Match History

3 matches
HeroResultEventKDAItems
Abrams
Abrams

Abrams

Brawler
Easy
TankBrawlerBull-Headed
Defeatvs Hydra Nation
Deadlock Fight Night NA#2 · Game 2 · 1 year ago2024-10-17 00:49 GMT+0
1/7/216:25
Restorative Shot1
Restorative Shot

Restorative Shot

T1Weapon800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

1m
Close Quarters1
Close Quarters

Close Quarters

T1Weapon800
+20%Weapon Damage
15mmClose Range
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

3m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
3m
Melee Lifesteal1
Melee Lifesteal

Melee Lifesteal

T1Vitality800
+12%Melee Damage
8sCooldown
100Heal on Melee Hit

Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

4m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
5m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
30sCooldown
3.5sDuration
25mmCast Range
-20%Move Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Does not affect target's stamina usage.

6m
Melee Charge2
Melee Charge

Melee Charge

T2Weapon1.6k
+50%Heavy Melee Distance
7sCooldown
+6%Bullet Resist
+10%Melee Damage
+25%Bonus Heavy Damage

Your next Heavy Melee attack against an enemy deals increased damage.

7m
Spirit Strike1
Spirit Strike

Spirit Strike

T1Spirit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

10m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Weapon1.6k
7sDuration
+25%Fire Rate
+6Temporary Ammo
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

12m
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
12mmEnd Radius
60%Movement Slow
Active

Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.

14m
Spirit Armor2
Spirit Armor

Spirit Armor

T2Vitality1.6k
+15%Spirit Resist
14m
Sold
ItemBuySell
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
2m14m
Paradox
Paradox

Paradox

Marksman
Hard
CalculatedDisruptorTactician
Defeatvs Hydra Nation
Deadlock Fight Night NA#2 · Game 1 · 1 year ago2024-10-17 00:07 GMT+0
2/3/321:37
Restorative Shot1
Restorative Shot

Restorative Shot

T1Weapon800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

1m
Headshot Booster1
Headshot Booster

Headshot Booster

T1Weapon800
9sCooldown
+45Head Shot Bonus Damage
+30Bonus Health

Your next headshot against an enemy Hero deals bonus weapon damage.

2m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+3Health Regen
+1Out of Combat Regen
4m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
4m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+50%Bullet Velocity
+5%Fire Rate
5m
Mystic Shot2
Mystic Shot

Mystic Shot

T2Weapon1.6k
+7Spirit Power

Your next bullet deals bonus Spirit Damage.

7m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
30sCooldown
3.5sDuration
25mmCast Range
-20%Move Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Does not affect target's stamina usage.

10m
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

13m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

14m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

16m
Decay3
Decay

Decay

T3Spirit3.2k
32sCooldown
10sDuration
20mmCast Range
+8Spirit Power
Active

Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.

18m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

19m
Sold
ItemBuySell
Healing Rite1
Healing Rite

Healing Rite

T1Vitality800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
3m18m
Viscous
Viscous

Viscous

Mystic
Medium
EvasiveDisruptorGooey
Victoryvs TF2 Boomers
Deadlock Fight Night NA#2 · Game 1 · 1 year ago2024-10-16 23:07 GMT+0
6/3/2232:44
Restorative Shot1
Restorative Shot

Restorative Shot

T1Weapon800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

1m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+50%Bullet Velocity
+5%Fire Rate
2m
Spirit Strike1
Spirit Strike

Spirit Strike

T1Spirit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

3m
Melee Lifesteal1
Melee Lifesteal

Melee Lifesteal

T1Vitality800
+12%Melee Damage
8sCooldown
100Heal on Melee Hit

Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

4m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
6m
Mystic Shot2
Mystic Shot

Mystic Shot

T2Weapon1.6k
+7Spirit Power

Your next bullet deals bonus Spirit Damage.

9m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

9m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
60sCooldown
32mmCast Range
2.5sChannel Duration
20%Heal Amount
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

13m
Melee Charge2
Melee Charge

Melee Charge

T2Weapon1.6k
+50%Heavy Melee Distance
7sCooldown
+6%Bullet Resist
+10%Melee Damage
+25%Bonus Heavy Damage

Your next Heavy Melee attack against an enemy deals increased damage.

15m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+25%Slow Resist
+2Out of Combat Regen

Reduces the effect of enemy Move Speed penalties.

18m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+15%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

18m
Cursed Relic4
Cursed Relic

Cursed Relic

T4Spirit6.4k
55sCooldown
3.25sDuration
20mmCast Range
-8%Damage Penalty
Active

Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.

22m
Sold
ItemBuySell
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
2m15m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
5m18m
Extra Health1
Extra Health

Extra Health

T1Vitality800
+185Bonus Health
Extra Health
6m18m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
11m24m