Viscous
Viscous

mystic
Medium
EvasiveDisruptorGooey
PlayerResultEventKDAItems
Defeatvs Floormen
Deadlock Night Shift NA#39 · Game 2 · 1 day ago
0/9/627:39
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
0m
Arcane Surge2
Arcane Surge

Arcane Surge

T2Spirit1.6k
7sDuration
+15%Ability Duration
+20Spirit Power
+1Stamina

When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.

5m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Splatter
8m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
35mmCast Range
2.5sChannel Duration
60sCooldown
+0m mMove Speed
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

12m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

16m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Spirit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

21m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
24m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

27m
Sold
ItemBuySell
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
2m27m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
4m5m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
9m21m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
30mmCast Range
70sCooldown
+2mmSprint Speed
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
11m12m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
22m24m
Victoryvs FPS Lounge
Deadlock Night Shift NA#39 · Game 1 · 1 day ago
4/5/1729:57
Arcane Surge2
Arcane Surge

Arcane Surge

T2Spirit1.6k
7sDuration
+15%Ability Duration
+20Spirit Power
+1Stamina

When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.

5m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
35mmCast Range
2.5sChannel Duration
60sCooldown
+0m mMove Speed
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

11m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

13m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Spirit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

17m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

21m
Silence Wave3
Silence Wave

Silence Wave

T3Spirit3.2k
40mmCast Range
42sCooldown
3sSilence Duration
+50Bonus Health
Active

Launch an expanding projectile which Silences enemies for a short duration and deals impact damage.

Silence does not interrupt channeling abilities.

21m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

23m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+210Bonus Health
23m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
25m
Sold
ItemBuySell
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
1m21m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
30mmCast Range
70sCooldown
+2mmSprint Speed
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
2m11m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
4m5m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
9m23m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
9m17m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
17m25m
Defeatvs Abrahams
Deadlock Night Shift EU#39 · Game 1 · 1 day ago
0/7/322:58
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+3Health Regen
+1Out of Combat Regen
1m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+60%Bullet Velocity
+8%Weapon Damage
3m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

5m
Decay3
Decay

Decay

T3Spirit3.2k
20mmCast Range
32sCooldown
10sDuration
+65Bonus Health
Active

Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.

11m
Mystic Shot2
Mystic Shot

Mystic Shot

T2Weapon1.6k
+7Spirit Power

Your next bullet deals bonus spirit damage.

12m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

14m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
15m
Disarming Hex3
Disarming Hex

Disarming Hex

T3Spirit3.2k
32mmCast Range
16sCooldown
4sDuration
+75Bonus Health
Active

Disarms enemy target and reduces their Bullet Resist.

17m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
21m
Sold
ItemBuySell
Rusted Barrel1
Rusted Barrel

Rusted Barrel

T1Spirit800
32mmCast Range
16sCooldown
5sDuration
+50Bonus Health
Active

Target an enemy to reduce their Fire Rate and Bullet Resistance.

Rusted Barrel
4m17m
Victoryvs Chubby Bunnies
Deadlock Night Shift NA#39 · Game 3 · 3 days ago
1/4/2425:44
Melee Lifesteal1
Melee Lifesteal

Melee Lifesteal

T1Vitality800
+12%Melee Damage
8sCooldown
100Heal on Melee Hit

Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

6m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+210Bonus Health
8m
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+8%Weapon Damage
+30%Weapon Damage
+60%Bullet Velocity
+7Spirit Power

Your attacks have additional Weapon Damage against enemies above 50% health.

9m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
10m
Recharging Rush2
Recharging Rush

Recharging Rush

T2Weapon1.6k
+10%Weapon Damage
+20%Max Ammo

Dealing significant weapon damage replenishes a charge for each of your charged abilities.

12m
Melee Charge2
Melee Charge

Melee Charge

T2Weapon1.6k
+50%Heavy Melee Distance
7sCooldown
+25%Bonus Heavy Damage
+10%Melee Damage
+6%Bullet Resist

Your next Heavy Melee attack against an enemy deals increased damage.

12m
Spirit Snatch3
Spirit Snatch

Spirit Snatch

T3Spirit3.2k
6sCooldown
10sDuration
+75Bonus Health
+7%Melee Damage

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power.

Effects are reduced by 30% for Light Melee hits.

14m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
35mmCast Range
2.5sChannel Duration
60sCooldown
+0m mMove Speed
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

18m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

20m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Spirit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

22m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

23m
Sold
ItemBuySell
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
0m12m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
30mmCast Range
70sCooldown
+2mmSprint Speed
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
2m18m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
3m9m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
5m20m
Spirit Strike1
Spirit Strike

Spirit Strike

T1Spirit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

Spirit Strike
9m14m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
14m22m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
23m23m
Victoryvs Chubby Bunnies
Deadlock Night Shift NA#39 · Game 2 · 3 days ago
7/3/2129:26
Melee Lifesteal1
Melee Lifesteal

Melee Lifesteal

T1Vitality800
+12%Melee Damage
8sCooldown
100Heal on Melee Hit

Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

6m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+210Bonus Health
7m
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+8%Weapon Damage
+30%Weapon Damage
+60%Bullet Velocity
+7Spirit Power

Your attacks have additional Weapon Damage against enemies above 50% health.

10m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
10m
Recharging Rush2
Recharging Rush

Recharging Rush

T2Weapon1.6k
+10%Weapon Damage
+20%Max Ammo

Dealing significant weapon damage replenishes a charge for each of your charged abilities.

12m
Melee Charge2
Melee Charge

Melee Charge

T2Weapon1.6k
+50%Heavy Melee Distance
7sCooldown
+25%Bonus Heavy Damage
+10%Melee Damage
+6%Bullet Resist

Your next Heavy Melee attack against an enemy deals increased damage.

14m
Spirit Snatch3
Spirit Snatch

Spirit Snatch

T3Spirit3.2k
6sCooldown
10sDuration
+75Bonus Health
+7%Melee Damage

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power.

Effects are reduced by 30% for Light Melee hits.

14m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
35mmCast Range
2.5sChannel Duration
60sCooldown
+0m mMove Speed
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

18m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

23m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Spirit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

23m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitality1.6k
+8%Ability Range
40mmCast Range
45sCooldown
+2.75m mMove Speed
6sBuff Duration
Active

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

27m
Transcendent Cooldown4
Transcendent Cooldown

Transcendent Cooldown

T4Spirit6.4k
+25%Ability Cooldown Reduction
+25%Item Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities and items.

27m
Sold
ItemBuySell
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
0m14m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
2m10m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
30mmCast Range
70sCooldown
+2mmSprint Speed
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
4m18m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
5m23m
Spirit Strike1
Spirit Strike

Spirit Strike

T1Spirit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

Spirit Strike
8m14m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
20m23m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

Superior Cooldown
24m27m
Victoryvs FPS Lounge
Deadlock Night Shift NA#39 · Game 1 · 3 days ago
7/5/2241:29
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+8%Weapon Damage
+30%Weapon Damage
+60%Bullet Velocity
+7Spirit Power

Your attacks have additional Weapon Damage against enemies above 50% health.

5m
Arcane Surge2
Arcane Surge

Arcane Surge

T2Spirit1.6k
7sDuration
+15%Ability Duration
+20Spirit Power
+1Stamina

When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.

6m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+18%Spirit Resist
+5%Ability Cooldown Reduction
+2Out of Combat Regen
+15Spirit Power

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

11m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

13m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
35mmCast Range
2.5sChannel Duration
60sCooldown
+0m mMove Speed
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

15m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Spirit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

22m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitality6.4k
40mmCast Range
45sCooldown
+2.75m mMove Speed
6sBuff Duration
Active

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

25m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

29m
Cursed Relic4
Cursed Relic

Cursed Relic

T4Spirit6.4k
20mmCast Range
55sCooldown
3.25sDuration
-10%Damage Penalty
Active

Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.

32m
Echo Shard4
Echo Shard

Echo Shard

T4Spirit6.4k
+5%Fire Rate
+5%Bullet Resist
+5%Spirit Resist
Active
The Cube
37m
Sold
ItemBuySell
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
0m13m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
30mmCast Range
70sCooldown
+2mmSprint Speed
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
2m15m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
4m5m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
5m6m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
7m22m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
9m29m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitality1.6k
+8%Ability Range
40mmCast Range
45sCooldown
+2.75m mMove Speed
6sBuff Duration
Active

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

Guardian Ward
18m25m
Transcendent Cooldown4
Transcendent Cooldown

Transcendent Cooldown

T4Spirit6.4k
+25%Ability Cooldown Reduction
+25%Item Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities and items.

Transcendent Cooldown
29m29m
Defeatvs Leviathan
Death Slam Invitational NA #3Qualifier · Game 1 · 4 days ago
2/12/534:48
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+8%Weapon Damage
+30%Weapon Damage
+60%Bullet Velocity
+7Spirit Power

Your attacks have additional Weapon Damage against enemies above 50% health.

3m
Arcane Surge2
Arcane Surge

Arcane Surge

T2Spirit1.6k
7sDuration
+15%Ability Duration
+20Spirit Power
+1Stamina

When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.

8m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

13m
Alchemical Fire3
Alchemical Fire

Alchemical Fire

T3Weapon3.2k
30sCooldown
5sDuration
+-7%Bullet Resist
45Damage Per Second
Active

Throw a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.

16m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
35mmCast Range
2.5sChannel Duration
60sCooldown
+0m mMove Speed
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

20m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Spirit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

23m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

23m
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
11mmTeleport Range
16sCooldown
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

25m
Scourge4
Scourge

Scourge

T4Spirit6.4k
35mmCast Range
35sCooldown
10sDuration
10mmRadius
Active

Apply Spirit Resist and an aura on a friendly target that deals damage to enemies proportional to their max health.
Can be self cast.

31m
Sold
ItemBuySell
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
0m23m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
2m3m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
5m10m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
10m31m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
10m23m
Counterspell3
Counterspell

Counterspell

T3Vitality3.2k
23sCooldown
+50Bonus Health
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

Counterspell
28m28m
Victoryvs Chubby Bunnies
Death Slam Invitational NA #3Qualifier · Game 1 · 4 days ago
8/4/1737:04
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+8%Weapon Damage
+30%Weapon Damage
+60%Bullet Velocity
+7Spirit Power

Your attacks have additional Weapon Damage against enemies above 50% health.

5m
Mystic Shot2
Mystic Shot

Mystic Shot

T2Weapon1.6k
+7Spirit Power

Your next bullet deals bonus spirit damage.

7m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
25mmCast Range
27sCooldown
3.5sDuration
+0.5mmSprint Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.

9m
Decay3
Decay

Decay

T3Spirit3.2k
20mmCast Range
32sCooldown
10sDuration
+65Bonus Health
Active

Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.

12m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+18%Spirit Resist
+5%Ability Cooldown Reduction
+2Out of Combat Regen
+15Spirit Power

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

15m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

18m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
35mmCast Range
2.5sChannel Duration
60sCooldown
+0m mMove Speed
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

21m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitality6.4k
40mmCast Range
45sCooldown
+2.75m mMove Speed
6sBuff Duration
Active

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

27m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Spirit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

31m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
31m
Spirit Burn4
Spirit Burn

Spirit Burn

T4Spirit6.4k
20sCooldown
24Damage Per Second
500Damage Threshold
8sDebuff Duration

Dealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage and has half-cooldown on non-heroes.

34m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

36m
Sold
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
1m5m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+3Health Regen
+1Out of Combat Regen
Extra Regen
2m21m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
4m18m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
10m36m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
30mmCast Range
70sCooldown
+2mmSprint Speed
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
19m21m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitality1.6k
+8%Ability Range
40mmCast Range
45sCooldown
+2.75m mMove Speed
6sBuff Duration
Active

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

Guardian Ward
27m27m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
27m31m
Victoryvs Get Candy
Death Slam Invitational NA #3Qualifier · Game 1 · 4 days ago
5/4/1937:39
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+8%Weapon Damage
+30%Weapon Damage
+60%Bullet Velocity
+7Spirit Power

Your attacks have additional Weapon Damage against enemies above 50% health.

3m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+18%Spirit Resist
+5%Ability Cooldown Reduction
+2Out of Combat Regen
+15Spirit Power

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

6m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
7m
Decay3
Decay

Decay

T3Spirit3.2k
20mmCast Range
32sCooldown
10sDuration
+65Bonus Health
Active

Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.

11m
Restorative Locket2
Restorative Locket

Restorative Locket

T2Vitality1.6k
20sCooldown
16Heal Per Stack
25Max Stacks
4Max Stamina Restore
Active
14m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
35mmCast Range
2.5sChannel Duration
60sCooldown
+0m mMove Speed
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

17m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
22m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

24m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Spirit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

27m
Arcane Surge2
Arcane Surge

Arcane Surge

T2Spirit1.6k
7sDuration
+15%Ability Duration
+20Spirit Power
+1Stamina

When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.

27m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

29m
Mystic Vulnerability2
Mystic Vulnerability

Mystic Vulnerability

T2Spirit1.6k
7sDuration
+-8%Spirit Resist
+8%Spirit Resist

When an enemy takes spirit damage, they have their spirit resistspirit resist reduced.

29m
Sold
ItemBuySell
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
0m0m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
0m3m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
4m24m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+3Health Regen
+1Out of Combat Regen
Extra Regen
8m8m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

Healbane
9m9m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
30mmCast Range
70sCooldown
+2mmSprint Speed
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
17m17m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
19m27m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
19m27m
Boundless Spirit4
Boundless Spirit

Boundless Spirit

T4Spirit6.4k
+15%Spirit Power
+75Bonus Health
+4Out of Combat Regen
+30Spirit Power
Boundless Spirit
29m29m
Death Slam Invitational NA #3Qualifier · Game 1 · 4 days ago
0/9/626:52
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Splatter
5m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
35mmCast Range
2.5sChannel Duration
60sCooldown
+0m mMove Speed
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

9m
Decay3
Decay

Decay

T3Spirit3.2k
20mmCast Range
32sCooldown
10sDuration
+65Bonus Health
Active

Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.

14m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
25mmCast Range
27sCooldown
3.5sDuration
+0.5mmSprint Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.

15m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

18m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitality1.6k
+8%Ability Range
40mmCast Range
45sCooldown
+2.75m mMove Speed
6sBuff Duration
Active

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

20m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

26m
Sold
ItemBuySell
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
1m18m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
30mmCast Range
70sCooldown
+2mmSprint Speed
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
3m9m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
4m26m
Defeatvs Backstabbers
Death Slam Invitational NA #3Qualifier · Game 1 · 5 days ago
2/9/934:00
Arcane Surge2
Arcane Surge

Arcane Surge

T2Spirit1.6k
7sDuration
+15%Ability Duration
+20Spirit Power
+1Stamina

When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.

5m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+18%Spirit Resist
+5%Ability Cooldown Reduction
+2Out of Combat Regen
+15Spirit Power

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

10m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
35mmCast Range
2.5sChannel Duration
60sCooldown
+0m mMove Speed
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

13m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Spirit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

17m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

17m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

19m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitality6.4k
40mmCast Range
45sCooldown
+2.75m mMove Speed
6sBuff Duration
Active

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

25m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitality1.6k
55sCooldown
10sDuration
325Barrier

Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

27m
Sold
ItemBuySell
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
0m17m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
2m5m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
7m19m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
7m17m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
Improved Spirit
24m24m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitality1.6k
+8%Ability Range
40mmCast Range
45sCooldown
+2.75m mMove Speed
6sBuff Duration
Active

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

Guardian Ward
25m25m
Defeatvs Get Candy
Death Slam Invitational NA #3Qualifier · Game 1 · 5 days ago
2/10/527:59
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+3Health Regen
+1Out of Combat Regen
0m
Decay3
Decay

Decay

T3Spirit3.2k
20mmCast Range
32sCooldown
10sDuration
+65Bonus Health
Active

Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.

6m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

11m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
35mmCast Range
2.5sChannel Duration
60sCooldown
+0m mMove Speed
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

14m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
25mmCast Range
27sCooldown
3.5sDuration
+0.5mmSprint Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.

21m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

21m
Knockdown3
Knockdown

Knockdown

T3Spirit3.2k
45mmCast Range
+75Bonus Health
0.5sStun Duration
+5%Ability Range
Active

Apply a Stun after 2s. Stun duration is increased against airborne targets.

Increases the target's gravity for the duration of the stun.

22m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Spirit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

25m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
27m
Sold
ItemBuySell
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
7m21m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
8m27m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
30mmCast Range
70sCooldown
+2mmSprint Speed
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
11m14m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
15m25m
Victoryvs Jugglenauts
Death Slam Invitational NA #3Qualifier · Game 1 · 5 days ago
1/4/2121:23
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

2m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+3Health Regen
+1Out of Combat Regen
4m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
10m
Decay3
Decay

Decay

T3Spirit3.2k
20mmCast Range
32sCooldown
10sDuration
+65Bonus Health
Active

Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.

10m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Splatter
11m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
35mmCast Range
2.5sChannel Duration
60sCooldown
+0m mMove Speed
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

14m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
15m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

17m
Knockdown3
Knockdown

Knockdown

T3Spirit3.2k
45mmCast Range
+75Bonus Health
0.5sStun Duration
+5%Ability Range
Active

Apply a Stun after 2s. Stun duration is increased against airborne targets.

Increases the target's gravity for the duration of the stun.

19m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+210Bonus Health
19m
Sold
ItemBuySell
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
6m17m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
30mmCast Range
70sCooldown
+2mmSprint Speed
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
14m14m
Victoryvs DIV Diyu
Death Slam Invitational NA #3Qualifier · Game 1 · 5 days ago
1/3/1724:53
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

4m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Splatter
6m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Splatter
8m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
35mmCast Range
2.5sChannel Duration
60sCooldown
+0m mMove Speed
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

11m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
12m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

15m
Knockdown3
Knockdown

Knockdown

T3Spirit3.2k
45mmCast Range
+75Bonus Health
0.5sStun Duration
+5%Ability Range
Active

Apply a Stun after 2s. Stun duration is increased against airborne targets.

Increases the target's gravity for the duration of the stun.

16m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitality6.4k
40mmCast Range
45sCooldown
+2.75m mMove Speed
6sBuff Duration
Active

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

21m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
25mmCast Range
27sCooldown
3.5sDuration
+0.5mmSprint Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.

22m
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Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
0m15m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
30mmCast Range
70sCooldown
+2mmSprint Speed
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
7m11m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitality1.6k
+8%Ability Range
40mmCast Range
45sCooldown
+2.75m mMove Speed
6sBuff Duration
Active

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

Guardian Ward
17m21m
Defeatvs Lowkey W
Death Slam Invitational NA #3Qualifier · Game 1 · 5 days ago
3/5/1034:12
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+8%Weapon Damage
+30%Weapon Damage
+60%Bullet Velocity
+7Spirit Power

Your attacks have additional Weapon Damage against enemies above 50% health.

5m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitality1.6k
55sCooldown
10sDuration
325Barrier

Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

8m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
9m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
10m
Knockdown3
Knockdown

Knockdown

T3Spirit3.2k
45mmCast Range
+75Bonus Health
0.5sStun Duration
+5%Ability Range
Active

Apply a Stun after 2s. Stun duration is increased against airborne targets.

Increases the target's gravity for the duration of the stun.

13m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

17m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
35mmCast Range
2.5sChannel Duration
60sCooldown
+0m mMove Speed
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

21m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Spirit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

25m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+18%Spirit Resist
+5%Ability Cooldown Reduction
+2Out of Combat Regen
+15Spirit Power

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

25m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
25m
Metal Skin3
Metal Skin

Metal Skin

T3Vitality3.2k
24sCooldown
5.0sDuration
-1.5mmActive Movespeed Penalty
+12%Bullet Resist
Active

Become immune to bullets.

31m
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High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
0m5m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
2m17m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+3Health Regen
+1Out of Combat Regen
Extra Regen
4m21m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

Healbane
8m8m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
30mmCast Range
70sCooldown
+2mmSprint Speed
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
18m21m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
25m25m
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