Match History

2 matches
HeroResultEventKDAItems
Viscous
Viscous

Viscous

Mystic
Medium
EvasiveDisruptorGooey
Defeatvs TBB
Mo & Krill CupQualifier Round · Game 1 · 10 hours ago
0/7/120:55
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

1m
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
+10%Fire Rate
44Damage
100%Bullets Reloaded
18sCharge-Up Time

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use.

Splatter
3m
Arcane Surge2
Arcane Surge

Arcane Surge

T2Spirit1.6k
7sDuration
+15%Ability Duration
+15Spirit Power
+15%Ability Range

When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.

9m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Splatter
12m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
60sCooldown
32mmCast Range
2.5sChannel Duration
20%Heal Amount
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

12m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

15m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
17m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
30sCooldown
3.5sDuration
25mmCast Range
-20%Move Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Does not affect target's stamina usage.

20m
Sold
ItemBuySell
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
5m12m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
7m9m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
15m17m
Viscous
Viscous

Viscous

Mystic
Medium
EvasiveDisruptorGooey
Victoryvs Tsinghua
Mo & Krill CupQualifier Round · Game 1 · 11 hours ago
5/2/2432:46
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
+10%Fire Rate
44Damage
100%Bullets Reloaded
18sCharge-Up Time

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use.

Splatter
4m
Arcane Surge2
Arcane Surge

Arcane Surge

T2Spirit1.6k
7sDuration
+15%Ability Duration
+15Spirit Power
+15%Ability Range

When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.

6m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

8m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
60sCooldown
32mmCast Range
2.5sChannel Duration
20%Heal Amount
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

13m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Spirit3.2k
+35%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

16m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

19m
Mystic Shot2
Mystic Shot

Mystic Shot

T2Weapon1.6k
+7Spirit Power

Your next bullet deals bonus Spirit Damage.

22m
Knockdown3
Knockdown

Knockdown

T3Spirit3.2k
45mmCast Range
0.5sStun Duration
+75Bonus Health
+6%Ability Range
Active

Apply a Stun after 2s. Stun duration is increased against airborne targets.

24m
Boundless Spirit4
Boundless Spirit

Boundless Spirit

T4Spirit6.4k
+15%Spirit Power
+35Spirit Power
+75Bonus Health
+4Out of Combat Regen
27m
Echo Shard4
Echo Shard

Echo Shard

T4Spirit6.4k
+5%Fire Rate
+5%Spirit Resist
+5%Bullet Resist
+5%Ability Range
Active
Splatter
30m
Sold
ItemBuySell
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
0m19m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
2m13m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
5m6m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
7m16m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
10m12m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
Improved Spirit
12m27m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
30sCooldown
3.5sDuration
25mmCast Range
-20%Move Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Does not affect target's stamina usage.

Slowing Hex
22m22m