Naked
Match History
16 matches| Hero | Result | Event | KDA | Items | |||||||||||||||||||||||||||
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![]() ![]() ViscousMysticMedium EvasiveDisruptorGooey ViscousLlama Lords | Defeatvs Hydra Nation | Deadlock Fight Night NA@10 · Game 3 · 1 year ago2025-01-23 03:10 GMT+0 | 3/5/626:59 | 1![]() Spirit StrikeT1Spirit800 When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist. 1![]() Melee LifestealT1Vitality800 Your next Melee attack heals you. 3![]() Hollow PointT3Weapon3.2k When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist. 1![]() Mystic ExpansionT1Spirit800 Imbue an ability to increase its range and effect radius. 3![]() DecayT3Spirit3.2k Active Inflict damage over time to a target, dealing damage based on their current health. 2![]() HealbaneT2Vitality1.6k Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal. 3![]() KnockdownT3Spirit3.2k Active Apply a Stun after 2s. Stun duration is increased against airborne targets. 2![]() Melee ChargeT2Weapon1.6k +50%Heavy Melee Distance Your next Heavy Melee attack against an enemy deals increased damage. 2![]() Compress CooldownT2Spirit1.6k Imbue an ability to reduce its Cooldown. 3![]() Rescue BeamT3Vitality3.2k 2.5sChannel DurationActive Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast. 2![]() Slowing BulletsT2Weapon1.6k Your bullets build up a Movement Slow on enemies. ? Sold
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![]() ![]() DynamoMysticMedium TeamplayInitiatorClutch DynamoLlama Lords | Defeatvs Hydra Nation | Deadlock Fight Night NA@10 · Game 2 · 1 year ago2025-01-23 02:23 GMT+0 | 1/8/424:18 | 1![]() Restorative ShotT1Weapon800 Your next bullet will heal you based on what target you hit. 1![]() Mystic ExpansionT1Spirit800 Imbue an ability to increase its range and effect radius. 3![]() Warp StoneT3Vitality3.2k Active Teleport straight ahead, gaining Bullet Resist. 1![]() Extra HealthT1Vitality800 2![]() Compress CooldownT2Spirit1.6k Imbue an ability to reduce its Cooldown. 4![]() RefresherT4Spirit6.4k Active Reset the cooldown of all your abilities and restore all your charges. 2![]() Duration ExtenderT2Spirit1.6k Imbue an ability to increase its Duration. 2![]() HealbaneT2Vitality1.6k Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal. 4![]() Ethereal ShiftT4Spirit6.4k Active You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist. ? Sold
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![]() ![]() DynamoMysticMedium TeamplayInitiatorClutch DynamoLlama Lords | Victoryvs Hydra Nation | Deadlock Fight Night NA@10 · Game 1 · 1 year ago2025-01-23 01:38 GMT+0 | 3/2/1322:45 | 2![]() Restorative LocketT2Vitality1.6k 20Max Stacks Active 1![]() Restorative ShotT1Weapon800 Your next bullet will heal you based on what target you hit. 1![]() Extra StaminaT1Vitality800 +1Stamina +12%Stamina Recovery 3![]() Warp StoneT3Vitality3.2k Active Teleport straight ahead, gaining Bullet Resist. 1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities 1![]() Mystic ExpansionT1Spirit800 Imbue an ability to increase its range and effect radius. 2![]() Compress CooldownT2Spirit1.6k Imbue an ability to reduce its Cooldown. 4![]() UnstoppableT4Vitality6.4k Active Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. 2![]() Duration ExtenderT2Spirit1.6k Imbue an ability to increase its Duration. 4![]() RefresherT4Spirit6.4k Active Reset the cooldown of all your abilities and restore all your charges. | |||||||||||||||||||||||||||
![]() ![]() McGinnisMysticEasy InventorSupportDisruption McGinnisLlama Lords | Victoryvs Melee Creeps | Deadlock Fight Night NA@10 · Game 1 · 1 year ago2025-01-23 00:28 GMT+0 | 3/7/2039:33 | 3![]() Hollow PointT3Weapon3.2k When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist. 1![]() Extended MagazineT1Weapon800 +30%Max Ammo 2![]() Slowing BulletsT2Weapon1.6k Your bullets build up a Movement Slow on enemies. 3![]() Heroic AuraT3Weapon3.2k Active Provides Bullet Resist to nearby friendly units. 2![]() HealbaneT2Vitality1.6k Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal. 2![]() Quicksilver ReloadT2Spirit1.6k Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use. ![]() 3![]() Rescue BeamT3Vitality3.2k 2.5sChannel DurationActive Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast. 2![]() Compress CooldownT2Spirit1.6k Imbue an ability to reduce its Cooldown. 3![]() Stamina MasteryT3Vitality3.2k +2Stamina +18%Stamina Recovery +23%Air Jump/Dash Distance 2![]() Healing BoosterT2Vitality1.6k +20%Healing Effectiveness Increases the effectiveness of your healing. 3![]() Dispel MagicT3Vitality3.2k Active 3![]() KnockdownT3Spirit3.2k Active Apply a Stun after 2s. Stun duration is increased against airborne targets. Sold
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![]() ![]() KelvinBrawlerMedium ProtectorExplorerIce Cold KelvinLlama Lords | Defeatvs Hydra Nation | Deadlock Fight Night NA#7 · Game 2 · 1 year ago2024-11-21 02:45 GMT+0 | 3/6/1027:56 | 1![]() High-Velocity RoundsT1Weapon800 +5%Fire Rate 2![]() Reactive BarrierT2Vitality1.6k Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept. 1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities 1![]() Sprint BootsT1Vitality800 3![]() Healing NovaT3Vitality3.2k Active Heal yourself and nearby allies. 2![]() Healing BoosterT2Vitality1.6k +20%Healing Effectiveness Increases the effectiveness of your healing. 2![]() Slowing HexT2Spirit1.6k Active Slows movement of enemy target. Also Silences their movement-based items and abilities. 1![]() Mystic ExpansionT1Spirit800 Imbue an ability to increase its range and effect radius. 3![]() Rescue BeamT3Vitality3.2k 2.5sChannel DurationActive Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast. 3![]() KnockdownT3Spirit3.2k Active Apply a Stun after 2s. Stun duration is increased against airborne targets. 1![]() Mystic BurstT1Spirit800 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage. Sold
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![]() ![]() KelvinBrawlerMedium ProtectorExplorerIce Cold KelvinLlama Lords | Defeatvs Hydra Nation | Deadlock Fight Night NA#7 · Game 1 · 1 year ago2024-11-21 02:00 GMT+0 | 0/5/124:29 | 1![]() High-Velocity RoundsT1Weapon800 +5%Fire Rate 1![]() Sprint BootsT1Vitality800 1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities 1![]() Monster RoundsT1Weapon800 2![]() Slowing HexT2Spirit1.6k Active Slows movement of enemy target. Also Silences their movement-based items and abilities. 1![]() Mystic ExpansionT1Spirit800 Imbue an ability to increase its range and effect radius. 3![]() Healing NovaT3Vitality3.2k Active Heal yourself and nearby allies. 2![]() Healing BoosterT2Vitality1.6k +20%Healing Effectiveness Increases the effectiveness of your healing. 3![]() Rescue BeamT3Vitality3.2k 2.5sChannel DurationActive Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast. 3![]() KnockdownT3Spirit3.2k Active Apply a Stun after 2s. Stun duration is increased against airborne targets. 2![]() Debuff ReducerT2Vitality1.6k Reduces the duration of all negative effects applied to you. Sold
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![]() ![]() DynamoMysticMedium TeamplayInitiatorClutch DynamoLlama Lords | Victoryvs TF2 Boomers | Deadlock Fight Night NA#7 · Game 1 · 1 year ago2024-11-21 00:56 GMT+0 | 2/3/1335:51 | 1![]() Restorative ShotT1Weapon800 Your next bullet will heal you based on what target you hit. 1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities 1![]() Mystic ExpansionT1Spirit800 Imbue an ability to increase its range and effect radius. 1![]() High-Velocity RoundsT1Weapon800 +5%Fire Rate 3![]() DecayT3Spirit3.2k Active Inflict damage over time to a target, dealing damage based on their current health. 2![]() Reactive BarrierT2Vitality1.6k Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept. 3![]() Veil WalkerT3Vitality3.2k Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed. 1![]() Close QuartersT1Weapon800 +20%Melee Resist Deal additional Weapon Damage when in close range to your target. 4![]() UnstoppableT4Vitality6.4k Active Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. 2![]() Compress CooldownT2Spirit1.6k Imbue an ability to reduce its Cooldown. 2![]() Duration ExtenderT2Spirit1.6k Imbue an ability to increase its Duration. 4![]() Magic CarpetT4Spirit6.4k +14Spirit Power 1.3sSummon Duration Active Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Sold
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![]() ![]() DynamoMysticMedium TeamplayInitiatorClutch DynamoLlama Lords | Defeatvs Hydra Nation | Deadlock Fight Night NA#6 · Game 3 · 1 year ago2024-11-14 03:26 GMT+0 | 1/2/620:00 | 1![]() High-Velocity RoundsT1Weapon800 +5%Fire Rate 1![]() Restorative ShotT1Weapon800 Your next bullet will heal you based on what target you hit. 1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities 1![]() Mystic ExpansionT1Spirit800 Imbue an ability to increase its range and effect radius. 1![]() Sprint BootsT1Vitality800 1![]() Extra HealthT1Vitality800 3![]() Healing NovaT3Vitality3.2k Active Heal yourself and nearby allies. 1![]() Monster RoundsT1Weapon800 2![]() Compress CooldownT2Spirit1.6k Imbue an ability to reduce its Cooldown. 3![]() Warp StoneT3Vitality3.2k Active Teleport straight ahead, gaining Bullet Resist. 3![]() Veil WalkerT3Vitality3.2k Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed. 2![]() Enchanter's EmblemT2Vitality1.6k +15%Spirit Resist While you are above 65% health, gain bonus Spirit and Cooldown Reduction. Sold
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![]() ![]() KelvinBrawlerMedium ProtectorExplorerIce Cold KelvinLlama Lords | Victoryvs Hydra Nation | Deadlock Fight Night NA#6 · Game 2 · 1 year ago2024-11-14 02:43 GMT+0 | 3/6/1024:08 | 1![]() Restorative ShotT1Weapon800 Your next bullet will heal you based on what target you hit. 1![]() Sprint BootsT1Vitality800 1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities 1![]() High-Velocity RoundsT1Weapon800 +5%Fire Rate 2![]() Slowing HexT2Spirit1.6k Active Slows movement of enemy target. Also Silences their movement-based items and abilities. 1![]() Mystic ExpansionT1Spirit800 Imbue an ability to increase its range and effect radius. 3![]() Healing NovaT3Vitality3.2k Active Heal yourself and nearby allies. 1![]() Rapid RoundsT1Weapon800 +9%Fire Rate 2![]() Healing BoosterT2Vitality1.6k +20%Healing Effectiveness Increases the effectiveness of your healing. 3![]() Rescue BeamT3Vitality3.2k 2.5sChannel DurationActive Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast. 2![]() Compress CooldownT2Spirit1.6k Imbue an ability to reduce its Cooldown. 2![]() Debuff ReducerT2Vitality1.6k Reduces the duration of all negative effects applied to you. Sold
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![]() ![]() McGinnisMysticEasy InventorSupportDisruption McGinnisLlama Lords | Defeatvs Hydra Nation | Deadlock Fight Night NA#6 · Game 1 · 1 year ago2024-11-14 01:53 GMT+0 | 3/6/1027:51 | 1![]() Restorative ShotT1Weapon800 Your next bullet will heal you based on what target you hit. 1![]() Monster RoundsT1Weapon800 2![]() Restorative LocketT2Vitality1.6k 20Max Stacks Active 1![]() Extra StaminaT1Vitality800 +1Stamina +12%Stamina Recovery 2![]() Reactive BarrierT2Vitality1.6k Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept. 3![]() Healing NovaT3Vitality3.2k Active Heal yourself and nearby allies. 1![]() Mystic ExpansionT1Spirit800 Imbue an ability to increase its range and effect radius. 1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities 1![]() Close QuartersT1Weapon800 +20%Melee Resist Deal additional Weapon Damage when in close range to your target. 1![]() Rapid RoundsT1Weapon800 +9%Fire Rate 3![]() KnockdownT3Spirit3.2k Active Apply a Stun after 2s. Stun duration is increased against airborne targets. 2![]() Compress CooldownT2Spirit1.6k Imbue an ability to reduce its Cooldown. Sold
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![]() ![]() DynamoMysticMedium TeamplayInitiatorClutch DynamoLlama Lords | Victoryvs Yumi Panuki | Deadlock Fight Night NA#6 · Game 1 · 1 year ago2024-11-14 01:07 GMT+0 | 0/2/620:10 | 1![]() High-Velocity RoundsT1Weapon800 +5%Fire Rate 1![]() Monster RoundsT1Weapon800 1![]() Sprint BootsT1Vitality800 3![]() Healing NovaT3Vitality3.2k Active Heal yourself and nearby allies. 1![]() Mystic ExpansionT1Spirit800 Imbue an ability to increase its range and effect radius. 1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities 1![]() Extra HealthT1Vitality800 2![]() Reactive BarrierT2Vitality1.6k Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept. 2![]() Compress CooldownT2Spirit1.6k Imbue an ability to reduce its Cooldown. 3![]() Warp StoneT3Vitality3.2k Active Teleport straight ahead, gaining Bullet Resist. 3![]() DecayT3Spirit3.2k Active Inflict damage over time to a target, dealing damage based on their current health. 2![]() Enchanter's EmblemT2Vitality1.6k +15%Spirit Resist While you are above 65% health, gain bonus Spirit and Cooldown Reduction. Sold
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![]() ![]() ViscousMysticMedium EvasiveDisruptorGooey ViscousBottom Barrel | Defeatvs Hydra Nation | Deadlock Fight Night NA#3 · Game 2 · 1 year ago2024-10-24 00:32 GMT+0 | 3/6/518:24 | 1![]() Spirit StrikeT1Spirit800 When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist. 1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities 1![]() High-Velocity RoundsT1Weapon800 +5%Fire Rate 1![]() Healing RiteT1Vitality800 Active Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast. 1![]() Headshot BoosterT1Weapon800 Your next headshot against an enemy Hero deals bonus weapon damage. 2![]() Battle VestT2Vitality1.6k While you are above 65% health, gain weapon damage and bonus fire rate. 1![]() Sprint BootsT1Vitality800 3![]() Toxic BulletsT3Weapon3.2k Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target. 1![]() Rapid RoundsT1Weapon800 +9%Fire Rate 2![]() Slowing HexT2Spirit1.6k Active Slows movement of enemy target. Also Silences their movement-based items and abilities. 2![]() Swift StrikerT2Weapon1.6k +18%Fire Rate 2![]() Enchanter's EmblemT2Vitality1.6k +15%Spirit Resist While you are above 65% health, gain bonus Spirit and Cooldown Reduction. | |||||||||||||||||||||||||||
![]() ![]() KelvinBrawlerMedium ProtectorExplorerIce Cold KelvinBottom Barrel | Defeatvs Hydra Nation | Deadlock Fight Night NA#3 · Game 1 · 1 year ago2024-10-23 23:39 GMT+0 | 4/3/1328:17 | 1![]() High-Velocity RoundsT1Weapon800 +5%Fire Rate 2![]() Slowing HexT2Spirit1.6k Active Slows movement of enemy target. Also Silences their movement-based items and abilities. 1![]() Mystic ExpansionT1Spirit800 Imbue an ability to increase its range and effect radius. 1![]() Monster RoundsT1Weapon800 2![]() Healing BoosterT2Vitality1.6k +20%Healing Effectiveness Increases the effectiveness of your healing. 2![]() Quicksilver ReloadT2Spirit1.6k Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use. ![]() 2![]() Slowing BulletsT2Weapon1.6k Your bullets build up a Movement Slow on enemies. 3![]() Rescue BeamT3Vitality3.2k 2.5sChannel DurationActive Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast. 3![]() Rapid RechargeT3Spirit3.2k +2Bonus Ability Charges+14%Cooldown Reduction For Charged Abilities +10Bonus Spirit Power for Charged Abilities 2![]() Enduring SpeedT2Vitality1.6k Reduces the effect of enemy Move Speed penalties. 3![]() Alchemical FireT3Weapon3.2k Active Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and reduces enemy Bullet Resist. 3![]() TankbusterT3Spirit3.2k 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. Sold
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![]() ![]() ViscousMysticMedium EvasiveDisruptorGooey ViscousBottom Barrel | Victoryvs Patron Pulverizes | Deadlock Fight Night NA#3 · Game 1 · 1 year ago2024-10-23 22:42 GMT+0 | 6/4/925:11 | 1![]() Spirit StrikeT1Spirit800 When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist. 1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities 2![]() Slowing HexT2Spirit1.6k Active Slows movement of enemy target. Also Silences their movement-based items and abilities. 1![]() Sprint BootsT1Vitality800 1![]() Mystic BurstT1Spirit800 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage. 2![]() Battle VestT2Vitality1.6k While you are above 65% health, gain weapon damage and bonus fire rate. 3![]() HeadhunterT3Weapon3.2k Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed. 2![]() Quicksilver ReloadT2Spirit1.6k Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use. ![]() 2![]() Enchanter's EmblemT2Vitality1.6k +15%Spirit Resist While you are above 65% health, gain bonus Spirit and Cooldown Reduction. 2![]() FleetfootT2Weapon1.6k +35%Slide Distance Active 2![]() Opening RoundsT2Weapon1.6k +8Spirit Power Your attacks have additional Weapon Damage against enemies above 50% health. 1![]() Rapid RoundsT1Weapon800 +9%Fire Rate Sold
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![]() ![]() WardenBrawlerMedium InitiatorFearlessOne Man Army WardenCatgirls Friends | Defeatvs Hydra Nation | Deadlock Fight Night NA#1 · Game 3 · 1 year ago2024-10-10 02:47 GMT+0 | 6/8/1423:58 | 2![]() Slowing HexT2Spirit1.6k Active Slows movement of enemy target. Also Silences their movement-based items and abilities. 2![]() Quicksilver ReloadT2Spirit1.6k Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use. ![]() 3![]() Majestic LeapT3Vitality3.2k 8sBarrier Duration Active Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster. 2![]() FleetfootT2Weapon1.6k +35%Slide Distance Active 2![]() Enchanter's EmblemT2Vitality1.6k +15%Spirit Resist While you are above 65% health, gain bonus Spirit and Cooldown Reduction. 3![]() Surge of PowerT3Spirit3.2k Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking. ![]() 2![]() HealbaneT2Vitality1.6k Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal. 2![]() Enduring SpeedT2Vitality1.6k Reduces the effect of enemy Move Speed penalties. 4![]() Diviner's KevlarT4Vitality6.4k Upon casting an ultimate ability gain a Barrier and temporary Spirit Power. 1![]() Mystic ExpansionT1Spirit800 Imbue an ability to increase its range and effect radius. 1![]() Monster RoundsT1Weapon800 ? Sold
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