed reduced.

14m
Majestic Leap3
Majestic Leap

Majestic Leap

T3Vitality3.2k
45sCooldown
5Interrupt Cooldown
140Barrier
8sBarrier Duration
Active

Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.

Cannot be used for 5s if attacked by enemy Hero.

16m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
16m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitality6.4k
45sCooldown
40mmCast Range
6sBuff Duration
600Barrier
Active

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

19m
Sold
ItemBuySell
Rapid Rounds1
Rapid Rounds

Rapid Rounds

T1Weapon800
+9%Fire Rate
Rapid Rounds
1m4m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
4m11m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitality1.6k
+10%Ability Range
45sCooldown
40mmCast Range
6sBuff Duration
200Barrier
Active

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

Guardian Ward
8m19m
Total
154.3k
33
4
84
106.3k
171.2k
67.7k
Undercatsas Archmother
4 killsDefeat
PlayerSoulsKDAPDODHItems
Pocket
Pocket

Pocket

Assassin
Medium
TricksterBurst DamageFrogs
Undercats
14.2k
2
10
2
18.3k
19.7k
14
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

1m
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
12mmEnd Radius
60%Movement Slow
Active

Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.

6m
Debuff Reducer2
Debuff Reducer

Debuff Reducer

T2Vitality1.6k
+25%Debuff Resist

Reduces the duration of all negative effects applied to you.

10m
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

14m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

16m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
19m
Sold
ItemBuySell
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
3m19m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
8m16m
Celeste
Celeste

Celeste

Marksman
Medium
PerformerDisruptiveDazzling
Undercats
16.4k
1
3
0
7.0k
21.2k
2.3k
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+3Health Regen
+1Out of Combat Regen
1m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
4m
Spirit Shielding2
Spirit Shielding

Spirit Shielding

T2Vitality1.6k
45sCooldown
3.5sTime Frame
225Damage Threshold
300Barrier

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

6m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

8m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitality1.6k
40sCooldown
10sDuration
325Barrier
+6%Spirit Resist

Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept.

9m
Torment Pulse3
Torment Pulse

Torment Pulse

T3Spirit3.2k
1.4sCooldown
+100Bonus Health
27Pulse Damage
9mmPulse Radius

Periodically deals Spirit Damage to the closest two enemies nearby.

14m
Stamina Mastery3
Stamina Mastery

Stamina Mastery

T3Vitality3.2k
+2Stamina
+18%Stamina Recovery
+23%Air Jump/Dash Distance
17m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Shining Wonder
19m
Sold
ItemBuySell
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
3m4m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
7m17m
Ivy
Ivy

Ivy

Marksman
Hard
Team-upDisruptorRock Solid
Undercats
15.1k
0
5
1
3.6k
19.4k
13.0k
Titanic Magazine2
Titanic Magazine

Titanic Magazine

T2Weapon1.6k
+90%Max Ammo
+12%Weapon Damage
3m
Headhunter3
Headhunter

Headhunter

T3Weapon3.2k
8sCooldown
+75Head Shot Bonus Damage
+5%Weapon Damage
+50Bonus Health

Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.

7m
Healing Nova3
Healing Nova

Healing Nova

T3Vitality3.2k
60sCooldown
325Total HP Regen
2sRegen Duration
18mmRadius
Active

Heal yourself and nearby allies.

14m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

16m
Bullet Resist Shredder2
Bullet Resist Shredder

Bullet Resist Shredder

T2Spirit1.6k
8sDuration
+-10%Bullet Resist
+65Bonus Health
+8%Bullet Resist

Reduces Bullet Resist on enemies when you deal Spirit Damage.

18m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Kudzu Bomb
18m
Sold
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Headshot Booster1
Headshot Booster

Headshot Booster

T1Weapon800
9sCooldown
+45Head Shot Bonus Damage
+30Bonus Health

Your next headshot against an enemy Hero deals bonus weapon damage.

Headshot Booster
1m7m
Extended Magazine1
Extended Magazine

Extended Magazine

T1Weapon800
+30%Max Ammo
+6%Weapon Damage
Extended Magazine
2m3m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
11m14m
Wraith
Wraith

Wraith

Marksman
Easy
DuelistIsolatorTelekinetic
Undercats
18.6k
0
4
2
11.2k
31.8k
3.7k
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
1m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+3Health Regen
+1Out of Combat Regen
2m
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
+10%Fire Rate
44Damage
100%Bullets Reloaded
18sCharge-Up Time

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use.

Card Trick
6m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
6m
Rapid Rounds1
Rapid Rounds

Rapid Rounds

T1Weapon800
+9%Fire Rate
12m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

12m
Capacitor4
Capacitor

Capacitor

T4Weapon6.4k
+5%Fire Rate
40sCooldown
0.25sMax Frequency
43Shock Damage
10mmJump Radius
Active

Launch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.

16m
Spirit Lifesteal2
Spirit Lifesteal

Spirit Lifesteal

T2Vitality1.6k
+16%Spirit Lifesteal
+6Spirit Power
+70Bonus Health
16m
Surge of Power3
Surge of Power

Surge of Power

T3Spirit3.2k
14sCooldown
+24Imbued Ability Spirit Power
20%Fire Rate Bonus
+1.75m mMove Speed

Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.

Card Trick
19m
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Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
6m6m
Tesla Bullets3
Tesla Bullets

Tesla Bullets

T3Weapon3.2k
0.25sMax Frequency
33Shock Damage
8mmJump Radius
15%Proc Chance

Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.

Tesla Bullets
10m16m
Lady Geist
Lady Geist

Lady Geist

Mystic
Medium
LifestealSelf DamageFatale
Undercats
15.5k
0
4
0
11.6k
26.9k
21.1k
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+3Health Regen
+1Out of Combat Regen
1m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

3m
Radiant Regeneration3
Radiant Regeneration

Radiant Regeneration

T3Spirit3.2k
4 HP/sRegeneration
5sRegeneration Duration
+65Bonus Health

Heal and gain bonus Movement Speed for a short duration when you cast an ability.

6m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Essence Bomb
9m
Counterspell3
Counterspell

Counterspell

T3Vitality3.2k
20sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

13m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Weapon1.6k
7sDuration
+25%Fire Rate
+6Temporary Ammo
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

16m
Berserker3
Berserker

Berserker

T3Weapon3.2k
+8%Bullet Resist

Your Weapon Damage increases as you take sustained damage.

18m
Sold
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Mystic Regeneration1
Mystic Regeneration

Mystic Regeneration

T1Spirit800
4 HP/sRegeneration
5sRegeneration Duration
+40Bonus Health

Dealing Spirit Damage to enemy Heroes grants you Bonus Health Regen. Stacks when dealing damage to different heroes.

Mystic Regeneration
2m6m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
9m16m
Drifter
Drifter

Drifter

Assassin
Hard
StalkerBloodthirstyCruel
Undercats
13.7k
1
7
2
9.5k
7.8k
1.2k
Close Quarters1
Close Quarters

Close Quarters

T1Weapon800
+20%Weapon Damage
15mmClose Range
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

1m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

3m
Rusted Barrel1
Rusted Barrel

Rusted Barrel

T1Spirit800
20sCooldown
5sDuration
32mmCast Range
-32%Fire Rate
Active

Target an enemy to reduce their Fire Rate and Bullet Resistance.

6m
Arcane Surge2
Arcane Surge

Arcane Surge

T2Spirit1.6k
7sDuration
+15%Ability Duration
+15Spirit Power
+15%Ability Range

When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.

6m
Spirit Sap2
Spirit Sap

Spirit Sap

T2Spirit1.6k
32sCooldown
12sDuration
40mmCast Range
-9%Spirit Resist
Active

Target an enemy to reduce their Spirit Resist and Spirit Power.

8m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

13m
Backstabber2
Backstabber

Backstabber

T2Weapon1.6k
+50Bonus Health
-50%Footstep Sound Distance

Attacking enemies from behind with your weapon or melee opens a wound dealing spirit damage over time and reducing their bullet resist. During this time, if you or any allies are near the target, will see them through walls and be given bonus move speed.

13m
Fortitude3
Fortitude

Fortitude

T3Vitality3.2k
+375Bonus Health
+13 sRestore Delay
+2 %Max Health Regen
+1.25m mMove Speed

After not taking damage for a period, gain health regen.

18m
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Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
6m6m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
Extra Health
14m18m
Total
93.4k
4
33
7
61.1k
126.8k
41.4k