The Doorman



Call Bell
Signature Ability
1ChargesThrow out a call bell that deals
spirit damage on impact. After a short delay it explodes, dealing additional
spirit damage and causing affected enemies to suffer reduced weapon accuracy and movement slow.
Can be shot to detonate early.


Doorway
Signature AbilityPlace two connected doors in the world. Players and most projectiles entering one door will exit out through the other. The doors will close at the end of the duration.
The two doors must be placed within the doorway distance of each other.


Luggage Cart
Signature Ability
0.25sCast DelaySend out a luggage Cart that deals
spirit damage and
pulls enemy heroes along its path.
Can be alt cast with
to target friendly heroes instead.


Hotel Guest
Signature Ability
1sChannel DurationSend the target's physical body to be a guest at the Baroness Hotel. The guest is to promptly make their way to the exit elevator, where they'll be sent back to their original position.
A stay at the Baroness Hotel is paid for in
spirit damage. Failure to check-out on time costs additional
spirit damage.


Service With A Smile
Pistol| Item | Pick% | Win% |
|---|---|---|
3![]() Rapid RechargeT3Spirit3.2k +2Bonus Ability Charges+14Bonus Spirit Power for Charged Abilities +14%Cooldown Reduction For Charged Abilities | 92% | 46% |
3![]() TankbusterT3Spirit3.2k 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. | 91% | 45% |
2![]() Opening RoundsT2Weapon1.6k +4Spirit Power Your attacks have additional Weapon Damage against enemies above 50% health. | 89% | 42% |
2![]() Mystic ShotT2Weapon1.6k Your next bullet deals bonus spirit damage. | 68% | 50% |
2![]() Recharging RushT2Weapon1.6k +20%Max Ammo Dealing significant weapon damage replenishes a charge for each of your charged abilities. | 50% | 38% |
2![]() HealbaneT2Vitality1.6k Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal. | 50% | 41% |
1![]() Mystic ExpansionT1Spirit800 Imbue an ability to increase its range and effect radius. | 45% | 39% |
3![]() Veil WalkerT3Vitality3.2k Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed. | 45% | 45% |
3![]() Greater ExpansionT3Spirit3.2k Increases the range and effect radius of your abilities and items. | 43% | 44% |
4![]() Boundless SpiritT4Spirit6.4k +15%Spirit Power +30Spirit Power | 42% | 58% |
4![]() Spirit BurnT4Spirit6.4k Dealing significant
spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing. | 30% | 64% |
2![]() Enchanter's EmblemT2Vitality1.6k +18%Spirit Resist While you are above 65% health, gain bonus Spirit and Cooldown Reduction. | 27% | 50% |
3![]() Warp StoneT3Vitality3.2k Active Teleport straight ahead, gaining Bullet Resist. | 24% | 56% |
4![]() Vortex WebT4Spirit6.4k Active | 20% | 27% |
3![]() CounterspellT3Vitality3.2k Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit. | 20% | 47% |
2![]() Slowing HexT2Spirit1.6k Active Slows movement of enemy target. Also Silences their movement-based items and abilities. | 20% | 47% |
2![]() Improved SpiritT2Spirit1.6k +18Spirit Power | 18% | 15% |
3![]() FortitudeT3Vitality3.2k +2 %Max Health Regen +10 sRestore Delay After not taking damage for a period, gain health regen. | 18% | 46% |
3![]() KnockdownT3Spirit3.2k Active Apply a Stun after 2s. Stun duration is increased against airborne targets. | 16% | 58% |
2![]() Spirit ShieldingT2Vitality1.6k Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame. | 15% | 36% |
2![]() Slowing BulletsT2Weapon1.6k 0.7%Buildup Per Shot Your bullets build up a Movement Slow on enemies. | 14% | 40% |
3![]() Superior CooldownT3Spirit3.2k Reduces the Cooldown of your abilities. | 14% | 50% |
4![]() Transcendent CooldownT4Spirit6.4k Reduces the Cooldown of your abilities and items. | 12% | 33% |
2![]() Reactive BarrierT2Vitality1.6k Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced. | 12% | 44% |
3![]() Cultist SacrificeT3Weapon3.2k Active Target an enemy NPC and consume it for 180% Bonus Souls and grants a powerful long lasting buff. | 11% | 50% |
4![]() Cursed RelicT4Spirit6.4k Active Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs. | 11% | 50% |
1![]() Extra HealthT1Vitality800 | 11% | 38% |
1![]() Extra RegenT1Vitality800 | 9% | 57% |
1![]() Extra SpiritT1Spirit800 +10Spirit Power | 8% | 83% |
3![]() Dispel MagicT3Vitality3.2k Active | 8% | 50% |
1![]() RebuttalT1Vitality800 +18%Melee Resist On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage. | 8% | 33% |
4![]() IndomitableT4Vitality6.4k | 7% | 40% |
2![]() Long RangeT2Weapon1.6k Deal additional Weapon Damage when beyond a minimum distance from your target. | 7% | 80% |
1![]() Restorative ShotT1Weapon800 Your next bullet will heal you based on what target you hit. | 7% | 80% |
4![]() Divine BarrierT4Vitality6.4k Active Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. | 5% | 0% |
1![]() Mystic BurstT1Spirit800 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage. | 5% | 25% |
2![]() Restorative LocketT2Vitality1.6k 25Max Stacks 3Max Stamina Restore Active | 5% | 50% |
3![]() Heroic AuraT3Weapon3.2k Active Provides Bullet Resist to nearby friendly units. | 5% | 25% |
3![]() SharpshooterT3Weapon3.2k Deal additional Weapon Damage when beyond a minimum distance from your target. | 5% | 25% |
4![]() Cheat DeathT4Vitality6.4k | 5% | 50% |
2![]() Guardian WardT2Vitality1.6k Active Provide the target with a Barrier and temporary Move Speed. | 4% | 33% |
1![]() Monster RoundsT1Weapon800 | 4% | 33% |
3![]() Rescue BeamT3Vitality3.2k 2.5sChannel DurationActive Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast. | 4% | 33% |
3![]() Disarming HexT3Spirit3.2k Active Disarms enemy target and reduces their Bullet Resist. | 4% | 33% |
3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. | 4% | 33% |
2![]() Compress CooldownT2Spirit1.6k Imbue an ability to reduce its Cooldown. | 3% | 0% |
1![]() Healing RiteT1Vitality800 Active Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast. | 3% | 0% |
1![]() Rusted BarrelT1Spirit800 Active Target an enemy to reduce their Fire Rate and Bullet Resistance. | 3% | 0% |
3![]() DecayT3Spirit3.2k Active Inflict damage over time to a target, dealing damage based on their current health. | 3% | 100% |
2![]() Swift StrikerT2Weapon1.6k +20%Fire Rate | 3% | 0% |

















































