Graves



Jar of Dead
Signature Ability
0.15sCast Delay
4Charges
4DeadheadsPassive: Collect death when anything dies nearby and store it in your Jar of Dead.
Active: Throw a jar to summon Deadheads that repeatedly deal
spirit damage to enemies.
Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.


Grasping Hands
Signature AbilityUnearth a line of grasping hands, dealing
spirit damage and applying
immobilize to enemies when they pass through.
Alt-Cast {g:citadel_binding:'AltCast'} rotates the orientation of the wall.


Essence Theft
Signature AbilityYour weapon steals
weapon damage and
spirit resist over time, up to a maximum amount per target.


Borrowed Decree
Signature Ability
0.66sChannel Duration

The Teacher
Pistol
4
Silencer
Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
4
Ricochet
Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.
3
Toxic Bullets
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.
3
Heroic Aura
Provides Bullet Resist to nearby friendly units.
2
Kinetic Dash
When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.
4
Spirit Burn
Dealing significant Spirit Damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage and has half-cooldown on non-heroes.
4
Mercurial Magnum
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus Spirit Damage based on your Spirit Power.

3
Greater Expansion
Increases the range and effect radius of your abilities and items.
3
Superior Duration
Increases the duration of your abilities and items.
4
Echo Shard

4
Witchmail
Taking heavy hits of spirit damage from an enemy reduces a random ability cooldown.
4
Cheat Death
4
Divine Barrier
Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.
4
Unstoppable
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.
4
Spellbreaker
The next instance of high spirit damage you take is significantly reduced.
| Player | Score |
|---|---|
ZestyMFRoB | 30.5 |
TasproProfessional playerAbrahams | 23.4 |
twoonegoldAntares | 2.4 |
Starting Stats
Vitality
Damage
Movement
Spirit
Lore
The daughter of high-power defense attorneys, Darcy Graves grew up in a home where every conversation was a debate, argument, or negotiation. It was e...