Match History

16 matches
HeroResultEventKDAItems
Viscous
Viscous

Viscous

Mystic
Medium
EvasiveDisruptorGooey
Defeatvs Hydra Nation
Deadlock Fight Night NA@10 · Game 3 · 1 year ago2025-01-23 03:10 GMT+0
3/5/626:59
Spirit Strike1
Spirit Strike

Spirit Strike

T1Spirit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

1m
Melee Lifesteal1
Melee Lifesteal

Melee Lifesteal

T1Vitality800
+12%Melee Damage
8sCooldown
100Heal on Melee Hit

Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

3m
Hollow Point3
Hollow Point

Hollow Point

T3Weapon3.2k
+35%Weapon Damage
+4.5Out of Combat Regen
+125Bonus Health
+-9%Bullet Resist

When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.

6m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

8m
Decay3
Decay

Decay

T3Spirit3.2k
32sCooldown
10sDuration
20mmCast Range
+8Spirit Power
Active

Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.

9m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

10m
Knockdown3
Knockdown

Knockdown

T3Spirit3.2k
45mmCast Range
0.5sStun Duration
+75Bonus Health
+6%Ability Range
Active

Apply a Stun after 2s. Stun duration is increased against airborne targets.

15m
Melee Charge2
Melee Charge

Melee Charge

T2Weapon1.6k
+50%Heavy Melee Distance
7sCooldown
+6%Bullet Resist
+10%Melee Damage
+25%Bonus Heavy Damage

Your next Heavy Melee attack against an enemy deals increased damage.

17m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

17m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
60sCooldown
32mmCast Range
2.5sChannel Duration
20%Heal Amount
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

22m
Slowing Bullets2
Slowing Bullets

Slowing Bullets

T2Weapon1.6k
-30%Move Speed
-25%Dash Distance
3.5sSlow Duration
+15%Weapon Damage

Your bullets build up a Movement Slow on enemies.

22m
?
5m
Sold
ItemBuySell
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
2m22m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
3m14m
Dynamo
Dynamo

Dynamo

Mystic
Medium
TeamplayInitiatorClutch
Defeatvs Hydra Nation
Deadlock Fight Night NA@10 · Game 2 · 1 year ago2025-01-23 02:23 GMT+0
1/8/424:18
Restorative Shot1
Restorative Shot

Restorative Shot

T1Weapon800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

1m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

4m
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

8m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
8m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

10m
Refresher4
Refresher

Refresher

T4Spirit6.4k
300sCooldown
Active

Reset the cooldown of all your abilities and restore all your charges.

16m
Duration Extender2
Duration Extender

Duration Extender

T2Spirit1.6k
+22%Ability Duration

Imbue an ability to increase its Duration.

18m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

20m
Ethereal Shift4
Ethereal Shift

Ethereal Shift

T4Spirit6.4k
45sCooldown
4.0sDuration
5sBuff Duration
+30%Spirit Resist
Active

You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist.
Can be canceled early.
Activation cancels any active ability.

23m
?
3m
Sold
ItemBuySell
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
4m23m
Dynamo
Dynamo

Dynamo

Mystic
Medium
TeamplayInitiatorClutch
Victoryvs Hydra Nation
Deadlock Fight Night NA@10 · Game 1 · 1 year ago2025-01-23 01:38 GMT+0
3/2/1322:45
Restorative Locket2
Restorative Locket

Restorative Locket

T2Vitality1.6k
20sCooldown
+8%Spirit Resist
20Heal Per Stack
20Max Stacks
Active
3m
Restorative Shot1
Restorative Shot

Restorative Shot

T1Weapon800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

3m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
4m
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

7m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
8m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

8m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

11m
Unstoppable4
Unstoppable

Unstoppable

T4Vitality6.4k
65sCooldown
5.5sDuration
+125Bonus Health
+25%Debuff Resist
Active

Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.

14m
Duration Extender2
Duration Extender

Duration Extender

T2Spirit1.6k
+22%Ability Duration

Imbue an ability to increase its Duration.

16m
Refresher4
Refresher

Refresher

T4Spirit6.4k
300sCooldown
Active

Reset the cooldown of all your abilities and restore all your charges.

21m
McGinnis
McGinnis

McGinnis

Mystic
Easy
InventorSupportDisruption
McGinnisLlama Lords
Victoryvs Melee Creeps
Deadlock Fight Night NA@10 · Game 1 · 1 year ago2025-01-23 00:28 GMT+0
3/7/2039:33
Hollow Point3
Hollow Point

Hollow Point

T3Weapon3.2k
+35%Weapon Damage
+4.5Out of Combat Regen
+125Bonus Health
+-9%Bullet Resist

When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.

3m
Extended Magazine1
Extended Magazine

Extended Magazine

T1Weapon800
+30%Max Ammo
+6%Weapon Damage
4m
Slowing Bullets2
Slowing Bullets

Slowing Bullets

T2Weapon1.6k
-30%Move Speed
-25%Dash Distance
3.5sSlow Duration
+15%Weapon Damage

Your bullets build up a Movement Slow on enemies.

6m
Heroic Aura3
Heroic Aura

Heroic Aura

T3Weapon3.2k
25sCooldown
7sDuration
+26%Fire Rate
30mmRadius
Active

Provides Bullet Resist to nearby friendly units.

12m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

13m
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
+10%Fire Rate
44Damage
100%Bullets Reloaded
18sCharge-Up Time

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use.

Mini Turret
14m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
60sCooldown
32mmCast Range
2.5sChannel Duration
20%Heal Amount
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

18m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

18m
Stamina Mastery3
Stamina Mastery

Stamina Mastery

T3Vitality3.2k
+2Stamina
+18%Stamina Recovery
+23%Air Jump/Dash Distance
21m
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+20%Healing Effectiveness
+3Health Regen
+1Out of Combat Regen

Increases the effectiveness of your healing.

22m
Dispel Magic3
Dispel Magic

Dispel Magic

T3Vitality3.2k
+16%Spirit Resist
50sCooldown
+2mmMove Speed
3sBuff Duration
250HP Healed On Activate
Active
26m
Knockdown3
Knockdown

Knockdown

T3Spirit3.2k
45mmCast Range
0.5sStun Duration
+75Bonus Health
+6%Ability Range
Active

Apply a Stun after 2s. Stun duration is increased against airborne targets.

28m
Sold
ItemBuySell
Restorative Locket2
Restorative Locket

Restorative Locket

T2Vitality1.6k
20sCooldown
+8%Spirit Resist
20Heal Per Stack
20Max Stacks
Active
Restorative Locket
2m28m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
4m19m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
6m12m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
8m21m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
10m37m
Debuff Reducer2
Debuff Reducer

Debuff Reducer

T2Vitality1.6k
+25%Debuff Resist

Reduces the duration of all negative effects applied to you.

Debuff Reducer
19m26m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
23m32m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
Extra Health
28m31m
Kelvin
Kelvin

Kelvin

Brawler
Medium
ProtectorExplorerIce Cold
Defeatvs Hydra Nation
Deadlock Fight Night NA#7 · Game 2 · 1 year ago2024-11-21 02:45 GMT+0
3/6/1027:56
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+50%Bullet Velocity
+5%Fire Rate
1m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitality1.6k
40sCooldown
10sDuration
325Barrier
+6%Spirit Resist

Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept.

4m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
5m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
6m
Healing Nova3
Healing Nova

Healing Nova

T3Vitality3.2k
60sCooldown
325Total HP Regen
2sRegen Duration
18mmRadius
Active

Heal yourself and nearby allies.

8m
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+20%Healing Effectiveness
+3Health Regen
+1Out of Combat Regen

Increases the effectiveness of your healing.

8m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
30sCooldown
3.5sDuration
25mmCast Range
-20%Move Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Does not affect target's stamina usage.

12m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

12m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
60sCooldown
32mmCast Range
2.5sChannel Duration
20%Heal Amount
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

14m
Knockdown3
Knockdown

Knockdown

T3Spirit3.2k
45mmCast Range
0.5sStun Duration
+75Bonus Health
+6%Ability Range
Active

Apply a Stun after 2s. Stun duration is increased against airborne targets.

24m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

24m
Sold
ItemBuySell
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
2m8m
Decay3
Decay

Decay

T3Spirit3.2k
32sCooldown
10sDuration
20mmCast Range
+8Spirit Power
Active

Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.

Decay
12m24m
Kelvin
Kelvin

Kelvin

Brawler
Medium
ProtectorExplorerIce Cold
Defeatvs Hydra Nation
Deadlock Fight Night NA#7 · Game 1 · 1 year ago2024-11-21 02:00 GMT+0
0/5/124:29
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+50%Bullet Velocity
+5%Fire Rate
1m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
3m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
4m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
5m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
30sCooldown
3.5sDuration
25mmCast Range
-20%Move Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Does not affect target's stamina usage.

7m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

9m
Healing Nova3
Healing Nova

Healing Nova

T3Vitality3.2k
60sCooldown
325Total HP Regen
2sRegen Duration
18mmRadius
Active

Heal yourself and nearby allies.

12m
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+20%Healing Effectiveness
+3Health Regen
+1Out of Combat Regen

Increases the effectiveness of your healing.

12m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
60sCooldown
32mmCast Range
2.5sChannel Duration
20%Heal Amount
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

16m
Knockdown3
Knockdown

Knockdown

T3Spirit3.2k
45mmCast Range
0.5sStun Duration
+75Bonus Health
+6%Ability Range
Active

Apply a Stun after 2s. Stun duration is increased against airborne targets.

19m
Debuff Reducer2
Debuff Reducer

Debuff Reducer

T2Vitality1.6k
+25%Debuff Resist

Reduces the duration of all negative effects applied to you.

22m
Sold
ItemBuySell
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
2m12m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
2m19m
Enduring Spirit1
Enduring Spirit

Enduring Spirit

T1Vitality800
+7%Spirit Lifesteal
+25Bonus Health
Enduring Spirit
5m7m
Dynamo
Dynamo

Dynamo

Mystic
Medium
TeamplayInitiatorClutch
Victoryvs TF2 Boomers
Deadlock Fight Night NA#7 · Game 1 · 1 year ago2024-11-21 00:56 GMT+0
2/3/1335:51
Restorative Shot1
Restorative Shot

Restorative Shot

T1Weapon800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

1m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
2m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

5m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+50%Bullet Velocity
+5%Fire Rate
5m
Decay3
Decay

Decay

T3Spirit3.2k
32sCooldown
10sDuration
20mmCast Range
+8Spirit Power
Active

Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.

6m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitality1.6k
40sCooldown
10sDuration
325Barrier
+6%Spirit Resist

Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept.

9m
Veil Walker3
Veil Walker

Veil Walker

T3Vitality3.2k
15sCooldown
+175Bonus Health
+10Spirit Power
7sInvisibility Duration

Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.

13m
Close Quarters1
Close Quarters

Close Quarters

T1Weapon800
+20%Weapon Damage
15mmClose Range
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

13m
Unstoppable4
Unstoppable

Unstoppable

T4Vitality6.4k
65sCooldown
5.5sDuration
+125Bonus Health
+25%Debuff Resist
Active

Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.

18m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

21m
Duration Extender2
Duration Extender

Duration Extender

T2Spirit1.6k
+22%Ability Duration

Imbue an ability to increase its Duration.

24m
Magic Carpet4
Magic Carpet

Magic Carpet

T4Spirit6.4k
8sDuration
+14Spirit Power
1.3sSummon Duration
+7mmBonus Fly Speed
Active

Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet.
Cannot use abilities while the carpet is being summoned.

28m
Sold
ItemBuySell
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
3m28m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
5m33m
Dynamo
Dynamo

Dynamo

Mystic
Medium
TeamplayInitiatorClutch
Defeatvs Hydra Nation
Deadlock Fight Night NA#6 · Game 3 · 1 year ago2024-11-14 03:26 GMT+0
1/2/620:00
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+50%Bullet Velocity
+5%Fire Rate
1m
Restorative Shot1
Restorative Shot

Restorative Shot

T1Weapon800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

2m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
3m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

5m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
5m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
5m
Healing Nova3
Healing Nova

Healing Nova

T3Vitality3.2k
60sCooldown
325Total HP Regen
2sRegen Duration
18mmRadius
Active

Heal yourself and nearby allies.

7m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
7m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

9m
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

13m
Veil Walker3
Veil Walker

Veil Walker

T3Vitality3.2k
15sCooldown
+175Bonus Health
+10Spirit Power
7sInvisibility Duration

Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.

15m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

15m
Sold
ItemBuySell
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
3m7m
Kelvin
Kelvin

Kelvin

Brawler
Medium
ProtectorExplorerIce Cold
Victoryvs Hydra Nation
Deadlock Fight Night NA#6 · Game 2 · 1 year ago2024-11-14 02:43 GMT+0
3/6/1024:08
Restorative Shot1
Restorative Shot

Restorative Shot

T1Weapon800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

2m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
3m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
4m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+50%Bullet Velocity
+5%Fire Rate
6m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
30sCooldown
3.5sDuration
25mmCast Range
-20%Move Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Does not affect target's stamina usage.

8m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

8m
Healing Nova3
Healing Nova

Healing Nova

T3Vitality3.2k
60sCooldown
325Total HP Regen
2sRegen Duration
18mmRadius
Active

Heal yourself and nearby allies.

9m
Rapid Rounds1
Rapid Rounds

Rapid Rounds

T1Weapon800
+9%Fire Rate
9m
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+20%Healing Effectiveness
+3Health Regen
+1Out of Combat Regen

Increases the effectiveness of your healing.

12m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
60sCooldown
32mmCast Range
2.5sChannel Duration
20%Heal Amount
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

14m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

14m
Debuff Reducer2
Debuff Reducer

Debuff Reducer

T2Vitality1.6k
+25%Debuff Resist

Reduces the duration of all negative effects applied to you.

17m
Sold
ItemBuySell
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
1m9m
Enduring Spirit1
Enduring Spirit

Enduring Spirit

T1Vitality800
+7%Spirit Lifesteal
+25Bonus Health
Enduring Spirit
4m8m
McGinnis
McGinnis

McGinnis

Mystic
Easy
InventorSupportDisruption
McGinnisLlama Lords
Defeatvs Hydra Nation
Deadlock Fight Night NA#6 · Game 1 · 1 year ago2024-11-14 01:53 GMT+0
3/6/1027:51
Restorative Shot1
Restorative Shot

Restorative Shot

T1Weapon800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

1m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
2m
Restorative Locket2
Restorative Locket

Restorative Locket

T2Vitality1.6k
20sCooldown
+8%Spirit Resist
20Heal Per Stack
20Max Stacks
Active
5m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
5m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitality1.6k
40sCooldown
10sDuration
325Barrier
+6%Spirit Resist

Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept.

7m
Healing Nova3
Healing Nova

Healing Nova

T3Vitality3.2k
60sCooldown
325Total HP Regen
2sRegen Duration
18mmRadius
Active

Heal yourself and nearby allies.

8m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

9m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
9m
Close Quarters1
Close Quarters

Close Quarters

T1Weapon800
+20%Weapon Damage
15mmClose Range
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

10m
Rapid Rounds1
Rapid Rounds

Rapid Rounds

T1Weapon800
+9%Fire Rate
13m
Knockdown3
Knockdown

Knockdown

T3Spirit3.2k
45mmCast Range
0.5sStun Duration
+75Bonus Health
+6%Ability Range
Active

Apply a Stun after 2s. Stun duration is increased against airborne targets.

17m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

18m
Sold
ItemBuySell
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
Extra Health
5m5m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
6m8m
Suppressor2
Suppressor

Suppressor

T2Spirit1.6k
4sDuration
+6Spirit Power
-28%Fire Rate
+50Bonus Health

When you deal Spirit Damage to enemies, you also reduce their Fire Rate.

Suppressor
12m21m
Dynamo
Dynamo

Dynamo

Mystic
Medium
TeamplayInitiatorClutch
Victoryvs Yumi Panuki
Deadlock Fight Night NA#6 · Game 1 · 1 year ago2024-11-14 01:07 GMT+0
0/2/620:10
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+50%Bullet Velocity
+5%Fire Rate
1m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
2m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
3m
Healing Nova3
Healing Nova

Healing Nova

T3Vitality3.2k
60sCooldown
325Total HP Regen
2sRegen Duration
18mmRadius
Active

Heal yourself and nearby allies.

4m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

5m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
5m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
5m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitality1.6k
40sCooldown
10sDuration
325Barrier
+6%Spirit Resist

Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept.

7m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

9m
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

12m
Decay3
Decay

Decay

T3Spirit3.2k
32sCooldown
10sDuration
20mmCast Range
+8Spirit Power
Active

Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.

12m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

15m
Sold
ItemBuySell
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
3m4m
Viscous
Viscous

Viscous

Mystic
Medium
EvasiveDisruptorGooey
Defeatvs Hydra Nation
Deadlock Fight Night NA#3 · Game 2 · 1 year ago2024-10-24 00:32 GMT+0
3/6/518:24
Spirit Strike1
Spirit Strike

Spirit Strike

T1Spirit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

1m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
2m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+50%Bullet Velocity
+5%Fire Rate
2m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

3m
Headshot Booster1
Headshot Booster

Headshot Booster

T1Weapon800
9sCooldown
+45Head Shot Bonus Damage
+30Bonus Health

Your next headshot against an enemy Hero deals bonus weapon damage.

4m
Battle Vest2
Battle Vest

Battle Vest

T2Vitality1.6k
+18%Bullet Resist
+3Out of Combat Regen
+15%Weapon Damage
+7%Fire Rate

While you are above 65% health, gain weapon damage and bonus fire rate.

6m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
6m
Toxic Bullets3
Toxic Bullets

Toxic Bullets

T3Weapon3.2k

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.

9m
Rapid Rounds1
Rapid Rounds

Rapid Rounds

T1Weapon800
+9%Fire Rate
9m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
30sCooldown
3.5sDuration
25mmCast Range
-20%Move Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Does not affect target's stamina usage.

10m
Swift Striker2
Swift Striker

Swift Striker

T2Weapon1.6k
+18%Fire Rate
+0.75mmSprint Speed
12m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

14m
Kelvin
Kelvin

Kelvin

Brawler
Medium
ProtectorExplorerIce Cold
Defeatvs Hydra Nation
Deadlock Fight Night NA#3 · Game 1 · 1 year ago2024-10-23 23:39 GMT+0
4/3/1328:17
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+50%Bullet Velocity
+5%Fire Rate
2m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
30sCooldown
3.5sDuration
25mmCast Range
-20%Move Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Does not affect target's stamina usage.

4m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

6m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
6m
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+20%Healing Effectiveness
+3Health Regen
+1Out of Combat Regen

Increases the effectiveness of your healing.

10m
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
+10%Fire Rate
44Damage
100%Bullets Reloaded
18sCharge-Up Time

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use.

Frost Grenade
13m
Slowing Bullets2
Slowing Bullets

Slowing Bullets

T2Weapon1.6k
-30%Move Speed
-25%Dash Distance
3.5sSlow Duration
+15%Weapon Damage

Your bullets build up a Movement Slow on enemies.

13m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
60sCooldown
32mmCast Range
2.5sChannel Duration
20%Heal Amount
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

15m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Spirit3.2k
+30%Faster Time Between Charges
+2Bonus Ability Charges
+14%Cooldown Reduction For Charged Abilities
+10Bonus Spirit Power for Charged Abilities
22m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+25%Slow Resist
+2Out of Combat Regen

Reduces the effect of enemy Move Speed penalties.

22m
Alchemical Fire3
Alchemical Fire

Alchemical Fire

T3Weapon3.2k
30sCooldown
5sDuration
45Damage Per Second
95Max DPS
Active

Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.

25m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

26m
Sold
ItemBuySell
Headshot Booster1
Headshot Booster

Headshot Booster

T1Weapon800
9sCooldown
+45Head Shot Bonus Damage
+30Bonus Health

Your next headshot against an enemy Hero deals bonus weapon damage.

Headshot Booster
1m25m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
4m22m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
5m22m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
5m26m
Enduring Spirit1
Enduring Spirit

Enduring Spirit

T1Vitality800
+7%Spirit Lifesteal
+25Bonus Health
Enduring Spirit
7m15m
Viscous
Viscous

Viscous

Mystic
Medium
EvasiveDisruptorGooey
Deadlock Fight Night NA#3 · Game 1 · 1 year ago2024-10-23 22:42 GMT+0
6/4/925:11
Spirit Strike1
Spirit Strike

Spirit Strike

T1Spirit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

1m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
2m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
30sCooldown
3.5sDuration
25mmCast Range
-20%Move Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Does not affect target's stamina usage.

4m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
6m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

6m
Battle Vest2
Battle Vest

Battle Vest

T2Vitality1.6k
+18%Bullet Resist
+3Out of Combat Regen
+15%Weapon Damage
+7%Fire Rate

While you are above 65% health, gain weapon damage and bonus fire rate.

7m
Headhunter3
Headhunter

Headhunter

T3Weapon3.2k
8sCooldown
+75Head Shot Bonus Damage
+5%Weapon Damage
+50Bonus Health

Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.

9m
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
+10%Fire Rate
44Damage
100%Bullets Reloaded
18sCharge-Up Time

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use.

Splatter
11m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

11m
Fleetfoot2
Fleetfoot

Fleetfoot

T2Weapon1.6k
16sCooldown
5sDuration
+3.0mmMove Speed
+35%Slide Distance
Active
12m
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+8Spirit Power
+40%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

14m
Rapid Rounds1
Rapid Rounds

Rapid Rounds

T1Weapon800
+9%Fire Rate
15m
Sold
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+50%Bullet Velocity
+5%Fire Rate
High-Velocity Rounds
3m14m
Headshot Booster1
Headshot Booster

Headshot Booster

T1Weapon800
9sCooldown
+45Head Shot Bonus Damage
+30Bonus Health

Your next headshot against an enemy Hero deals bonus weapon damage.

Headshot Booster
6m9m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
Extra Health
12m12m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+25%Slow Resist
+2Out of Combat Regen

Reduces the effect of enemy Move Speed penalties.

Enduring Speed
19m19m
Bullet Lifesteal2
Bullet Lifesteal

Bullet Lifesteal

T2Vitality1.6k
+16%Bullet Lifesteal
+90Bonus Health
Bullet Lifesteal
19m19m
Warden
Warden

Warden

Brawler
Medium
InitiatorFearlessOne Man Army
Defeatvs Hydra Nation
Deadlock Fight Night NA#1 · Game 3 · 1 year ago2024-10-10 02:47 GMT+0
6/8/1423:58
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
30sCooldown
3.5sDuration
25mmCast Range
-20%Move Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Does not affect target's stamina usage.

3m
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
+10%Fire Rate
44Damage
100%Bullets Reloaded
18sCharge-Up Time

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use.

Alchemical Flask
6m
Majestic Leap3
Majestic Leap

Majestic Leap

T3Vitality3.2k
45sCooldown
5Interrupt Cooldown
140Barrier
8sBarrier Duration
Active

Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.

Cannot be used for 5s if attacked by enemy Hero.

7m
Fleetfoot2
Fleetfoot

Fleetfoot

T2Weapon1.6k
16sCooldown
5sDuration
+3.0mmMove Speed
+35%Slide Distance
Active
11m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

11m
Surge of Power3
Surge of Power

Surge of Power

T3Spirit3.2k
14sCooldown
+24Imbued Ability Spirit Power
20%Fire Rate Bonus
+1.75m mMove Speed

Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.

Last Stand
14m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

15m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+25%Slow Resist
+2Out of Combat Regen

Reduces the effect of enemy Move Speed penalties.

17m
Diviner's Kevlar4
Diviner's Kevlar

Diviner's Kevlar

T4Vitality6.4k
64sCooldown
+35Spirit Power
1000Barrier
20sBuff Duration

Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.

22m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

23m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
23m
?
11m
Sold
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+50%Bullet Velocity
+5%Fire Rate
High-Velocity Rounds
3m22m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
4m17m
Hollow Point3
Hollow Point

Hollow Point

T3Weapon3.2k
+35%Weapon Damage
+4.5Out of Combat Regen
+125Bonus Health
+-9%Bullet Resist

When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.

Hollow Point
6m22m
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