Match History

4 matches
HeroResultEventKDAItems
Kelvin
Kelvin

Kelvin

Brawler
Medium
ProtectorExplorerIce Cold
Defeatvs Hydra Nation
Deadlock Fight Night NA#9 · Game 2 · 1 year ago2025-01-16 02:48 GMT+0
4/6/1232:32
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
1m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

2m
Healing Nova3
Healing Nova

Healing Nova

T3Vitality3.2k
60sCooldown
325Total HP Regen
2sRegen Duration
18mmRadius
Active

Heal yourself and nearby allies.

6m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

8m
Rapid Rounds1
Rapid Rounds

Rapid Rounds

T1Weapon800
+9%Fire Rate
10m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
60sCooldown
32mmCast Range
2.5sChannel Duration
20%Heal Amount
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

13m
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+20%Healing Effectiveness
+3Health Regen
+1Out of Combat Regen

Increases the effectiveness of your healing.

15m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+25%Slow Resist
+2Out of Combat Regen

Reduces the effect of enemy Move Speed penalties.

15m
Refresher4
Refresher

Refresher

T4Spirit6.4k
300sCooldown
Active

Reset the cooldown of all your abilities and restore all your charges.

21m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
24m
Alchemical Fire3
Alchemical Fire

Alchemical Fire

T3Weapon3.2k
30sCooldown
5sDuration
45Damage Per Second
95Max DPS
Active

Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.

30m
Sold
ItemBuySell
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
2m6m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
3m24m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
3m30m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
4m15m
Ivy
Ivy

Ivy

Marksman
Hard
Team-upDisruptorRock Solid
Defeatvs Hydra Nation
Deadlock Fight Night NA#9 · Game 1 · 1 year ago2025-01-16 02:05 GMT+0
1/6/621:41
Restorative Shot1
Restorative Shot

Restorative Shot

T1Weapon800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

2m
Extended Magazine1
Extended Magazine

Extended Magazine

T1Weapon800
+30%Max Ammo
+6%Weapon Damage
3m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
4m
Enduring Spirit1
Enduring Spirit

Enduring Spirit

T1Vitality800
+7%Spirit Lifesteal
+25Bonus Health
5m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

5m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
6m
Healing Nova3
Healing Nova

Healing Nova

T3Vitality3.2k
60sCooldown
325Total HP Regen
2sRegen Duration
18mmRadius
Active

Heal yourself and nearby allies.

10m
Knockdown3
Knockdown

Knockdown

T3Spirit3.2k
45mmCast Range
0.5sStun Duration
+75Bonus Health
+6%Ability Range
Active

Apply a Stun after 2s. Stun duration is increased against airborne targets.

12m
Slowing Bullets2
Slowing Bullets

Slowing Bullets

T2Weapon1.6k
-30%Move Speed
-25%Dash Distance
3.5sSlow Duration
+15%Weapon Damage

Your bullets build up a Movement Slow on enemies.

15m
Alchemical Fire3
Alchemical Fire

Alchemical Fire

T3Weapon3.2k
30sCooldown
5sDuration
45Damage Per Second
95Max DPS
Active

Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.

16m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

17m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

18m
Sold
ItemBuySell
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
1m10m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
2m20m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
7m17m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
30sCooldown
3.5sDuration
25mmCast Range
-20%Move Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Does not affect target's stamina usage.

Slowing Hex
12m12m
McGinnis
McGinnis

McGinnis

Mystic
Easy
InventorSupportDisruption
McGinnisTF2 Boomers
Victoryvs Melee Creeps
Deadlock Fight Night NA#9 · Game 1 · 1 year ago2025-01-16 01:12 GMT+0
2/6/1023:18
Extended Magazine1
Extended Magazine

Extended Magazine

T1Weapon800
+30%Max Ammo
+6%Weapon Damage
1m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
3m
Battle Vest2
Battle Vest

Battle Vest

T2Vitality1.6k
+18%Bullet Resist
+3Out of Combat Regen
+15%Weapon Damage
+7%Fire Rate

While you are above 65% health, gain weapon damage and bonus fire rate.

4m
Rapid Rounds1
Rapid Rounds

Rapid Rounds

T1Weapon800
+9%Fire Rate
5m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

6m
Healing Nova3
Healing Nova

Healing Nova

T3Vitality3.2k
60sCooldown
325Total HP Regen
2sRegen Duration
18mmRadius
Active

Heal yourself and nearby allies.

7m
Swift Striker2
Swift Striker

Swift Striker

T2Weapon1.6k
+18%Fire Rate
+0.75mmSprint Speed
9m
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
+10%Fire Rate
44Damage
100%Bullets Reloaded
18sCharge-Up Time

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use.

Mini Turret
11m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
11m
Bullet Lifesteal2
Bullet Lifesteal

Bullet Lifesteal

T2Vitality1.6k
+16%Bullet Lifesteal
+90Bonus Health
12m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

13m
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+20%Healing Effectiveness
+3Health Regen
+1Out of Combat Regen

Increases the effectiveness of your healing.

16m
Sold
ItemBuySell
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
2m17m
Ammo Scavenger1
Ammo Scavenger

Ammo Scavenger

T1Spirit800
45sDuration
+2Ammo Per Soul
+1Spirit Power Per Soul
18Max Stacks

Any time you secure or deny a Soul from an entity you get ammo back and gain stacking Spirit Power.
At Max Stacks, gain bonus Sprint speed

Ammo Scavenger
3m13m
Alchemical Fire3
Alchemical Fire

Alchemical Fire

T3Weapon3.2k
30sCooldown
5sDuration
45Damage Per Second
95Max DPS
Active

Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.

Alchemical Fire
16m16m
Ivy
Ivy

Ivy

Marksman
Hard
Team-upDisruptorRock Solid
Defeatvs Llama Lords
Deadlock Fight Night NA#6 · Game 1 · 1 year ago2024-11-14 01:07 GMT+0
0/4/320:10
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
2m
Extended Magazine1
Extended Magazine

Extended Magazine

T1Weapon800
+30%Max Ammo
+6%Weapon Damage
3m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
3m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

4m
Slowing Bullets2
Slowing Bullets

Slowing Bullets

T2Weapon1.6k
-30%Move Speed
-25%Dash Distance
3.5sSlow Duration
+15%Weapon Damage

Your bullets build up a Movement Slow on enemies.

6m
Decay3
Decay

Decay

T3Spirit3.2k
32sCooldown
10sDuration
20mmCast Range
+8Spirit Power
Active

Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.

6m
Healing Nova3
Healing Nova

Healing Nova

T3Vitality3.2k
60sCooldown
325Total HP Regen
2sRegen Duration
18mmRadius
Active

Heal yourself and nearby allies.

10m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

13m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

14m
Duration Extender2
Duration Extender

Duration Extender

T2Spirit1.6k
+22%Ability Duration

Imbue an ability to increase its Duration.

15m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Spirit3.2k
+30%Faster Time Between Charges
+2Bonus Ability Charges
+14%Cooldown Reduction For Charged Abilities
+10Bonus Spirit Power for Charged Abilities
17m
Sold
ItemBuySell
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
1m10m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
8m17m