Match History

3 matches
HeroResultEventKDAItems
Pocket
Pocket

Pocket

Assassin
Medium
TricksterBurst DamageFrogs
Defeatvs Hydra Nation
Deadlock Fight Night NA#2 · Game 2 · 1 year ago2024-10-17 00:49 GMT+0
3/2/216:25
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+3Health Regen
+1Out of Combat Regen
1m
Enduring Spirit1
Enduring Spirit

Enduring Spirit

T1Vitality800
+7%Spirit Lifesteal
+25Bonus Health
2m
Close Quarters1
Close Quarters

Close Quarters

T1Weapon800
+20%Weapon Damage
15mmClose Range
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

3m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
3m
Majestic Leap3
Majestic Leap

Majestic Leap

T3Vitality3.2k
45sCooldown
5Interrupt Cooldown
140Barrier
8sBarrier Duration
Active

Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.

Cannot be used for 5s if attacked by enemy Hero.

8m
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
12mmEnd Radius
60%Movement Slow
Active

Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.

8m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

10m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Weapon1.6k
7sDuration
+25%Fire Rate
+6Temporary Ammo
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

12m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
12m
Sold
ItemBuySell
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
3m10m
Yamato
Yamato

Yamato

Assassin
Hard
RelentlessAcrobaticsPursuer
Defeatvs Hydra Nation
Deadlock Fight Night NA#2 · Game 1 · 1 year ago2024-10-17 00:07 GMT+0
1/4/121:37
Restorative Shot1
Restorative Shot

Restorative Shot

T1Weapon800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

2m
Ammo Scavenger1
Ammo Scavenger

Ammo Scavenger

T1Spirit800
45sDuration
+2Ammo Per Soul
+1Spirit Power Per Soul
18Max Stacks

Any time you secure or deny a Soul from an entity you get ammo back and gain stacking Spirit Power.
At Max Stacks, gain bonus Sprint speed

4m
Enduring Spirit1
Enduring Spirit

Enduring Spirit

T1Vitality800
+7%Spirit Lifesteal
+25Bonus Health
5m
Torment Pulse3
Torment Pulse

Torment Pulse

T3Spirit3.2k
1.4sCooldown
+100Bonus Health
27Pulse Damage
9mmPulse Radius

Periodically deals Spirit Damage to the closest two enemies nearby.

8m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
8m
Mystic Vulnerability2
Mystic Vulnerability

Mystic Vulnerability

T2Spirit1.6k
7sDuration
+-8%Spirit Resist
+8%Spirit Resist

When the target takes Spirit Damage, they have their Spirit Resist reduced.

9m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
9m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
10m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
30sCooldown
3.5sDuration
25mmCast Range
-20%Move Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Does not affect target's stamina usage.

13m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Weapon1.6k
7sDuration
+25%Fire Rate
+6Temporary Ammo
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

13m
Close Quarters1
Close Quarters

Close Quarters

T1Weapon800
+20%Weapon Damage
15mmClose Range
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

13m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

15m
Sold
ItemBuySell
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
2m18m
Pocket
Pocket

Pocket

Assassin
Medium
TricksterBurst DamageFrogs
Victoryvs TF2 Boomers
Deadlock Fight Night NA#2 · Game 1 · 1 year ago2024-10-16 23:07 GMT+0
9/4/1932:44
Close Quarters1
Close Quarters

Close Quarters

T1Weapon800
+20%Weapon Damage
15mmClose Range
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

2m
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
12mmEnd Radius
60%Movement Slow
Active

Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.

4m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
6m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Weapon1.6k
7sDuration
+25%Fire Rate
+6Temporary Ammo
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

6m
Majestic Leap3
Majestic Leap

Majestic Leap

T3Vitality3.2k
45sCooldown
5Interrupt Cooldown
140Barrier
8sBarrier Duration
Active

Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.

Cannot be used for 5s if attacked by enemy Hero.

8m
Mystic Shot2
Mystic Shot

Mystic Shot

T2Weapon1.6k
+7Spirit Power

Your next bullet deals bonus Spirit Damage.

9m
Silence Wave3
Silence Wave

Silence Wave

T3Spirit3.2k
35sCooldown
3sSilence Duration
40mmCast Range
+50Bonus Health
Active

Launch an expanding projectile which Silences enemies for a short duration and deals impact damage.

Silence does not interrupt channeling abilities.

11m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

13m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
13m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

15m
Diviner's Kevlar4
Diviner's Kevlar

Diviner's Kevlar

T4Vitality6.4k
64sCooldown
+35Spirit Power
1000Barrier
20sBuff Duration

Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.

19m
Phantom Strike4
Phantom Strike

Phantom Strike

T4Vitality6.4k
35sCooldown
25mmCast Range
+8Spirit Power
+15%Weapon Damage
Active

Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.

22m
Sold
ItemBuySell
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
1m21m
Enduring Spirit1
Enduring Spirit

Enduring Spirit

T1Vitality800
+7%Spirit Lifesteal
+25Bonus Health
Enduring Spirit
2m27m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
3m13m