Match History

17 matches
HeroResultEventSPMSouls per minuteKDAItems
Mo & Krill
Mo & KrillChud Champs
Defeatvs AUSKR
APAC Pro LeagueSeason 8 · Game 2 · 1 day ago
878
4/8/1027:10
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
18sCharge-Up Time
100%Bullets Reloaded
+10%Fire Rate
44Damage

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.

Scorn
4m
Trophy Collector2
Trophy Collector

Trophy Collector

T2Vitality1.6k
+2.0mmSprint Speed
16Max Stacks
+-15%Weapon Damage vs. NPCs
+2Out of Combat Regen

Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death.

6m
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
95Damage
10mmEnd Radius
Active

Release an expanding ice blast that deals spirit damage and Slows targets it hits.

9m
Rusted Barrel1
Rusted Barrel

Rusted Barrel

T1Spirit800
32mmCast Range
16sCooldown
5sDuration
+60Bonus Health
Active

Target an enemy to reduce their Fire Rate and Bullet Resistance.

11m
Spirit Shielding2
Spirit Shielding

Spirit Shielding

T2Vitality1.6k
45sCooldown
8sBarrier Duration
300Barrier
225Damage Threshold

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

12m
Weapon Shielding2
Weapon Shielding

Weapon Shielding

T2Vitality1.6k
35sCooldown
8sBarrier Duration
+18%Bullet Resist
300Barrier

Gain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame.

13m
Alchemical Fire3
Alchemical Fire

Alchemical Fire

T3Weapon3.2k
30sCooldown
5sDuration
+-7%Bullet Resist
45Damage Per Second
Active

Throw a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.

17m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
20m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

21m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

22m
Sold
ItemBuySell
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
1m21m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
6m6m
Defeatvs AUSKR
APAC Pro LeagueSeason 8 · Game 1 · 1 day ago
658
1/9/227:22
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
6m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Spirit3.2k
+2Bonus Ability Charges
+30%Faster Time Between Charges
+14Bonus Spirit Power for Charged Abilities
+14%Cooldown Reduction For Charged Abilities
9m
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+3Health Regen
+20%Healing Effectiveness
+1Out of Combat Regen

Increases the effectiveness of your healing.

12m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitality1.6k
+8%Ability Range
40mmCast Range
60sCooldown
+2.75m mMove Speed
6sBuff Duration
Active

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

14m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+2Out of Combat Regen
+25%Slow Resist

Reduces the effect of enemy Move Speed penalties.

15m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
35mmCast Range
2.5sChannel Duration
60sCooldown
+0m mMove Speed
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

19m
Disarming Hex3
Disarming Hex

Disarming Hex

T3Spirit3.2k
32mmCast Range
16sCooldown
4.25sDuration
+75Bonus Health
Active

Disarms enemy target and reduces their Bullet Resist.

24m
Sold
ItemBuySell
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
1m12m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
3m9m
Grit1
Grit

Grit

T1Vitality800
60sCooldown
4sBarrier Duration
200Barrier
+1.0Out of Combat Regen
Active

Gain a Barrier for a short duration.

Grit
4m14m
Rusted Barrel1
Rusted Barrel

Rusted Barrel

T1Spirit800
32mmCast Range
16sCooldown
5sDuration
+60Bonus Health
Active

Target an enemy to reduce their Fire Rate and Bullet Resistance.

Rusted Barrel
11m24m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
14m15m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
30mmCast Range
70sCooldown
+2mmSprint Speed
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
19m19m
Victoryvs Mudkip FC
APAC Pro LeagueSeason 8 · Game 3 · 1 day ago
1,102
6/6/1534:25
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
18sCharge-Up Time
100%Bullets Reloaded
+10%Fire Rate
44Damage

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.

Flog
3m
Headhunter3
Headhunter

Headhunter

T3Weapon3.2k
8sCooldown
+5%Weapon Damage
+50Bonus Health
+1.75m mMove Speed

Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.

8m
Recharging Rush2
Recharging Rush

Recharging Rush

T2Weapon1.6k
+10%Weapon Damage
+20%Max Ammo

Dealing significant weapon damage replenishes a charge for each of your charged abilities.

10m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
11m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

13m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

18m
Stamina Mastery3
Stamina Mastery

Stamina Mastery

T3Vitality3.2k
+23%Air Jump/Dash Distance
+2Stamina
+18%Stamina Recovery
19m
Siphon Bullets4
Siphon Bullets

Siphon Bullets

T4Vitality6.4k
+15%Weapon Damage
+10%Bullet Resist
2.5%Max HP Steal
1.2sMax Frequency
24m
Spirit Resilience3
Spirit Resilience

Spirit Resilience

T3Vitality3.2k
+30%Spirit Resist
+3Out of Combat Regen
+15%Spirit Resist

When below 50% health, gain additional Spirit Resist.

26m
Indomitable4
Indomitable

Indomitable

T4Vitality6.4k
+10%Bullet Resist
+10%Spirit Resist
+2.0Out of Combat Regen
31m
Sold
ItemBuySell
Headshot Booster1
Headshot Booster

Headshot Booster

T1Weapon800
9sCooldown
+30Bonus Health
+45Head Shot Bonus Damage

Your next headshot against an enemy Hero deals bonus weapon damage.

Headshot Booster
1m8m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
5m18m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
6m19m
Grit1
Grit

Grit

T1Vitality800
60sCooldown
4sBarrier Duration
200Barrier
+1.0Out of Combat Regen
Active

Gain a Barrier for a short duration.

Grit
29m29m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitality1.6k
55sCooldown
10sDuration
+1.0Out of Combat Regen
325Barrier

Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

Reactive Barrier
29m31m
Defeatvs Mudkip FC
APAC Pro LeagueSeason 8 · Game 2 · 1 day ago
727
1/1/434:41
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
2m
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+3Health Regen
+20%Healing Effectiveness
+1Out of Combat Regen

Increases the effectiveness of your healing.

8m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Spirit3.2k
+2Bonus Ability Charges
+30%Faster Time Between Charges
+14Bonus Spirit Power for Charged Abilities
+14%Cooldown Reduction For Charged Abilities
10m
Rusted Barrel1
Rusted Barrel

Rusted Barrel

T1Spirit800
32mmCast Range
16sCooldown
5sDuration
+60Bonus Health
Active

Target an enemy to reduce their Fire Rate and Bullet Resistance.

11m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+2Out of Combat Regen
+25%Slow Resist

Reduces the effect of enemy Move Speed penalties.

15m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
35mmCast Range
2.5sChannel Duration
60sCooldown
+0m mMove Speed
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

19m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

24m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitality6.4k
40mmCast Range
45sCooldown
+2.75m mMove Speed
6sBuff Duration
Active

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

27m
Spirit Resilience3
Spirit Resilience

Spirit Resilience

T3Vitality3.2k
+30%Spirit Resist
+3Out of Combat Regen
+15%Spirit Resist

When below 50% health, gain additional Spirit Resist.

31m
Sold
ItemBuySell
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
0m27m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
4m10m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
5m8m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitality1.6k
+8%Ability Range
40mmCast Range
60sCooldown
+2.75m mMove Speed
6sBuff Duration
Active

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

Guardian Ward
14m27m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
30mmCast Range
70sCooldown
+2mmSprint Speed
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
18m19m
Victoryvs Mudkip FC
APAC Pro LeagueSeason 8 · Game 1 · 1 day ago
976
4/1/1529:03
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
0m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
2m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Spirit3.2k
+2Bonus Ability Charges
+30%Faster Time Between Charges
+14Bonus Spirit Power for Charged Abilities
+14%Cooldown Reduction For Charged Abilities
6m
Rusted Barrel1
Rusted Barrel

Rusted Barrel

T1Spirit800
32mmCast Range
16sCooldown
5sDuration
+60Bonus Health
Active

Target an enemy to reduce their Fire Rate and Bullet Resistance.

8m
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+3Health Regen
+20%Healing Effectiveness
+1Out of Combat Regen

Increases the effectiveness of your healing.

10m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+2Out of Combat Regen
+25%Slow Resist

Reduces the effect of enemy Move Speed penalties.

13m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitality6.4k
40mmCast Range
45sCooldown
+2.75m mMove Speed
6sBuff Duration
Active

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

17m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

21m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Spirit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

22m
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
11mmTeleport Range
16sCooldown
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

26m
Sold
ItemBuySell
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
4m6m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
9m10m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitality1.6k
+8%Ability Range
40mmCast Range
60sCooldown
+2.75m mMove Speed
6sBuff Duration
Active

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

Guardian Ward
11m17m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
20m21m
Victoryvs EGOISTO
APAC Pro LeagueSeason 8 · Game 1 · 2 days ago
970
1/5/2648:59
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Spirit3.2k
+2Bonus Ability Charges
+30%Faster Time Between Charges
+14Bonus Spirit Power for Charged Abilities
+14%Cooldown Reduction For Charged Abilities
11m
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+3Health Regen
+20%Healing Effectiveness
+1Out of Combat Regen

Increases the effectiveness of your healing.

12m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+2Out of Combat Regen
+25%Slow Resist

Reduces the effect of enemy Move Speed penalties.

16m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
16m
Disarming Hex3
Disarming Hex

Disarming Hex

T3Spirit3.2k
32mmCast Range
16sCooldown
4.25sDuration
+75Bonus Health
Active

Disarms enemy target and reduces their Bullet Resist.

18m
Counterspell3
Counterspell

Counterspell

T3Vitality3.2k
23sCooldown
+50Bonus Health
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

23m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Spirit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

25m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitality6.4k
40mmCast Range
45sCooldown
+2.75m mMove Speed
6sBuff Duration
Active

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

30m
Transcendent Cooldown4
Transcendent Cooldown

Transcendent Cooldown

T4Spirit6.4k
+25%Ability Cooldown Reduction
+25%Item Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities and items.

33m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
35mmCast Range
2.5sChannel Duration
60sCooldown
+0m mMove Speed
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

36m
Spirit Resilience3
Spirit Resilience

Spirit Resilience

T3Vitality3.2k
+30%Spirit Resist
+3Out of Combat Regen
+15%Spirit Resist

When below 50% health, gain additional Spirit Resist.

41m
Cursed Relic4
Cursed Relic

Cursed Relic

T4Spirit6.4k
20mmCast Range
55sCooldown
3.25sDuration
-10%Damage Penalty
Active

Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.

46m
Sold
ItemBuySell
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
1m30m
Rusted Barrel1
Rusted Barrel

Rusted Barrel

T1Spirit800
32mmCast Range
16sCooldown
5sDuration
+60Bonus Health
Active

Target an enemy to reduce their Fire Rate and Bullet Resistance.

Rusted Barrel
3m18m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
4m16m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
6m11m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
8m12m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitality1.6k
+8%Ability Range
40mmCast Range
60sCooldown
+2.75m mMove Speed
6sBuff Duration
Active

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

Guardian Ward
16m30m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
16m25m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

Superior Cooldown
31m33m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
30mmCast Range
70sCooldown
+2mmSprint Speed
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
36m36m
APAC Pro LeagueSeason 8 · Game 1 · 2 days ago
1,107
15/5/2034:12
Point Blank3
Point Blank

Point Blank

T3Weapon3.2k
+75Bonus Health
15mmClose Range
+50%Weapon Damage
+30%Melee Resist

When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.

5m
Stalker2
Stalker

Stalker

T2Weapon1.6k
+50Bonus Health
-50%Footstep Sound Distance

Dealing weapon damage at close range opens a wound and grants you bonus move speed.

Wounded enemies take spirit damage over time, have reduced bullet resist, and are revealed through walls.

7m
Spirit Shielding2
Spirit Shielding

Spirit Shielding

T2Vitality1.6k
45sCooldown
8sBarrier Duration
300Barrier
225Damage Threshold

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

11m
Weapon Shielding2
Weapon Shielding

Weapon Shielding

T2Vitality1.6k
35sCooldown
8sBarrier Duration
+18%Bullet Resist
300Barrier

Gain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame.

11m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+210Bonus Health
12m
Spirit Snatch3
Spirit Snatch

Spirit Snatch

T3Spirit3.2k
6sCooldown
10sDuration
+75Bonus Health
+7%Melee Damage

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power.

Effects are reduced by 30% for Light Melee hits.

17m
Spirit Resilience3
Spirit Resilience

Spirit Resilience

T3Vitality3.2k
+30%Spirit Resist
+3Out of Combat Regen
+15%Spirit Resist

When below 50% health, gain additional Spirit Resist.

18m
Scourge4
Scourge

Scourge

T4Spirit6.4k
35mmCast Range
35sCooldown
10sDuration
10mmRadius
Active

Apply Spirit Resist and an aura on a friendly target that deals damage to enemies proportional to their max health.
Can be self cast.

21m
Bullet Resilience3
Bullet Resilience

Bullet Resilience

T3Vitality3.2k
+30%Bullet Resist
+15%Bullet Resist

When below 50% health, gain additional Bullet Resist.

27m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Spirit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

28m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Spirit3.2k
+2Bonus Ability Charges
+30%Faster Time Between Charges
+14Bonus Spirit Power for Charged Abilities
+14%Cooldown Reduction For Charged Abilities
28m
Sold
ItemBuySell
Close Quarters1
Close Quarters

Close Quarters

T1Weapon800
15mmClose Range
+20%Weapon Damage
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

Close Quarters
1m5m
Melee Lifesteal1
Melee Lifesteal

Melee Lifesteal

T1Vitality800
+12%Melee Damage
8sCooldown
100Heal on Melee Hit

Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

Melee Lifesteal
3m18m
Grit1
Grit

Grit

T1Vitality800
60sCooldown
4sBarrier Duration
200Barrier
+1.0Out of Combat Regen
Active

Gain a Barrier for a short duration.

Grit
3m11m
Spirit Strike1
Spirit Strike

Spirit Strike

T1Spirit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

Spirit Strike
8m17m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
8m28m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
8m28m
Defeatvs Mudkip FC
APAC Pro LeagueSeason 8 · Game 1 · 2 days ago
1,019
9/6/1336:12
Stalker2
Stalker

Stalker

T2Weapon1.6k
+50Bonus Health
-50%Footstep Sound Distance

Dealing weapon damage at close range opens a wound and grants you bonus move speed.

Wounded enemies take spirit damage over time, have reduced bullet resist, and are revealed through walls.

7m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+210Bonus Health
7m
Point Blank3
Point Blank

Point Blank

T3Weapon3.2k
+75Bonus Health
15mmClose Range
+50%Weapon Damage
+30%Melee Resist

When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.

12m
Spirit Shielding2
Spirit Shielding

Spirit Shielding

T2Vitality1.6k
45sCooldown
8sBarrier Duration
300Barrier
225Damage Threshold

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

14m
Spirit Snatch3
Spirit Snatch

Spirit Snatch

T3Spirit3.2k
6sCooldown
10sDuration
+75Bonus Health
+7%Melee Damage

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power.

Effects are reduced by 30% for Light Melee hits.

16m
Debuff Reducer2
Debuff Reducer

Debuff Reducer

T2Vitality1.6k
+90Bonus Health
+25%Debuff Resist

Reduces the duration of all negative effects applied to you.

17m
Dispel Magic3
Dispel Magic

Dispel Magic

T3Vitality3.2k
+10%Spirit Resist
45sCooldown
+2mmMove Speed
3sBuff Duration
250HP Healed On Activate
Active
19m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Spirit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

23m
Scourge4
Scourge

Scourge

T4Spirit6.4k
35mmCast Range
35sCooldown
10sDuration
10mmRadius
Active

Apply Spirit Resist and an aura on a friendly target that deals damage to enemies proportional to their max health.
Can be self cast.

26m
Spirit Resilience3
Spirit Resilience

Spirit Resilience

T3Vitality3.2k
+30%Spirit Resist
+3Out of Combat Regen
+15%Spirit Resist

When below 50% health, gain additional Spirit Resist.

31m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Spirit3.2k
+2Bonus Ability Charges
+30%Faster Time Between Charges
+14Bonus Spirit Power for Charged Abilities
+14%Cooldown Reduction For Charged Abilities
33m
Bullet Resilience3
Bullet Resilience

Bullet Resilience

T3Vitality3.2k
+30%Bullet Resist
+15%Bullet Resist

When below 50% health, gain additional Bullet Resist.

34m
Sold
ItemBuySell
Close Quarters1
Close Quarters

Close Quarters

T1Weapon800
15mmClose Range
+20%Weapon Damage
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

Close Quarters
1m12m
Grit1
Grit

Grit

T1Vitality800
60sCooldown
4sBarrier Duration
200Barrier
+1.0Out of Combat Regen
Active

Gain a Barrier for a short duration.

Grit
2m14m
Melee Lifesteal1
Melee Lifesteal

Melee Lifesteal

T1Vitality800
+12%Melee Damage
8sCooldown
100Heal on Melee Hit

Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

Melee Lifesteal
4m26m
Spirit Strike1
Spirit Strike

Spirit Strike

T1Spirit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

Spirit Strike
12m16m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
12m33m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
19m23m
Defeatvs OT
APAC X General Cup#3 · Game 2 · 1 month ago
1,138
1/9/1133:41
Torment Pulse3
Torment Pulse

Torment Pulse

T3Spirit3.2k
1.4sCooldown
+100Bonus Health
25Pulse Damage
9mmPulse Radius

Periodically deals spirit damage to the closest two enemies nearby.

12m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+2Out of Combat Regen
+25%Slow Resist

Reduces the effect of enemy Move Speed penalties.

14m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+18%Spirit Resist
+5%Ability Cooldown Reduction
+2Out of Combat Regen
+15Spirit Power

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

14m
Spirit Shielding2
Spirit Shielding

Spirit Shielding

T2Vitality1.6k
45sCooldown
8sBarrier Duration
300Barrier
225Damage Threshold

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

15m
Point Blank3
Point Blank

Point Blank

T3Weapon3.2k
+75Bonus Health
15mmClose Range
+50%Weapon Damage
+30%Melee Resist

When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.

16m
Spirit Snatch3
Spirit Snatch

Spirit Snatch

T3Spirit3.2k
6sCooldown
10sDuration
+75Bonus Health
+7%Melee Damage

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power.

Effects are reduced by 30% for Light Melee hits.

19m
Arctic Blast4
Arctic Blast

Arctic Blast

T4Spirit6.4k
24sCooldown
175Damage
16mmEnd Radius
1sFreeze Duration
Active

Release an expanding ice blast that deals spirit damage, Freezing and then Slowing targets it hits.

Slowed targets have their stamina regen frozen

23m
Slowing Bullets2
Slowing Bullets

Slowing Bullets

T2Weapon1.6k
+15%Weapon Damage
0.7%Buildup Per Shot
-22%Dash Distance
3.5sSlow Duration

Your bullets build up a Movement Slow on enemies.

25m
Boundless Spirit4
Boundless Spirit

Boundless Spirit

T4Spirit6.4k
+15%Spirit Power
+75Bonus Health
+4Out of Combat Regen
+30Spirit Power
26m
Counterspell3
Counterspell

Counterspell

T3Vitality3.2k
23sCooldown
+50Bonus Health
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

29m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Spirit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

31m
Sold
ItemBuySell
Melee Lifesteal1
Melee Lifesteal

Melee Lifesteal

T1Vitality800
+12%Melee Damage
8sCooldown
100Heal on Melee Hit

Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

Melee Lifesteal
0m25m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
2m26m
Close Quarters1
Close Quarters

Close Quarters

T1Weapon800
15mmClose Range
+20%Weapon Damage
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

Close Quarters
4m16m
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
95Damage
10mmEnd Radius
Active

Release an expanding ice blast that deals spirit damage and Slows targets it hits.

Cold Front
6m23m
Spirit Strike1
Spirit Strike

Spirit Strike

T1Spirit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

Spirit Strike
7m19m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
13m13m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
Improved Spirit
25m26m
Defeatvs OT
APAC X General Cup#3 · Game 1 · 1 month ago
774
0/8/524:03
Melee Lifesteal1
Melee Lifesteal

Melee Lifesteal

T1Vitality800
+12%Melee Damage
8sCooldown
100Heal on Melee Hit

Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

0m
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
95Damage
10mmEnd Radius
Active

Release an expanding ice blast that deals spirit damage and Slows targets it hits.

7m
Torment Pulse3
Torment Pulse

Torment Pulse

T3Spirit3.2k
1.4sCooldown
+100Bonus Health
25Pulse Damage
9mmPulse Radius

Periodically deals spirit damage to the closest two enemies nearby.

13m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+18%Spirit Resist
+5%Ability Cooldown Reduction
+2Out of Combat Regen
+15Spirit Power

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

14m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+2Out of Combat Regen
+25%Slow Resist

Reduces the effect of enemy Move Speed penalties.

14m
Weapon Shielding2
Weapon Shielding

Weapon Shielding

T2Vitality1.6k
35sCooldown
8sBarrier Duration
+18%Bullet Resist
300Barrier

Gain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame.

15m
Point Blank3
Point Blank

Point Blank

T3Weapon3.2k
+75Bonus Health
15mmClose Range
+50%Weapon Damage
+30%Melee Resist

When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.

17m
Spirit Snatch3
Spirit Snatch

Spirit Snatch

T3Spirit3.2k
6sCooldown
10sDuration
+75Bonus Health
+7%Melee Damage

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power.

Effects are reduced by 30% for Light Melee hits.

21m
Sold
ItemBuySell
Close Quarters1
Close Quarters

Close Quarters

T1Weapon800
15mmClose Range
+20%Weapon Damage
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

Close Quarters
2m17m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
4m21m
Spirit Strike1
Spirit Strike

Spirit Strike

T1Spirit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

Spirit Strike
9m21m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
14m14m
Defeatvs OT
Mo & Krill CupBracket · Game 2 · 3 months ago
760
2/7/1033:05
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+2.5Health Regen
+1.5Out of Combat Regen
0m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
5m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

5m
Arcane Surge2
Arcane Surge

Arcane Surge

T2Spirit1.6k
7sCast Window
+15%Ability Duration
+20Spirit Power
+1Stamina

After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.

8m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
11m
Fortitude3
Fortitude

Fortitude

T3Vitality3.2k
+375Bonus Health
+1.5m mMove Speed
+2 %Max Health Regen
+10 sRestore Delay

After not taking damage for a period, gain health regen.

15m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Singularity
18m
Duration Extender2
Duration Extender

Duration Extender

T2Spirit1.6k
+22%Ability Duration

Imbue an ability to increase its Duration.

Singularity
19m
Unstoppable4
Unstoppable

Unstoppable

T4Vitality6.4k
60sCooldown
5.5sDuration
+125Bonus Health
+25%Debuff Resist
Active

Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.

28m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+2Out of Combat Regen
+25%Slow Resist

Reduces the effect of enemy Move Speed penalties.

28m
Sold
ItemBuySell
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
6m8m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
8m11m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+210Bonus Health
Extra Health
12m15m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
12m28m
Debuff Reducer2
Debuff Reducer

Debuff Reducer

T2Vitality1.6k
+90Bonus Health
+25%Debuff Resist

Reduces the duration of all negative effects applied to you.

Debuff Reducer
25m28m
Victoryvs OT
Mo & Krill CupBracket · Game 1 · 3 months ago
1,090
6/8/2132:21
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
3m
Arcane Surge2
Arcane Surge

Arcane Surge

T2Spirit1.6k
7sCast Window
+15%Ability Duration
+20Spirit Power
+1Stamina

After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.

5m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
6m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

8m
Fortitude3
Fortitude

Fortitude

T3Vitality3.2k
+375Bonus Health
+1.5m mMove Speed
+2 %Max Health Regen
+10 sRestore Delay

After not taking damage for a period, gain health regen.

12m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Singularity
12m
Duration Extender2
Duration Extender

Duration Extender

T2Spirit1.6k
+22%Ability Duration

Imbue an ability to increase its Duration.

Singularity
16m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+2Out of Combat Regen
+25%Slow Resist

Reduces the effect of enemy Move Speed penalties.

16m
Refresher4
Refresher

Refresher

T4Spirit6.4k
300sCooldown
Active

Reset the cooldown of all your abilities and restore all your charges.

23m
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
11mmTeleport Range
16sCooldown
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

27m
Transcendent Cooldown4
Transcendent Cooldown

Transcendent Cooldown

T4Spirit6.4k
+25%Ability Cooldown Reduction
+25%Item Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities and items.

28m
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+3Health Regen
+20%Healing Effectiveness
+1Out of Combat Regen

Increases the effectiveness of your healing.

29m
Sold
ItemBuySell
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
0m18m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+210Bonus Health
Extra Health
9m12m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
9m16m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
18m28m
Victoryvs Pulsar
Mo & Krill CupBracket · Game 2 · 3 months ago
1,111
2/2/1932:24
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitality1.6k
55sCooldown
10sDuration
+1.0Out of Combat Regen
325Barrier

Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

4m
Stalker2
Stalker

Stalker

T2Weapon1.6k
+50Bonus Health
-50%Footstep Sound Distance

Dealing weapon damage at close range opens a wound and grants you bonus move speed.

Wounded enemies take spirit damage over time, have reduced bullet resist, and are revealed through walls.

8m
Point Blank3
Point Blank

Point Blank

T3Weapon3.2k
+75Bonus Health
15mmClose Range
+50%Weapon Damage
+30%Melee Resist

When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.

10m
Spirit Shielding2
Spirit Shielding

Spirit Shielding

T2Vitality1.6k
45sCooldown
8sBarrier Duration
300Barrier
225Damage Threshold

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

12m
Fortitude3
Fortitude

Fortitude

T3Vitality3.2k
+375Bonus Health
+1.5m mMove Speed
+2 %Max Health Regen
+10 sRestore Delay

After not taking damage for a period, gain health regen.

17m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
20m
Spirit Snatch3
Spirit Snatch

Spirit Snatch

T3Spirit3.2k
6sCooldown
10sDuration
+75Bonus Health
+7%Melee Damage

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power.

Effects are reduced by 30% for Light Melee hits.

23m
Spirit Resilience3
Spirit Resilience

Spirit Resilience

T3Vitality3.2k
+30%Spirit Resist
+3Out of Combat Regen
+15%Spirit Resist

When below 50% health, gain additional Spirit Resist.

23m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+2Out of Combat Regen
+25%Slow Resist

Reduces the effect of enemy Move Speed penalties.

24m
Melee Charge2
Melee Charge

Melee Charge

T2Weapon1.6k
+50%Heavy Melee Distance
5sCooldown
+25%Bonus Heavy Damage
+10%Melee Damage
+6%Bullet Resist

Your next Heavy Melee attack against an enemy deals increased damage.

25m
Alchemical Fire3
Alchemical Fire

Alchemical Fire

T3Weapon3.2k
30sCooldown
5sDuration
+-7%Bullet Resist
45Damage Per Second
Active

Throw a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.

28m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Spirit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

30m
Sold
ItemBuySell
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
1m28m
Restorative Locket2
Restorative Locket

Restorative Locket

T2Vitality1.6k
20sCooldown
16Heal Per Stack
25Max Stacks
3Max Stamina Restore
Active
Restorative Locket
4m4m
Close Quarters1
Close Quarters

Close Quarters

T1Weapon800
15mmClose Range
+20%Weapon Damage
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

Close Quarters
5m10m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+210Bonus Health
Extra Health
13m17m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
17m30m
Victoryvs Pulsar
Mo & Krill CupBracket · Game 1 · 3 months ago
1,156
2/2/1527:42
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
2m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

3m
Arcane Surge2
Arcane Surge

Arcane Surge

T2Spirit1.6k
7sCast Window
+15%Ability Duration
+20Spirit Power
+1Stamina

After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.

7m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
8m
Fortitude3
Fortitude

Fortitude

T3Vitality3.2k
+375Bonus Health
+1.5m mMove Speed
+2 %Max Health Regen
+10 sRestore Delay

After not taking damage for a period, gain health regen.

12m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
13m
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+3Health Regen
+20%Healing Effectiveness
+1Out of Combat Regen

Increases the effectiveness of your healing.

14m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Singularity
17m
Duration Extender2
Duration Extender

Duration Extender

T2Spirit1.6k
+22%Ability Duration

Imbue an ability to increase its Duration.

Singularity
17m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+2Out of Combat Regen
+25%Slow Resist

Reduces the effect of enemy Move Speed penalties.

17m
Refresher4
Refresher

Refresher

T4Spirit6.4k
300sCooldown
Active

Reset the cooldown of all your abilities and restore all your charges.

22m
Transcendent Cooldown4
Transcendent Cooldown

Transcendent Cooldown

T4Spirit6.4k
+25%Ability Cooldown Reduction
+25%Item Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities and items.

24m
Sold
ItemBuySell
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
1m14m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
6m7m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
8m8m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+210Bonus Health
Extra Health
12m12m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
12m17m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
14m24m
Defeatvs OT
Mo & Krill CupBracket · Game 2 · 3 months ago
784
3/10/627:46
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+2.5Health Regen
+1.5Out of Combat Regen
1m
Stalker2
Stalker

Stalker

T2Weapon1.6k
+50Bonus Health
-50%Footstep Sound Distance

Dealing weapon damage at close range opens a wound and grants you bonus move speed.

Wounded enemies take spirit damage over time, have reduced bullet resist, and are revealed through walls.

3m
Point Blank3
Point Blank

Point Blank

T3Weapon3.2k
+75Bonus Health
15mmClose Range
+50%Weapon Damage
+30%Melee Resist

When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.

7m
Dispel Magic3
Dispel Magic

Dispel Magic

T3Vitality3.2k
+10%Spirit Resist
45sCooldown
+2mmMove Speed
3sBuff Duration
250HP Healed On Activate
Active
13m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Chain Gang
14m
Fortitude3
Fortitude

Fortitude

T3Vitality3.2k
+375Bonus Health
+1.5m mMove Speed
+2 %Max Health Regen
+10 sRestore Delay

After not taking damage for a period, gain health regen.

18m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
18m
Spirit Snatch3
Spirit Snatch

Spirit Snatch

T3Spirit3.2k
6sCooldown
10sDuration
+75Bonus Health
+7%Melee Damage

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power.

Effects are reduced by 30% for Light Melee hits.

22m
Spirit Resilience3
Spirit Resilience

Spirit Resilience

T3Vitality3.2k
+30%Spirit Resist
+3Out of Combat Regen
+15%Spirit Resist

When below 50% health, gain additional Spirit Resist.

25m
Sold
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Close Quarters1
Close Quarters

Close Quarters

T1Weapon800
15mmClose Range
+20%Weapon Damage
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

Close Quarters
5m7m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+210Bonus Health
Extra Health
9m18m
Spirit Strike1
Spirit Strike

Spirit Strike

T1Spirit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

Spirit Strike
15m22m
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