McGinnis



Mini Turret
Signature Ability
0.2sCast Delay
1ChargesDeploy a turret that shoots enemies, dealing
spirit damage over time. The turret expires after a limited lifetime.
Turrets deal reduced damage to troopers and objectives.


Medicinal Specter
Signature Ability
0.2sCast DelayDeploy a spirit that provides healing to nearby allies.


Spectral Wall
Signature AbilityCast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies.
After casting, press
or Ability 3 to erupt the wall early.
Can be Destroyed with Melee Attacks


Heavy Barrage
Signature Ability
0.2sCast DelayUnleashes a volley of rockets that home in on a targeted location.
McGinnis is slowed and is still able to use stamina.


citadel_weapon_engineer_set
Heavy Artillery| Item | Pick% | Win% |
|---|---|---|
2![]() Intensifying MagazineT2Weapon1.6k +20%Max Ammo 2.5sTime for Max Damage Increases Weapon Damage as you continuously fire your weapon. | 87% | 59% |
2![]() FleetfootT2Weapon1.6k Active | 69% | 67% |
2![]() Enduring SpeedT2Vitality1.6k Reduces the effect of enemy Move Speed penalties. | 54% | 71% |
4![]() Mercurial MagnumT4Spirit6.4k 100%Bullets Reloaded +20%Max Ammo Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power. | 54% | 81% |
3![]() Escalating ResilienceT3Weapon3.2k +35%Max Ammo +18%Weapon Damage 24sStack Duration 2%Bullet Resist per Stack Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack. | 49% | 79% |
2![]() Battle VestT2Vitality1.6k While you are above 65% health, gain weapon damage and bonus fire rate. | 36% | 64% |
3![]() BerserkerT3Weapon3.2k Your Weapon Damage increases as you take sustained damage. | 36% | 64% |
3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. | 36% | 79% |
2![]() Swift StrikerT2Weapon1.6k +20%Fire Rate | 36% | 79% |
1![]() Monster RoundsT1Weapon800 | 33% | 69% |
3![]() Heroic AuraT3Weapon3.2k Active Provides Bullet Resist to nearby friendly units. | 31% | 42% |
3![]() CounterspellT3Vitality3.2k Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit. | 26% | 70% |
3![]() Rapid RechargeT3Spirit3.2k +2Bonus Ability Charges+14Bonus Spirit Power for Charged Abilities +14%Cooldown Reduction For Charged Abilities | 23% | 44% |
4![]() Vampiric BurstT4Vitality6.4k Active | 23% | 89% |
2![]() Weakening HeadshotT2Weapon1.6k Landing a Headshot reduces their Bullet Resist. | 23% | 56% |
2![]() Healing BoosterT2Vitality1.6k +20%Healing Effectiveness Increases the effectiveness of your healing. | 23% | 44% |
2![]() Arcane SurgeT2Spirit1.6k +1Stamina After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power. | 21% | 25% |
2![]() SuppressorT2Spirit1.6k When you deal spirit damage to enemies, you also reduce their Fire Rate. | 18% | 57% |
2![]() HealbaneT2Vitality1.6k Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal. | 18% | 43% |
2![]() Bullet LifestealT2Vitality1.6k | 15% | 67% |
1![]() Mystic ExpansionT1Spirit800 Imbue an ability to increase its range and effect radius. | 15% | 33% |
3![]() Greater ExpansionT3Spirit3.2k Increases the range and effect radius of your abilities and items. | 15% | 50% |
3![]() Fury TranceT3Vitality3.2k Active | 15% | 33% |
3![]() Dispel MagicT3Vitality3.2k Active | 15% | 100% |
4![]() Escalating ExposureT4Spirit6.4k 12Max Stacks 0.7sMax Frequency Per Target Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target. | 13% | 40% |
1![]() Extra HealthT1Vitality800 | 13% | 60% |
2![]() Spirit ShieldingT2Vitality1.6k Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame. | 10% | 75% |
3![]() Stamina MasteryT3Vitality3.2k +23%Air Jump/Dash Distance +2Stamina +18%Stamina Recovery | 10% | 75% |
4![]() Echo ShardT4Spirit6.4k Active | 10% | 75% |
2![]() Debuff ReducerT2Vitality1.6k Reduces the duration of all negative effects applied to you. | 10% | 75% |
2![]() Mystic SlowT2Spirit1.6k When the target takes spirit damage, they have their Move Speed reduced. | 10% | 75% |
4![]() JuggernautT4Vitality6.4k +25%Melee Resist | 10% | 50% |
3![]() Superior DurationT3Spirit3.2k Increases the duration of your abilities and items. | 10% | 50% |
2![]() Enchanter's EmblemT2Vitality1.6k +18%Spirit Resist While you are above 65% health, gain bonus Spirit and Cooldown Reduction. | 10% | 25% |
2![]() Quicksilver ReloadT2Spirit1.6k Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. | 8% | 0% |
2![]() Compress CooldownT2Spirit1.6k Imbue an ability to reduce its Cooldown. | 8% | 33% |
4![]() IndomitableT4Vitality6.4k | 8% | 100% |
3![]() Blood TributeT3Weapon3.2k Active Toggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed. | 8% | 67% |
4![]() Divine BarrierT4Vitality6.4k Active Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. | 8% | 67% |
4![]() InhibitorT4Vitality6.4k 0.77%Buildup Per Shot Your bullets build up to reduce the target's outgoing damage and apply healing reduction. | 8% | 67% |
2![]() Restorative LocketT2Vitality1.6k 25Max Stacks 3Max Stamina Restore Active | 8% | 33% |
2![]() Mystic VulnerabilityT2Spirit1.6k When an enemy takes spirit damage, they have their spirit resist reduced. | 8% | 0% |
3![]() SharpshooterT3Weapon3.2k Deal additional Weapon Damage when beyond a minimum distance from your target. | 8% | 0% |
3![]() Burst FireT3Weapon3.2k +50%Slide Distance Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero. | 8% | 100% |
4![]() UnstoppableT4Vitality6.4k Active Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. | 8% | 67% |
1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities | 8% | 33% |
3![]() Weighted ShotsT3Weapon3.2k 0.7%Buildup Per Shot Your bullets build up a Movement Slow on enemies. | 8% | 100% |
2![]() Kinetic DashT2Weapon1.6k +1Stamina When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s. | 8% | 0% |
1![]() RebuttalT1Vitality800 +18%Melee Resist On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage. | 8% | 67% |
4![]() Lightning ScrollT4Spirit6.4k Damage from your ultimate applies a stun and deals bonus spirit damage after a short delay. | 5% | 0% |
4![]() SilencerT4Weapon6.4k 1.04%Buildup Per Shot 6sDebuff Duration 10sImmunity Duration 2.5sSilence Duration Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires. | 5% | 100% |
2![]() Titanic MagazineT2Weapon1.6k +100%Max Ammo | 5% | 100% |
2![]() Bullet Resist ShredderT2Spirit1.6k Reduces Bullet Resist on enemies when you deal spirit damage. | 5% | 0% |
3![]() DecayT3Spirit3.2k Active Inflict damage over time to a target, dealing damage based on their current health. | 5% | 50% |
4![]() Plated ArmorT4Vitality6.4k Gain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets. | 5% | 100% |
2![]() Split ShotT2Weapon1.6k 5sBuff Duration 5Max Stacks Active Make your weapon fire multishot. | 5% | 100% |
4![]() Crippling HeadshotT4Weapon6.4k Landing a Headshot will reduce their Bullet and Spirit Resist and applies Healing Reduction. | 5% | 100% |
























































