Dynamo



Kinetic Pulse
Signature Ability
0.42sCast Delay
1ChargesRelease an energy pulse that travels along the ground, dealing spirit damage and applying knockup.


Quantum Entanglement
Signature AbilityBriefly become untargetable while teleporting to the target location. Restores stamina upon use.
{g:citadel_binding:'AltCast'}: Bring nearby allies with you.


Rejuvenating Aurora
Signature Ability
5sChannel DurationWhile channeling, restore health over time to you and any allies nearby.
You can dash and melee without breaking the channel.


Singularity
Signature Ability
0.2sCast Delay
2.75sChannel DurationCreate a singularity in your hands, dealing spirit damage over time, applying stun, and pulling in nearby enemies.


citadel_weapon_sumo_set
Pistol
4
Silencer
Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
Spellslinger
While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed.
Each stack refreshes the duration.
4
Crippling Headshot
Landing a Headshot on Heroes will reduce their Bullet and Spirit Resist and applies Healing Reduction.
3
Heroic Aura
Provides Bullet Resist to nearby friendly units.
3
Ballistic Enchantment
Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.

4
Echo Shard

4
Magic Carpet
Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet.
Cannot use abilities while the carpet is being summoned.
3
Silence Wave
Launch an expanding projectile which Silences enemies for a short duration and deals impact damage.
Silence does not interrupt channeling abilities.
3
Torment Pulse
Periodically deals Spirit Damage to the closest two enemies nearby.
4
Mystic Reverb

4
Witchmail
Taking heavy hits of spirit damage from an enemy reduces a random ability cooldown.
4
Plated Armor
Gain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.
Healing Tempo
Applying
heal to yourself or an ally grants the target
bonus fire rate and
bonus move speed.
Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.
4
Phantom Strike
Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.
Spellbreaker
The next instance of high spirit damage you take is significantly reduced.
Recent Matches
| Player | Result | Time | Souls | K/D/A |
|---|---|---|---|---|
| Lowkey W | Won 4 days ago | 33:59 | 37.8k | 0/7/18 |
| Never Bench | Lost 1 week ago | 33:05 | 25.1k | 2/7/10 |
| Never Bench | Won 1 week ago | 32:21 | 35.2k | 6/8/21 |
| Never Bench | Won 1 week ago | 27:42 | 32.0k | 2/2/15 |
| Melee Creeps | Won 1 week ago | 28:57 | 36.5k | 6/4/18 |
| Melee Creeps | Lost 1 week ago | 37:40 | 37.7k | 2/4/7 |
Starting Stats
Vitality
Damage
Movement
Spirit
Lore
As a Scientist, Professor Dynamo always had an inquisitive mind. So when a rift in space and time opened up in central park he was first on the scene...