Vindicta



Stake
Signature Ability
0.2sCast DelayThrow a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.


Flight
Signature Ability
0.2sChannel DurationLeap into the air and fly. While in flight your weapon deals bonus spirit damage and your items have increased range.


Crow Familiar
Signature Ability
0.0sCast DelayYour crow familiar deals impact damage, reduces their bullet resist and applies a bleed that deals damage based on the target's current health.


Assassinate
Signature Ability
2ChargesUse your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1.0s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus weapon damage.


Wallflower's Revenge
Long Range
2
Weapon Shielding
Gain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame.
3
Rapid Recharge
+2Bonus Ability Charges
2
Reactive Barrier
Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.
3
Superior Cooldown
Reduces the Cooldown of your abilities.
2
Spirit Shielding
Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.
4
Boundless Spirit
2
Mystic Vulnerability
When an enemy takes spirit damage, they have their spirit resist reduced.
4
Divine Barrier
Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.
| Item | Buy | Sell |
|---|---|---|
2![]() Guardian WardT2Vitality1.6k Active Provide the target with a Barrier and temporary Move Speed. | 2m | 20m |
1![]() Extra SpiritT1Spirit800 +10Spirit Power | 3m | 6m |
1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities | 4m | 8m |
1![]() Extra StaminaT1Vitality800 +1Stamina +12%Stamina Recovery | 6m | 6m |
2![]() Improved SpiritT2Spirit1.6k +18Spirit Power | 6m | 18m |
2![]() Compress CooldownT2Spirit1.6k Imbue an ability to reduce its Cooldown. | 13m | 13m |
3
Rapid Recharge
+2Bonus Ability Charges
2
Enchanter's Emblem
While you are above 65% health, gain bonus Spirit and Cooldown Reduction.
2
Spirit Shielding
Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.
2
Healbane
Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.
4
Boundless Spirit
2
Kinetic Dash
When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.
3
Alchemical Fire
Throw a flask that explodes on contact, creating an area that does increasing
spirit damage per second and reduces enemy Bullet Resist.
50% less effective vs non-heroes.
2
Suppressor
When you deal spirit damage to enemies, you also reduce their Fire Rate.
3
Dispel Magic
4
Mercurial Magnum
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

3
Blood Tribute
Toggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed.
4
Unstoppable
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.
| Item | Buy | Sell |
|---|---|---|
1![]() Headshot BoosterT1Weapon800 Your next headshot against an enemy Hero deals bonus weapon damage. | 1m | 21m |
1![]() Extra SpiritT1Spirit800 +10Spirit Power | 2m | 4m |
2![]() Improved SpiritT2Spirit1.6k +18Spirit Power | 4m | 15m |
1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities | 5m | 8m |
2![]() Debuff ReducerT2Vitality1.6k Reduces the duration of all negative effects applied to you. | 21m | 21m |
2![]() Quicksilver ReloadT2Spirit1.6k Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. | 21m | 22m |
2
Improved Spirit
3
Decay
Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.
3
Dispel Magic
2
Swift Striker
3
Sharpshooter
Deal additional Weapon Damage when beyond a minimum distance from your target.
2
Enduring Speed
Reduces the effect of enemy Move Speed penalties.
3
Burst Fire
Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.
2
Spirit Shielding
Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.
2
Titanic Magazine
4
Spiritual Overflow
Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.
4
Unstoppable
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.
| Item | Buy | Sell |
|---|---|---|
1![]() High-Velocity RoundsT1Weapon800 | 0m | 3m |
2![]() Opening RoundsT2Weapon1.6k +4Spirit Power Your attacks have additional Weapon Damage against enemies above 50% health. | 3m | 28m |
1![]() Extra SpiritT1Spirit800 +10Spirit Power | 3m | 6m |
1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities | 5m | 23m |
1![]() GritT1Vitality800 Active Gain a Barrier for a short duration. | 7m | 23m |
1![]() Rapid RoundsT1Weapon800 +9%Fire Rate | 15m | 17m |
1![]() Sprint BootsT1Vitality800 | 18m | 19m |
2![]() Debuff ReducerT2Vitality1.6k Reduces the duration of all negative effects applied to you. | 29m | 34m |
3
Alchemical Fire
Throw a flask that explodes on contact, creating an area that does increasing
spirit damage per second and reduces enemy Bullet Resist.
50% less effective vs non-heroes.
2
Opening Rounds
Your attacks have additional Weapon Damage against enemies above 50% health.
2
Swift Striker
3
Sharpshooter
Deal additional Weapon Damage when beyond a minimum distance from your target.
3
Burst Fire
Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.
3
Rapid Recharge
+2Bonus Ability Charges
2
Improved Spirit
2
Mystic Vulnerability
When an enemy takes spirit damage, they have their spirit resist reduced.
3
Superior Duration
Increases the duration of your abilities and items.
3
Disarming Hex
Disarms enemy target and reduces their Bullet Resist.
2
Healbane
Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.
3
Counterspell
Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.
1
Extra Health
2
Trophy Collector
Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death.
3
Warp Stone
Teleport straight ahead, gaining Bullet Resist.
| Hero | Player | Result | Event | SPM | KDA |
|---|---|---|---|---|---|
![]() | Defeatvs Poppers Pupils | Deadlock Night Shift NA#52 · Game 1 · 15 hours ago | 796 | 10/2/1029:43 | |
![]() | Victoryvs Abrahams | Deadlock Night Shift EU#51 · Game 2 · 1 week ago | 1,129 | 13/5/1837:58 | |
![]() | Defeatvs Leviathan | Deadlock Night Shift EU#51 · Game 1 · 1 week ago | 688 | 4/6/628:37 | |
![]() | Defeatvs Buff Enjoyers | DeadChaps GauntletMain Stage · Game 2 · 2 weeks ago | 893 | 7/7/1442:22 | |
![]() | Defeatvs Leviathan | DeadChaps GauntletMain Stage · Game 2 · 2 weeks ago | 730 | 6/5/1238:22 | |
![]() | Defeatvs Silence | DeadChaps GauntletMain Stage · Game 1 · 2 weeks ago | 732 | 8/9/332:45 | |
![]() | Victoryvs Slice 'n Dice | DeadChaps GauntletMain Stage · Game 2 · 2 weeks ago | 1,075 | 11/7/1534:27 | |
![]() | Defeatvs Buff Enjoyers | DeadChaps GauntletMain Stage · Game 1 · 2 weeks ago | 794 | 3/5/1030:06 |
Presence
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Starting Stats
Vitality
Damage
Movement
Spirit
Lore
A victim of John Hathorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane dur...











