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Bebop

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Headhunter3
Headhunter

Headhunter

T3Weapon3.2k
8sCooldown
+5%Weapon Damage
+50Bonus Health
+1.75m mMove Speed

Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.

Headhunter
89%
50%
Slowing Hex2
Slowing Hex

Slowing Hex

T2Spirit1.6k
25mmCast Range
27sCooldown
3.5sDuration
+0.5mmSprint Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.

Slowing Hex
83%
47%
Counterspell3
Counterspell

Counterspell

T3Vitality3.2k
23sCooldown
+50Bonus Health
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

Counterspell
56%
48%
Veil Walker3
Veil Walker

Veil Walker

T3Vitality3.2k
15sCooldown
+125Bonus Health
3.5mmInvis Move Speed
+2.0mmSprint Speed

Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.

Veil Walker
49%
57%
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+2Out of Combat Regen
+25%Slow Resist

Reduces the effect of enemy Move Speed penalties.

Enduring Speed
49%
60%
Spirit Resilience3
Spirit Resilience

Spirit Resilience

T3Vitality3.2k
+30%Spirit Resist
+3Out of Combat Regen
+15%Spirit Resist

When below 50% health, gain additional Spirit Resist.

Spirit Resilience
47%
59%
Spirit Snatch3
Spirit Snatch

Spirit Snatch

T3Spirit3.2k
6sCooldown
10sDuration
+75Bonus Health
+7%Melee Damage

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power.

Effects are reduced by 30% for Light Melee hits.

Spirit Snatch
43%
58%
Fleetfoot2
Fleetfoot

Fleetfoot

T2Weapon1.6k
16sCooldown
5sDuration
+3.0mmMove Speed
+6%Weapon Damage
Active
Fleetfoot
43%
42%
Stalker2
Stalker

Stalker

T2Weapon1.6k
+50Bonus Health
-50%Footstep Sound Distance

Dealing weapon damage at close range opens a wound and grants you bonus move speed.

Wounded enemies take spirit damage over time, have reduced bullet resist, and are revealed through walls.

Stalker
28%
45%
Debuff Reducer2
Debuff Reducer

Debuff Reducer

T2Vitality1.6k
+90Bonus Health
+25%Debuff Resist

Reduces the duration of all negative effects applied to you.

Debuff Reducer
28%
65%
Siphon Bullets4
Siphon Bullets

Siphon Bullets

T4Vitality6.4k
+15%Weapon Damage
+10%Bullet Resist
2.5%Max HP Steal
1.2sMax Frequency
Siphon Bullets
28%
65%
Weighted Shots3
Weighted Shots

Weighted Shots

T3Weapon3.2k
+40%Weapon Damage
+-0.5m mMove Speed
0.7%Buildup Per Shot
-22%Dash Distance
3.5sSlow Duration

Your bullets build up a Movement Slow on enemies.

Weighted Shots
28%
60%
Hunter's Aura3
Hunter's Aura

Hunter's Aura

T3Weapon3.2k
+100Bonus Health
+0.75mmSprint Speed
+-10%Bullet Resist
-15%Fire Rate

Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.

Hunter's Aura
26%
74%
Rebuttal1
Rebuttal

Rebuttal

T1Vitality800
+30%Bonus Damage
+75Bonus Health
6sBuff Duration
+18%Melee Resist

On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.

Rebuttal
26%
42%
Extra Health1
Extra Health

Extra Health

T1Vitality800
+210Bonus Health
Extra Health
24%
53%
Dispel Magic3
Dispel Magic

Dispel Magic

T3Vitality3.2k
+10%Spirit Resist
45sCooldown
+2mmMove Speed
3sBuff Duration
250HP Healed On Activate
Active
Dispel Magic
24%
35%
Heroic Aura3
Heroic Aura

Heroic Aura

T3Weapon3.2k
22sCooldown
7sDuration
+2.25mmMove Speed
35mmActive Radius
Active

Provides Bullet Resist to nearby friendly units.

Heroic Aura
22%
50%
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+3Health Regen
+20%Healing Effectiveness
+1Out of Combat Regen

Increases the effectiveness of your healing.

Healing Booster
21%
33%
Cursed Relic4
Cursed Relic

Cursed Relic

T4Spirit6.4k
20mmCast Range
55sCooldown
3.25sDuration
-10%Damage Penalty
Active

Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.

Cursed Relic
21%
67%
Spirit Strike1
Spirit Strike

Spirit Strike

T1Spirit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

Spirit Strike
19%
50%
Bullet Resist Shredder2
Bullet Resist Shredder

Bullet Resist Shredder

T2Spirit1.6k
8sDuration
+9%Weapon Damage
+-10%Bullet Resist
+9%Bullet Resist

Reduces Bullet Resist on enemies when you deal spirit damage.

Bullet Resist Shredder
19%
43%
Weakening Headshot2
Weakening Headshot

Weakening Headshot

T2Weapon1.6k
+60Bonus Health
-13%Bullet Resist
12sDebuff Duration

Landing a Headshot reduces their Bullet Resist.

Weakening Headshot
15%
64%
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
15%
45%
Trophy Collector2
Trophy Collector

Trophy Collector

T2Vitality1.6k
+2.0mmSprint Speed
16Max Stacks
+-15%Weapon Damage vs. NPCs
+2Out of Combat Regen

Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death.

Trophy Collector
15%
73%
Fortitude3
Fortitude

Fortitude

T3Vitality3.2k
+375Bonus Health
+1.5m mMove Speed
+2 %Max Health Regen
+10 sRestore Delay

After not taking damage for a period, gain health regen.

Fortitude
15%
64%
Battle Vest2
Battle Vest

Battle Vest

T2Vitality1.6k
+18%Bullet Resist
+18%Weapon Damage
+7%Fire Rate
+3Out of Combat Regen

While you are above 65% health, gain weapon damage and bonus fire rate.

Battle Vest
13%
44%
Restorative Locket2
Restorative Locket

Restorative Locket

T2Vitality1.6k
20sCooldown
16Heal Per Stack
25Max Stacks
3Max Stamina Restore
Active
Restorative Locket
13%
22%
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitality1.6k
+18%Spirit Resist
+5%Ability Cooldown Reduction
+2Out of Combat Regen
+15Spirit Power

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

Enchanter's Emblem
13%
78%
Swift Striker2
Swift Striker

Swift Striker

T2Weapon1.6k
+20%Fire Rate
+0.75mmSprint Speed
Swift Striker
13%
78%
Slowing Bullets2
Slowing Bullets

Slowing Bullets

T2Weapon1.6k
+15%Weapon Damage
0.7%Buildup Per Shot
-22%Dash Distance
3.5sSlow Duration

Your bullets build up a Movement Slow on enemies.

Slowing Bullets
11%
50%
Crippling Headshot4
Crippling Headshot

Crippling Headshot

T4Weapon6.4k
+125Bonus Health
-16%Bullet Resist
12sDebuff Duration
-35%Healing Reduction

Landing a Headshot will reduce their Bullet and Spirit Resist and applies Healing Reduction.

Crippling Headshot
11%
88%
Monster Rounds1
Monster Rounds

Monster Rounds

T1Weapon800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
8%
33%
Unstoppable4
Unstoppable

Unstoppable

T4Vitality6.4k
60sCooldown
5.5sDuration
+125Bonus Health
+25%Debuff Resist
Active

Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.

Unstoppable
8%
67%
Capacitor4
Capacitor

Capacitor

T4Weapon6.4k
+5%Fire Rate
40sCooldown
6Max Jumps
10mmJump Radius
100Damage
Active

Launch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.

Capacitor
7%
80%
Knockdown3
Knockdown

Knockdown

T3Spirit3.2k
45mmCast Range
+75Bonus Health
0.5sStun Duration
+5%Ability Range
Active

Apply a Stun after 2s. Stun duration is increased against airborne targets.

Increases the target's gravity for the duration of the stun.

Knockdown
7%
40%
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
6%
25%
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
14sCharge-Up Time
40Bonus Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
6%
100%
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
Improved Spirit
4%
67%
Silencer4
Silencer

Silencer

T4Weapon6.4k
1.04%Buildup Per Shot
6sDebuff Duration
10sImmunity Duration
2.5sSilence Duration

Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.

Silencer
4%
67%
Juggernaut4
Juggernaut

Juggernaut

T4Vitality6.4k
+50%Slow Resist
+8Health Regen
+2.5m mMove Speed
+25%Melee Resist
Juggernaut
4%
100%
Berserker3
Berserker

Berserker

T3Weapon3.2k
+8%Bullet Resist

Your Weapon Damage increases as you take sustained damage.

Berserker
4%
33%
Warp Stone3
Warp Stone

Warp Stone

T3Vitality3.2k
11mmTeleport Range
16sCooldown
+30%Bullet Resist
6sBuff Duration
Active

Teleport straight ahead, gaining Bullet Resist.

Warp Stone
4%
100%
Toxic Bullets3
Toxic Bullets

Toxic Bullets

T3Weapon3.2k

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.

Toxic Bullets
4%
0%
Spirit Shielding2
Spirit Shielding

Spirit Shielding

T2Vitality1.6k
45sCooldown
8sBarrier Duration
300Barrier
225Damage Threshold

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

Spirit Shielding
3%
50%
Indomitable4
Indomitable

Indomitable

T4Vitality6.4k
+10%Bullet Resist
+10%Spirit Resist
+2.0Out of Combat Regen
Indomitable
3%
100%
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitality6.4k
40mmCast Range
45sCooldown
+2.75m mMove Speed
6sBuff Duration
Active

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

Divine Barrier
3%
0%
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
35mmCast Range
2.5sChannel Duration
60sCooldown
+0m mMove Speed
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

Rescue Beam
3%
100%
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
14sCharge-Up Time
+50Bonus Health
8%Current Health Bonus Damage
40Damage

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

Tankbuster
3%
50%
Ethereal Shift4
Ethereal Shift

Ethereal Shift

T4Spirit6.4k
35sCooldown
4.0sDuration
+3m mMove Speed
+20Spirit Power
Active

You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist.
Can be canceled early.
Activation cancels any active ability.

Ethereal Shift
3%
100%
Return Fire2
Return Fire

Return Fire

T2Vitality1.6k
23sCooldown
6.5sDuration
65%Bullet Damage Returned
+10%Bullet Resist
Active

Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.

Return Fire
3%
0%
Restorative Shot1
Restorative Shot

Restorative Shot

T1Weapon800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

Restorative Shot
3%
0%
Items kept in final builds across 72 matches