Bebop



Exploding Uppercut
Signature AbilityDeal melee damage to nearby enemies and apply
knockback.
When they land, they deal
spirit damage and apply
reduced fire rate to other nearby enemies.
Exploding Uppercut can be used on allies.


Sticky Bomb
Signature AbilityAttach a bomb that explodes after a delay, dealing
spirit damage to nearby enemies.
If the bomb hits or kills a hero, you gain permanent bonus damage on Sticky Bomb.
Stacks diminish by half after 60 hits and 7 kills


Grapple Arm
Signature Ability
0.1sCast DelayLaunch out a mechanical hand that
pulls the first character it hits, reeling them in.
Grapple Arm can be used on allies.


Hyper Beam
Signature Ability
1.0sCast Delay
11sChannel DurationChannel a powerful torrent of energy that deals spirit damage and applies slow.


Humble Pie
Beam Weapon| Item | Pick% | Win% |
|---|---|---|
3![]() HeadhunterT3Weapon3.2k Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed. | 92% | 47% |
2![]() Slowing HexT2Spirit1.6k Active Slows movement of enemy target. Also Silences their movement-based items and abilities. | 85% | 44% |
3![]() Spirit SnatchT3Spirit3.2k When you perform a Light or Heavy Melee attack against a hero, the attack deals extra
spirit damage and steals Spirit Resist and Spirit Power. | 68% | 55% |
3![]() Veil WalkerT3Vitality3.2k Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed. | 64% | 49% |
2![]() FleetfootT2Weapon1.6k +35%Slide Distance Active | 51% | 52% |
3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. | 40% | 55% |
2![]() Healing BoosterT2Vitality1.6k +20%Outgoing Healing Increases the effectiveness of your healing. | 40% | 36% |
3![]() CounterspellT3Vitality3.2k Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit. | 37% | 39% |
2![]() StalkerT2Weapon1.6k -50%Footstep Sound Distance Dealing
weapon damage at close range opens a wound and grants you
bonus move speed. | 35% | 33% |
2![]() Enduring SpeedT2Vitality1.6k Reduces the effect of enemy Move Speed penalties. | 35% | 51% |
1![]() RebuttalT1Vitality800 On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage. | 32% | 43% |
2![]() Debuff ReducerT2Vitality1.6k Reduces the duration of all negative effects applied to you. | 23% | 56% |
4![]() Siphon BulletsT4Vitality6.4k | 23% | 68% |
2![]() Bullet Resist ShredderT2Spirit1.6k Reduces Bullet Resist on enemies when you deal spirit damage. | 22% | 50% |
3![]() Heroic AuraT3Weapon3.2k Active Provides Bullet Resist to nearby friendly units. | 20% | 55% |
1![]() Spirit StrikeT1Spirit800 When you perform a Light or Heavy Melee attack against a hero, deal extra
spirit damage with the attack and reduce the target's Spirit Resist. | 19% | 33% |
4![]() Cursed RelicT4Spirit6.4k Active Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs. | 19% | 52% |
1![]() Extra HealthT1Vitality800 | 18% | 35% |
3![]() Weighted ShotsT3Weapon3.2k +-14%Stamina Recovery Your bullets build up a Movement Slow on enemies. | 18% | 60% |
3![]() Dispel MagicT3Vitality3.2k Active | 15% | 24% |
3![]() Hunter's AuraT3Weapon3.2k Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled. | 15% | 63% |
4![]() Divine BarrierT4Vitality6.4k Active Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. | 12% | 54% |
1![]() Extra RegenT1Vitality800 | 12% | 31% |
2![]() Battle VestT2Vitality1.6k While you are above 65% health, gain weapon damage and bonus fire rate. | 11% | 25% |
3![]() FortitudeT3Vitality3.2k +10 sRestore Delay +2.25 %Max Health Regen After not taking damage for a period, gain health regen. | 11% | 75% |
2![]() Weakening HeadshotT2Weapon1.6k Landing a Headshot reduces their Bullet Resist. | 10% | 27% |
2![]() Restorative LocketT2Vitality1.6k 25Max Stacks Active | 10% | 18% |
4![]() Crippling HeadshotT4Weapon6.4k Landing a Headshot will reduce their Bullet, Spirit Resist, and Incoming Healing. | 10% | 91% |
2![]() Enchanter's EmblemT2Vitality1.6k +18%Spirit Resist While you are above 65% health, gain bonus Spirit and Cooldown Reduction. | 9% | 50% |
2![]() Trophy CollectorT2Vitality1.6k Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death. | 8% | 67% |
2![]() Spirit ShieldingT2Vitality1.6k Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame. | 7% | 50% |
2![]() Swift StrikerT2Weapon1.6k +20%Fire Rate | 6% | 71% |
4![]() CapacitorT4Weapon6.4k Active Launch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities. | 5% | 67% |
3![]() Burst FireT3Weapon3.2k +50%Slide Distance Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero. | 5% | 50% |
1![]() Mystic ExpansionT1Spirit800 Imbue an ability to increase its range and effect radius. | 5% | 20% |
2![]() Guardian WardT2Vitality1.6k Active Provide the target with a Barrier and temporary Move Speed. | 5% | 60% |
1![]() Monster RoundsT1Weapon800 | 5% | 40% |
4![]() SilencerT4Weapon6.4k 6sDebuff Duration 10sImmunity Duration Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires. | 5% | 60% |
4![]() UnstoppableT4Vitality6.4k Active Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. | 5% | 40% |
3![]() KnockdownT3Spirit3.2k Active Apply a Stun after 2s. Stun duration is increased against airborne targets. | 4% | 25% |
1![]() Mystic BurstT1Spirit800 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage. | 4% | 0% |
2![]() Return FireT2Vitality1.6k Active Automatically fire a bullet towards any attacker who damages you with their abilities or weapon. | 4% | 25% |
4![]() Plated ArmorT4Vitality6.4k Gain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets. | 4% | 25% |
4![]() JuggernautT4Vitality6.4k +25%Melee Resist | 3% | 67% |
1![]() Close QuartersT1Weapon800 +20%Melee Resist Deal additional Weapon Damage when in close range to your target. | 3% | 33% |
1![]() Headshot BoosterT1Weapon800 Your next headshot against an enemy Hero deals bonus weapon damage. | 3% | 33% |
3![]() TankbusterT3Spirit3.2k 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. | 3% | 67% |
3![]() Toxic BulletsT3Weapon3.2k Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target. | 3% | 0% |
1![]() Restorative ShotT1Weapon800 Your next bullet will heal you based on what target you hit. | 3% | 67% |
2![]() Slowing BulletsT2Weapon1.6k 0.7%Buildup Per Shot Your bullets build up a Movement Slow on enemies. | 2% | 0% |
1![]() Rapid RoundsT1Weapon800 +9%Fire Rate | 2% | 50% |
3![]() BerserkerT3Weapon3.2k Your Weapon Damage increases as you take sustained damage. | 2% | 0% |
1![]() Melee LifestealT1Vitality800 Your next Melee attack heals you. | 2% | 100% |
1![]() Extended MagazineT1Weapon800 +30%Max Ammo | 2% | 50% |
2![]() SuppressorT2Spirit1.6k When you deal spirit damage to enemies, you also reduce their Fire Rate. | 2% | 0% |
1![]() Rusted BarrelT1Spirit800 Active Target an enemy to reduce their Fire Rate and Bullet Resistance. | 2% | 0% |
3![]() Warp StoneT3Vitality3.2k Active Teleport straight ahead, gaining Bullet Resist. | 2% | 100% |
























































