
CanadaLeagueproProfessional player
Match History
11 matches| Hero | Result | Event | SPM | KDA | Items | ||||||||||||||||||||||||
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![]() McGinnisPoppers Pupils | Victoryvs Melee Creeps | Deadlock Night Shift NA#56 · Game 2 · 3 weeks ago | 1,093 | 3/5/938:33 | 2![]() Swift StrikerT2Weapon1.6k +20%Fire Rate 4![]() Mercurial MagnumT4Spirit6.4k +7Spirit Power 100%Bullets Reloaded Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power. ![]() 2![]() Enduring SpeedT2Vitality1.6k Reduces the effect of enemy Move Speed penalties. 3![]() Burst FireT3Weapon3.2k +50%Slide Distance Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero. 3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. 4![]() Vampiric BurstT4Vitality6.4k Active 3![]() Escalating ResilienceT3Weapon3.2k +35%Max Ammo 30%Max Bullet Resist 2%Bullet Resist per Stack 24sStack Duration +18%Weapon Damage Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack. 2![]() FleetfootT2Weapon1.6k +35%Slide Distance Active 3![]() Blood TributeT3Weapon3.2k +8%Spirit Resist Active Toggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed. 4![]() UnstoppableT4Vitality6.4k Active Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Sold
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![]() McGinnisPoppers Pupils | Victoryvs New Legacy | Deadlock Night Shift NA#55 · Game 1 · 1 month ago | 1,225 | 2/3/728:57 | 2![]() Intensifying MagazineT2Weapon1.6k +20%Max Ammo 2.5sTime for Max Damage Increases Weapon Damage as you continuously fire your weapon. 2![]() Swift StrikerT2Weapon1.6k +20%Fire Rate 2![]() FleetfootT2Weapon1.6k +35%Slide Distance Active 3![]() CounterspellT3Vitality3.2k Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit. 4![]() Mercurial MagnumT4Spirit6.4k +7Spirit Power 100%Bullets Reloaded Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power. ![]() 3![]() Escalating ResilienceT3Weapon3.2k +35%Max Ammo 30%Max Bullet Resist 2%Bullet Resist per Stack 24sStack Duration +18%Weapon Damage Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack. 2![]() Enduring SpeedT2Vitality1.6k Reduces the effect of enemy Move Speed penalties. 4![]() Vampiric BurstT4Vitality6.4k Active 3![]() Blood TributeT3Weapon3.2k +8%Spirit Resist Active Toggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed. 3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. Sold
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![]() McGinnisPoppers Pupils | Victoryvs Melee Creeps | Deadlock Night Shift NA#52 · Game 1 · 1 month ago | 1,275 | 7/5/1129:43 | 1![]() Monster RoundsT1Weapon800 2![]() Intensifying MagazineT2Weapon1.6k +20%Max Ammo 2.5sTime for Max Damage Increases Weapon Damage as you continuously fire your weapon. 2![]() Swift StrikerT2Weapon1.6k +20%Fire Rate 2![]() Enduring SpeedT2Vitality1.6k Reduces the effect of enemy Move Speed penalties. 4![]() Mercurial MagnumT4Spirit6.4k +7Spirit Power 100%Bullets Reloaded Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power. ![]() 2![]() FleetfootT2Weapon1.6k +35%Slide Distance Active 2![]() Battle VestT2Vitality1.6k While you are above 65% health, gain weapon damage and bonus fire rate. 3![]() Burst FireT3Weapon3.2k +50%Slide Distance Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero. 4![]() Vampiric BurstT4Vitality6.4k Active 2![]() Titanic MagazineT2Weapon1.6k +100%Max Ammo 3![]() BerserkerT3Weapon3.2k Your Weapon Damage increases as you take sustained damage. Sold
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![]() McGinnisPoppers Pupils | Victoryvs Melee Creeps | Deadlock Night Shift NA#50 · Game 2 · 2 months ago | 1,246 | 10/2/1632:29 | 1![]() Monster RoundsT1Weapon800 2![]() Intensifying MagazineT2Weapon1.6k +20%Max Ammo 2.5sTime for Max Damage Increases Weapon Damage as you continuously fire your weapon. 2![]() Swift StrikerT2Weapon1.6k +20%Fire Rate 2![]() Enduring SpeedT2Vitality1.6k Reduces the effect of enemy Move Speed penalties. 2![]() FleetfootT2Weapon1.6k +35%Slide Distance Active 2![]() Enchanter's EmblemT2Vitality1.6k +18%Spirit Resist While you are above 65% health, gain bonus Spirit and Cooldown Reduction. 4![]() Mercurial MagnumT4Spirit6.4k +7Spirit Power 100%Bullets Reloaded Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power. ![]() 3![]() Escalating ResilienceT3Weapon3.2k +35%Max Ammo 30%Max Bullet Resist 2%Bullet Resist per Stack 24sStack Duration +18%Weapon Damage Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack. 3![]() Burst FireT3Weapon3.2k +50%Slide Distance Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero. 4![]() Vampiric BurstT4Vitality6.4k Active 4![]() Plated ArmorT4Vitality6.4k Gain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets. Sold
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![]() McGinnisPoppers Pupils | Victoryvs Melee Creeps | Deadlock Night Shift NA#50 · Game 1 · 2 months ago | 1,463 | 8/3/1128:31 | 1![]() Extra RegenT1Vitality800 2![]() Intensifying MagazineT2Weapon1.6k +20%Max Ammo 2.5sTime for Max Damage Increases Weapon Damage as you continuously fire your weapon. 2![]() Swift StrikerT2Weapon1.6k +20%Fire Rate 4![]() Mercurial MagnumT4Spirit6.4k +7Spirit Power 100%Bullets Reloaded Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power. ![]() 3![]() Spirit ResilienceT3Vitality3.2k When below 50% health, gain additional Spirit Resist. 2![]() Titanic MagazineT2Weapon1.6k +100%Max Ammo 2![]() FleetfootT2Weapon1.6k +35%Slide Distance Active 2![]() Enduring SpeedT2Vitality1.6k Reduces the effect of enemy Move Speed penalties. 3![]() Burst FireT3Weapon3.2k +50%Slide Distance Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero. 4![]() UnstoppableT4Vitality6.4k Active Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. 4![]() Vampiric BurstT4Vitality6.4k Active Sold
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![]() McGinnisFloormen | Defeatvs Melee Creeps | Deadlock Night Shift NA#40 · Game 1 · 4 months ago | 836 | 0/2/327:32 | 2![]() Opening RoundsT2Weapon1.6k +7Spirit Power Your attacks have additional Weapon Damage against enemies above 50% health. 1![]() Extra RegenT1Vitality800 1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities 2![]() SuppressorT2Spirit1.6k When you deal spirit damage to enemies, you also reduce their Fire Rate. 2![]() Arcane SurgeT2Spirit1.6k After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power. 1![]() Mystic ExpansionT1Spirit800 Imbue an ability to increase its range and effect radius. ![]() 2![]() HealbaneT2Vitality1.6k Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal. 2![]() Trophy CollectorT2Vitality1.6k Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death. 3![]() Superior CooldownT3Spirit3.2k Reduces the Cooldown of your abilities. 2![]() Enduring SpeedT2Vitality1.6k Reduces the effect of enemy Move Speed penalties. 4![]() UnstoppableT4Vitality6.4k Active Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Sold
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![]() McGinnisFloormen | Victoryvs Melee Creeps | Deadlock Night Shift NA#30 · Game 3 · 6 months ago | 1,420 | 8/1/1729:42 | 2![]() SuppressorT2Spirit1.6k When you deal spirit damage to enemies, you also reduce their Fire Rate. 1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities 2![]() Arcane SurgeT2Spirit1.6k After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power. 2![]() HealbaneT2Vitality1.6k Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal. 2![]() Healing BoosterT2Vitality1.6k +20%Outgoing Healing Increases the effectiveness of your healing. 2![]() Enduring SpeedT2Vitality1.6k Reduces the effect of enemy Move Speed penalties. 3![]() Superior CooldownT3Spirit3.2k Reduces the Cooldown of your abilities. 4![]() UnstoppableT4Vitality6.4k Active Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. 4![]() Lightning ScrollT4Spirit6.4k Damage from your ultimate applies a stun and deals bonus spirit damage after a short delay. 3![]() Greater ExpansionT3Spirit3.2k Increases the range and effect radius of your abilities and items. 2![]() Duration ExtenderT2Spirit1.6k Imbue an ability to increase its Duration. ![]() 4![]() InfuserT4Vitality6.4k +100Bonus Health Active Gain Spirit Lifesteal and Spirit Power. Sold
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![]() McGinnisFloormen | Victoryvs Melee Creeps | Deadlock Night Shift NA#30 · Game 1 · 6 months ago | 1,277 | 2/0/1432:28 | 2![]() SuppressorT2Spirit1.6k When you deal spirit damage to enemies, you also reduce their Fire Rate. 1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities 2![]() Arcane SurgeT2Spirit1.6k After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power. 2![]() Healing BoosterT2Vitality1.6k +20%Outgoing Healing Increases the effectiveness of your healing. 3![]() Superior CooldownT3Spirit3.2k Reduces the Cooldown of your abilities. 2![]() Enduring SpeedT2Vitality1.6k Reduces the effect of enemy Move Speed penalties. 2![]() Enchanter's EmblemT2Vitality1.6k +18%Spirit Resist While you are above 65% health, gain bonus Spirit and Cooldown Reduction. 4![]() UnstoppableT4Vitality6.4k Active Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. 4![]() Lightning ScrollT4Spirit6.4k Damage from your ultimate applies a stun and deals bonus spirit damage after a short delay. 3![]() Superior DurationT3Spirit3.2k Increases the duration of your abilities and items. 3![]() Greater ExpansionT3Spirit3.2k Increases the range and effect radius of your abilities and items. 4![]() RefresherT4Spirit6.4k Active Reset the cooldown of all your abilities and restore all your charges. Sold
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![]() McGinnisFloormen | Victoryvs No Earnings | Deadlock Night Shift NA#30 · Game 1 · 6 months ago | 1,372 | 8/1/2126:53 | 1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities 2![]() SuppressorT2Spirit1.6k When you deal spirit damage to enemies, you also reduce their Fire Rate. 2![]() Arcane SurgeT2Spirit1.6k After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power. 2![]() Enchanter's EmblemT2Vitality1.6k +18%Spirit Resist While you are above 65% health, gain bonus Spirit and Cooldown Reduction. 2![]() Enduring SpeedT2Vitality1.6k Reduces the effect of enemy Move Speed penalties. 2![]() Healing BoosterT2Vitality1.6k +20%Outgoing Healing Increases the effectiveness of your healing. 3![]() Superior CooldownT3Spirit3.2k Reduces the Cooldown of your abilities. 3![]() Greater ExpansionT3Spirit3.2k Increases the range and effect radius of your abilities and items. 4![]() UnstoppableT4Vitality6.4k Active Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. 2![]() Mystic SlowT2Spirit1.6k When the target takes spirit damage, they have their Move Speed reduced. 2![]() Mystic VulnerabilityT2Spirit1.6k When an enemy takes spirit damage, they have their spirit resist reduced. 1![]() Extra SpiritT1Spirit800 +10Spirit Power Sold
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![]() McGinnisFloormen | Defeatvs Melee Creeps | Deadlock Night Shift NA#29 · Game 1 · 7 months ago | 1,066 | 4/3/1437:23 | 2![]() SuppressorT2Spirit1.6k When you deal spirit damage to enemies, you also reduce their Fire Rate. 2![]() Arcane SurgeT2Spirit1.6k After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power. 2![]() Enchanter's EmblemT2Vitality1.6k +18%Spirit Resist While you are above 65% health, gain bonus Spirit and Cooldown Reduction. 2![]() Enduring SpeedT2Vitality1.6k Reduces the effect of enemy Move Speed penalties. 2![]() Healing BoosterT2Vitality1.6k +20%Outgoing Healing Increases the effectiveness of your healing. 3![]() Greater ExpansionT3Spirit3.2k Increases the range and effect radius of your abilities and items. 4![]() UnstoppableT4Vitality6.4k Active Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. 4![]() Lightning ScrollT4Spirit6.4k Damage from your ultimate applies a stun and deals bonus spirit damage after a short delay. 4![]() Boundless SpiritT4Spirit6.4k +15%Spirit Power +30Spirit Power 1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities 3![]() Superior CooldownT3Spirit3.2k Reduces the Cooldown of your abilities. 3![]() Rapid RechargeT3Spirit3.2k +2Bonus Ability Charges+14%Cooldown Reduction For Charged Abilities +14Bonus Spirit Power for Charged Abilities Sold
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![]() McGinnisFloormen | Victoryvs Bird with Clock | Deadlock Night Shift NA#29 · Game 1 · 7 months ago | 1,347 | 12/0/1231:49 | 2![]() Arcane SurgeT2Spirit1.6k After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power. 1![]() Extra ChargeT1Spirit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities 2![]() SuppressorT2Spirit1.6k When you deal spirit damage to enemies, you also reduce their Fire Rate. 2![]() Healing BoosterT2Vitality1.6k +20%Outgoing Healing Increases the effectiveness of your healing. 2![]() Spirit LifestealT2Vitality1.6k 2![]() Enduring SpeedT2Vitality1.6k Reduces the effect of enemy Move Speed penalties. 4![]() UnstoppableT4Vitality6.4k Active Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. 3![]() Superior CooldownT3Spirit3.2k Reduces the Cooldown of your abilities. 3![]() Greater ExpansionT3Spirit3.2k Increases the range and effect radius of your abilities and items. 4![]() Lightning ScrollT4Spirit6.4k Damage from your ultimate applies a stun and deals bonus spirit damage after a short delay. 4![]() Boundless SpiritT4Spirit6.4k +15%Spirit Power +30Spirit Power Sold
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