Dynamo
Dynamo

mystic
Medium
TeamplayInitiatorClutch
Games
536
Win Rate
58.4%
K/D/A
5.30
Souls
38.0k
Damage
31.8k
Weapon
Silencer4
Silencer

Silencer

T4Weapon6.4k
+15%Spirit Resist
-25%Spirit Damage Reduction
2.5sSilence Duration
6sDebuff Duration

Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.

Silencer
60100%
S4
S

Spellslinger

T4Weapon6.4k
+6%Ability Cooldown Reduction
+11%Fire Rate
+-10%Reload Time
18sBuff Duration

While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed.
Each stack refreshes the duration.

Spellslinger
60100%
Crippling Headshot4
Crippling Headshot

Crippling Headshot

T4Weapon6.4k
+125Bonus Health
-16%Bullet Resist
-16%Spirit Resist
-35%Healing Reduction

Landing a Headshot on Heroes will reduce their Bullet and Spirit Resist and applies Healing Reduction.

Crippling Headshot
6083%
Heroic Aura3
Heroic Aura

Heroic Aura

T3Weapon3.2k
25sCooldown
7sDuration
+26%Fire Rate
30mmRadius
Active

Provides Bullet Resist to nearby friendly units.

Heroic Aura
4977%
Ballistic Enchantment3
Ballistic Enchantment

Ballistic Enchantment

T3Weapon3.2k
14sDuration
+20%Ability Range
+20%Weapon Damage per Stack
+5%Non-Hero Weapon Damage

Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.

Singularity
Ballistic Enchantment
4870%
Spirit
Echo Shard4
Echo Shard

Echo Shard

T4Spirit6.4k
+5%Fire Rate
+5%Spirit Resist
+5%Bullet Resist
Active
Kinetic Pulse
Echo Shard
6674%
Magic Carpet4
Magic Carpet

Magic Carpet

T4Spirit6.4k
12sDuration
+14Spirit Power
1.3sSummon Duration
+7mmBonus Fly Speed
Active

Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet.
Cannot use abilities while the carpet is being summoned.

Magic Carpet
60100%
Silence Wave3
Silence Wave

Silence Wave

T3Spirit3.2k
30sCooldown
3sSilence Duration
40mmCast Range
+50Bonus Health
Active

Launch an expanding projectile which Silences enemies for a short duration and deals impact damage.

Silence does not interrupt channeling abilities.

Silence Wave
5282%
Torment Pulse3
Torment Pulse

Torment Pulse

T3Spirit3.2k
1.4sCooldown
+100Bonus Health
25Pulse Damage
9mmPulse Radius

Periodically deals Spirit Damage to the closest two enemies nearby.

Torment Pulse
50100%
Mystic Reverb4
Mystic Reverb

Mystic Reverb

T4Spirit6.4k
6.25sCooldown
50%Damage
3sDelay Duration
16mmRadius
Kinetic Pulse
Mystic Reverb
5061%
Vitality
Witchmail4
Witchmail

Witchmail

T4Vitality6.4k
+14Spirit Power
+20%Spirit Resist

Taking heavy hits of spirit damage from an enemy reduces a random ability cooldown.

Witchmail
6181%
Plated Armor4
Plated Armor

Plated Armor

T4Vitality6.4k
30%Deflection Percent
50%On-Hit Prevention Percent
+100Bonus Health

Gain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.

Plated Armor
6089%
Healing Tempo4
Healing Tempo

Healing Tempo

T4Vitality6.4k
+25%Healing Effectiveness
+10%Spirit Resist
+6Health Regen
+4Out of Combat Regen

Applying heal to yourself or an ally grants the target bonus fire rate and bonus move speed.

Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.

Healing Tempo
5471%
Phantom Strike4
Phantom Strike

Phantom Strike

T4Vitality6.4k
35sCooldown
25mmCast Range
+8Spirit Power
+15%Weapon Damage
Active

Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.

Phantom Strike
5071%
S4
S

Spellbreaker

T4Vitality6.4k
+18%Spirit Resist
+25%Debuff Resist
9sCooldown
175Damage Threshold
65%Spirit Damage Reduction

The next instance of high spirit damage you take is significantly reduced.

Spellbreaker
5071%

Recent Matches

PlayerResult
Lowkey W
Won
4 days ago
Never Bench
Lost
1 week ago
Never Bench
Won
1 week ago
Never Bench
Won
1 week ago
Melee Creeps
Won
1 week ago
Melee Creeps
Lost
1 week ago

Starting Stats

Vitality

Health890
Health Regen1.75
Stamina3
Stamina Regen Per Second0.22

Damage

Melee Damage50
Melee Damage116
Weapon Power0
Weapon Power Scale1

Movement

Move Speed6.70
Sprint Speed1.60
Crouch Speed4.75
Move Acceleration4

Spirit

Duration1
Range1
Resource Max0
Resource Regen Per Second0

Lore

As a Scientist, Professor Dynamo always had an inquisitive mind. So when a rift in space and time opened up in central park he was first on the scene...