Match History

2 matches
HeroResultEventKDAItems
Pocket
Pocket

Pocket

Assassin
Medium
TricksterBurst DamageFrogs
Defeatvs ZKWASZ
Mo & Krill CupQualifier Round · Game 1 · 7 hours ago
3/4/422:59
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

1m
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
12mmEnd Radius
60%Movement Slow
Active

Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.

3m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

5m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Affliction
6m
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

12m
Swift Striker2
Swift Striker

Swift Striker

T2Weapon1.6k
+18%Fire Rate
+0.75mmSprint Speed
14m
Point Blank3
Point Blank

Point Blank

T3Weapon3.2k
+50%Weapon Damage
-25%Move Speed
2sSlow Duration
15mmClose Range

When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.

19m
Stamina Mastery3
Stamina Mastery

Stamina Mastery

T3Vitality3.2k
+2Stamina
+18%Stamina Recovery
+23%Air Jump/Dash Distance
19m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Spirit3.2k
+35%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

22m
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Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
9m22m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
10m19m
Rapid Rounds1
Rapid Rounds

Rapid Rounds

T1Weapon800
+9%Fire Rate
Rapid Rounds
14m14m
Close Quarters1
Close Quarters

Close Quarters

T1Weapon800
+20%Weapon Damage
15mmClose Range
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

Close Quarters
14m19m
Calico
Calico

Calico

Assassin
Medium
TricksySlipperyBurst Damage
Defeatvs Echo
Mo & Krill CupQualifier Round · Game 1 · 8 hours ago
6/7/829:02
Backstabber2
Backstabber

Backstabber

T2Weapon1.6k
+50Bonus Health
-50%Footstep Sound Distance

Attacking enemies from behind with your weapon or melee opens a wound dealing spirit damage over time and reducing their bullet resist. During this time, if you or any allies are near the target, will see them through walls and be given bonus move speed.

3m
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
12mmEnd Radius
60%Movement Slow
Active

Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.

6m
Torment Pulse3
Torment Pulse

Torment Pulse

T3Spirit3.2k
1.4sCooldown
+100Bonus Health
27Pulse Damage
9mmPulse Radius

Periodically deals Spirit Damage to the closest two enemies nearby.

10m
Lifestrike3
Lifestrike

Lifestrike

T3Vitality3.2k
+16%Melee Damage
4sCooldown
-60%Move Speed
2.5sSlow Duration
160Heal on Melee Hit

Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount.

This heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

14m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+25%Slow Resist
+2Out of Combat Regen

Reduces the effect of enemy Move Speed penalties.

15m
Hunter's Aura3
Hunter's Aura

Hunter's Aura

T3Weapon3.2k
+100Bonus Health
15mmRadius
+-8%Bullet Resist
-11%Fire Rate

Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is tripled.

16m
Counterspell3
Counterspell

Counterspell

T3Vitality3.2k
20sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

20m
Silence Wave3
Silence Wave

Silence Wave

T3Spirit3.2k
35sCooldown
3sSilence Duration
40mmCast Range
+50Bonus Health
Active

Launch an expanding projectile which Silences enemies for a short duration and deals impact damage.

Silence does not interrupt channeling abilities.

23m
Dispel Magic3
Dispel Magic

Dispel Magic

T3Vitality3.2k
+16%Spirit Resist
50sCooldown
+2mmMove Speed
3sBuff Duration
250HP Healed On Activate
Active
25m
Spirit Snatch3
Spirit Snatch

Spirit Snatch

T3Spirit3.2k
6sCooldown
10sDuration
50Spirit Damage
12%Spirit Resist Steal

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power.

Effects are reduced to 70% for Light Melee hits.

28m
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Melee Lifesteal1
Melee Lifesteal

Melee Lifesteal

T1Vitality800
+12%Melee Damage
8sCooldown
100Heal on Melee Hit

Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

Melee Lifesteal
0m14m
Spirit Strike1
Spirit Strike

Spirit Strike

T1Spirit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

Spirit Strike
5m28m
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
7m25m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
14m15m