Graves



Jar of Dead
Signature Ability
0.15sCast Delay
4Charges
4DeadheadsPassive: Collect death when anything dies nearby and store it in your Jar of Dead.
Active: Throw a jar to summon Deadheads that repeatedly deal
spirit damage to enemies.
Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.


Grasping Hands
Signature AbilityUnearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take
spirit damage and receive immobilize.
Alt-Cast
rotates the orientation of the wall.


Essence Theft
Signature AbilityYour weapon steals weapon damage and spirit resist over time, up to a maximum amount per target.


Borrowed Decree
Signature Ability
0.66sChannel Duration

The Teacher
Pistol| Item | Pick% | Win% |
|---|---|---|
2![]() Arcane SurgeT2Spirit1.6k After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power. | 100% | 50% |
3![]() Heroic AuraT3Weapon3.2k Active Provides Bullet Resist to nearby friendly units. | 90% | 56% |
3![]() Superior DurationT3Spirit3.2k Increases the duration of your abilities and items. | 70% | 57% |
2![]() Improved SpiritT2Spirit1.6k +18Spirit Power | 60% | 50% |
1![]() RebuttalT1Vitality800 On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage. | 60% | 50% |
3![]() Superior CooldownT3Spirit3.2k Reduces the Cooldown of your abilities. | 50% | 40% |
2![]() Spirit ShieldingT2Vitality1.6k Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame. | 40% | 75% |
2![]() Reactive BarrierT2Vitality1.6k Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced. | 40% | 25% |
2![]() Mystic ShotT2Weapon1.6k Your next bullet deals bonus spirit damage. | 30% | 33% |
3![]() CounterspellT3Vitality3.2k Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit. | 30% | 67% |
2![]() Duration ExtenderT2Spirit1.6k Imbue an ability to increase its Duration. | 30% | 33% |
2![]() Split ShotT2Weapon1.6k 5sBuff Duration 12sStack Duration Active Make your weapon fire multishot. | 30% | 33% |
1![]() Restorative ShotT1Weapon800 Your next bullet will heal you based on what target you hit. | 30% | 33% |
2![]() Compress CooldownT2Spirit1.6k Imbue an ability to reduce its Cooldown. | 20% | 50% |
2![]() Slowing BulletsT2Weapon1.6k 0.7%Buildup Per Shot Your bullets build up a Movement Slow on enemies. | 20% | 100% |
4![]() Echo ShardT4Spirit6.4k Active | 20% | 50% |
3![]() Veil WalkerT3Vitality3.2k Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed. | 20% | 50% |
2![]() Spirit LifestealT2Vitality1.6k | 20% | 50% |
3![]() KnockdownT3Spirit3.2k Active Apply a Stun after 2s. Stun duration is increased against airborne targets. | 20% | 100% |
2![]() Slowing HexT2Spirit1.6k Active Slows movement of enemy target. Also Silences their movement-based items and abilities. | 20% | 50% |
3![]() TankbusterT3Spirit3.2k 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. | 20% | 50% |
4![]() Cursed RelicT4Spirit6.4k Active Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs. | 20% | 100% |
1![]() Extra HealthT1Vitality800 | 20% | 50% |
3![]() Toxic BulletsT3Weapon3.2k Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target. | 20% | 50% |
2![]() Enchanter's EmblemT2Vitality1.6k +18%Spirit Resist While you are above 65% health, gain bonus Spirit and Cooldown Reduction. | 20% | 50% |
























