Vyper



Screwjab Dagger
Signature Ability
0.2sCast Delay
2ChargesThrow a dagger, dealing
spirit damage and applying slow.
Every subsequent dagger against the same target stacks in
spirit damage and slow.


Lethal Venom
Signature AbilityInject a target with lethal venom. After a delay the venom triggers, dealing Spirit Damage. The damage is increased by the target's missing health.
Lethal Venom will ignore Petrify's damage block.


Slither
Signature AbilityYou have increased Slide Distance, can Slide up hills, and can turn faster while Sliding.


Petrifying Bola
Signature Ability
0.1sCast DelayThrow an explosive bola. On exploding, the bola
Direct hits deal


The Rattler
Rapid Fire| Item | Pick% | Win% |
|---|---|---|
3![]() Burst FireT3Weapon3.2k +50%Slide Distance Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero. | 100% | 15% |
2![]() Split ShotT2Weapon1.6k 5sBuff Duration 12sStack Duration Active Make your weapon fire multishot. | 100% | 15% |
4![]() Mercurial MagnumT4Spirit6.4k +7Spirit Power 100%Bullets Reloaded Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power. | 100% | 15% |
2![]() Spirit ShieldingT2Vitality1.6k Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame. | 62% | 13% |
3![]() Stamina MasteryT3Vitality3.2k +2Stamina +18%Stamina Recovery +23%Air Jump/Dash Distance | 62% | 25% |
4![]() UnstoppableT4Vitality6.4k Active Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. | 62% | 13% |
1![]() Close QuartersT1Weapon800 +20%Melee Resist Deal additional Weapon Damage when in close range to your target. | 54% | 14% |
3![]() CounterspellT3Vitality3.2k Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit. | 38% | 0% |
2![]() Weakening HeadshotT2Weapon1.6k Landing a Headshot reduces their Bullet Resist. | 38% | 20% |
1![]() Extra SpiritT1Spirit800 +10Spirit Power | 31% | 0% |
2![]() Opening RoundsT2Weapon1.6k +7Spirit Power Your attacks have additional Weapon Damage against enemies above 50% health. | 31% | 0% |
2![]() Intensifying MagazineT2Weapon1.6k +20%Max Ammo 2.5sTime for Max Damage Increases Weapon Damage as you continuously fire your weapon. | 31% | 25% |
2![]() Improved SpiritT2Spirit1.6k +18Spirit Power | 23% | 33% |
3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. | 23% | 0% |
1![]() Extra HealthT1Vitality800 | 23% | 67% |
3![]() Dispel MagicT3Vitality3.2k Active | 23% | 0% |
2![]() Swift StrikerT2Weapon1.6k +20%Fire Rate | 23% | 0% |
2![]() Bullet LifestealT2Vitality1.6k | 15% | 50% |
4![]() CapacitorT4Weapon6.4k Active Launch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities. | 15% | 0% |
2![]() Debuff ReducerT2Vitality1.6k Reduces the duration of all negative effects applied to you. | 15% | 0% |
4![]() Vampiric BurstT4Vitality6.4k Active | 15% | 50% |
4![]() SilencerT4Weapon6.4k 6sDebuff Duration 10sImmunity Duration Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires. | 15% | 0% |
2![]() Reactive BarrierT2Vitality1.6k Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced. | 15% | 50% |
4![]() Spiritual OverflowT4Weapon6.4k Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes. | 15% | 50% |
4![]() RicochetT4Weapon6.4k +18%Fire Rate Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage. | 15% | 50% |
























